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Comments:
<0> hmm <0> i took them out <0> and the code isn't working anymore <1> man, i wish there was createMovie() that accepted a properties object ... like this.createMovie("mc", this.getNextHighestDepth(), {_x:123, _y:456}); <0> well, i just made one <0> (well, of sorts) <0> :D <1> really? well then put them back in... you shouldn't need one <1> need them* <1> yeah, i made one before once, but i couldn't get the props obj param to work <0> arg <0> now the code <0> won;t work at all <0> i pressed undo <0> to a point it worked <0> and it doesn't
<0> wtf <1> well, start tracing things <0> oh <0> yeah <1> see what exists and what doesn't <0> thats my other problem <0> for some reason, i can't get the OUtput window to come up <0> no matter what i do <1> you've probably got omit trace actions checked in your publish settings <2> how do I make it so taht my button has a graphic that is triggered when the person clicks the button and then stops and goes to a page? <2> mine keeps looping <2> err.. not looping but.. <0> add in Stop() <0> :S <2> it's only set to work when I hold it down it seems and then it stops (because I added stop()) <2> but if I add the part in motion under HIT... <2> it allows the user to click that as the button also... <2> but I can't have that because it moves too far from where I want the button to be... <1> the HIT state defines the area the user can click the button <2> oh <2> well, how do I have it trigger this graphic to go in motion once the button is clicked? <0> have an on release <0> or, on press <2> oh ok <1> you are playing a button animation when the user clicks? <1> is that it? <2> yah.. I'll show you <2> 1 sec.. got a url <0> on (release) { <0> your stuff here <0> } <1> ok, but i think i get it <1> daurnimat: on() is deprated in flash 8 in favor of onRelease, onPress, etc <2> www.uoregon.edu/~rhoover/WRS <0> ?? <0> never heard of the new ones <0> :( <2> hold down on the HOME button and you'll see what I want it to do <1> what do you WANT it to do? <0> the old ones still work though <0> :P <2> www.uoregon.edu/~rhoover/WRS <---- hold down on the HOME button and you'll see what I want it to do <2> ;P <1> daurnimat: they were around in flash 7, maybe even 6 <0> damn new terminology <1> ultimate: what do you WANT it to do? <2> exactly what it's doing except.. <2> when the user just clicks the button and lets go <2> it should move that arrow across <2> and then go the page <2> any ideas? <0> yeah <3> good mrning earthlings <2> I guess I could use the onPress actionscirpt <2> but I don't know how to use that exactly.. dunno how to tell ti what to do onPress <4> hay guyz <4> sup? <5> #hiptop <5> w00ps <6> What time do you call this? <7> hahaha
<7> im always late <6> Hehe. :P <6> I've actually be on time 2/3 times this week. Not bad for me! <7> :) <8> !find rules <8> !help <8> !find -h <8> anyone help me with a bit of actionscript? <9> rules is easy, dont ask to ask, ask the question, use pastebin, do your research, don't ***ume someone has to help <4> on a friendlier note, yes we may ***ist you rich97 <9> yeah i didnt say that because i wouldnt necesarily mean it <8> its very simple i only learnt flash a couple of days ago <8> i have 5 buttons.. <8> vaporware: con, abo, rev and ser <8> and i have an action script which calls a movie called subMenu to goto a cirtain scene when pressed <8> por.onPress = function() { <8> _root.subMenu.gotoAndPlay(41); <8> }; <8> ser.onPress = function() { <8> _root.subMenu.gotoAndPlay(41); <8> }; <8> abo.onPress = function() { <4> wait <8> _root.subMenu.gotoAndPlay(41); <4> no <10> http://pastebin.sekati.com <4> don't paste code her <10> use that <8> i was just about to stop <9> autoboot, dont take it personally <9> sekati is down <9> pastebin.com <8> k i pasted it <9> next step is to give us the direct link <8> lol soz <8> http://pastebin.com/514417 <8> im not withit <11> !help <9> well i must suggest the first step to getting code to work is to be clear headed :P <8> well it dosnt help that i dont rele program in actionscript either <8> im php/mysql <9> no it probably doesn't <9> so whats the issue? <8> i run the movie but subMenu dosnt goto that frame when pressed <8> *when a button is pressed <9> start with trace() statements. <9> see if the unction is called when the items are pressed <9> function <8> kk <9> also be sure the clip is identically named (case is important) <6> rich97: http://pastebin.com/514424 <12> hi <8> trace works <8> and subMenu is the same case <9> and subMenu is a clip on the main timeline? <9> and it has a frame 41? <12> does someone know an fla for FLash Paper for editing the interface for the flashpaper player ? <8> no its a movie symbol <9> clip is short for MovieClip <9> same thing :) <8> shall i post it on my webserver to show what i mean <9> best if someone looks at the fla at this point <9> but i prefer not me <8> kk <9> im trying to finish of a big messy parser here <8> ill inspect subMenu <6> I'll have a look rich97 <8> shall i dcc it? <6> email it <9> __db - new Array(); why would that not throw at least a compiler warning.. gah <6> nothing wrong with it? <9> no left side
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