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Comments:

<0> hmm
<0> i took them out
<0> and the code isn't working anymore
<1> man, i wish there was createMovie() that accepted a properties object ... like this.createMovie("mc", this.getNextHighestDepth(), {_x:123, _y:456});
<0> well, i just made one
<0> (well, of sorts)
<0> :D
<1> really? well then put them back in... you shouldn't need one
<1> need them*
<1> yeah, i made one before once, but i couldn't get the props obj param to work
<0> arg
<0> now the code
<0> won;t work at all
<0> i pressed undo
<0> to a point it worked
<0> and it doesn't



<0> wtf
<1> well, start tracing things
<0> oh
<0> yeah
<1> see what exists and what doesn't
<0> thats my other problem
<0> for some reason, i can't get the OUtput window to come up
<0> no matter what i do
<1> you've probably got omit trace actions checked in your publish settings
<2> how do I make it so taht my button has a graphic that is triggered when the person clicks the button and then stops and goes to a page?
<2> mine keeps looping
<2> err.. not looping but..
<0> add in Stop()
<0> :S
<2> it's only set to work when I hold it down it seems and then it stops (because I added stop())
<2> but if I add the part in motion under HIT...
<2> it allows the user to click that as the button also...
<2> but I can't have that because it moves too far from where I want the button to be...
<1> the HIT state defines the area the user can click the button
<2> oh
<2> well, how do I have it trigger this graphic to go in motion once the button is clicked?
<0> have an on release
<0> or, on press
<2> oh ok
<1> you are playing a button animation when the user clicks?
<1> is that it?
<2> yah.. I'll show you
<2> 1 sec.. got a url
<0> on (release) {
<0> your stuff here
<0> }
<1> ok, but i think i get it
<1> daurnimat: on() is deprated in flash 8 in favor of onRelease, onPress, etc
<2> www.uoregon.edu/~rhoover/WRS
<0> ??
<0> never heard of the new ones
<0> :(
<2> hold down on the HOME button and you'll see what I want it to do
<1> what do you WANT it to do?
<0> the old ones still work though
<0> :P
<2> www.uoregon.edu/~rhoover/WRS <---- hold down on the HOME button and you'll see what I want it to do
<2> ;P
<1> daurnimat: they were around in flash 7, maybe even 6
<0> damn new terminology
<1> ultimate: what do you WANT it to do?
<2> exactly what it's doing except..
<2> when the user just clicks the button and lets go
<2> it should move that arrow across
<2> and then go the page
<2> any ideas?
<0> yeah
<3> good mrning earthlings
<2> I guess I could use the onPress actionscirpt
<2> but I don't know how to use that exactly.. dunno how to tell ti what to do onPress
<4> hay guyz
<4> sup?
<5> #hiptop
<5> w00ps
<6> What time do you call this?
<7> hahaha



<7> im always late
<6> Hehe. :P
<6> I've actually be on time 2/3 times this week. Not bad for me!
<7> :)
<8> !find rules
<8> !help
<8> !find -h
<8> anyone help me with a bit of actionscript?
<9> rules is easy, dont ask to ask, ask the question, use pastebin, do your research, don't ***ume someone has to help
<4> on a friendlier note, yes we may ***ist you rich97
<9> yeah i didnt say that because i wouldnt necesarily mean it
<8> its very simple i only learnt flash a couple of days ago
<8> i have 5 buttons..
<8> vaporware: con, abo, rev and ser
<8> and i have an action script which calls a movie called subMenu to goto a cirtain scene when pressed
<8> por.onPress = function() {
<8> _root.subMenu.gotoAndPlay(41);
<8> };
<8> ser.onPress = function() {
<8> _root.subMenu.gotoAndPlay(41);
<8> };
<8> abo.onPress = function() {
<4> wait
<8> _root.subMenu.gotoAndPlay(41);
<4> no
<10> http://pastebin.sekati.com
<4> don't paste code her
<10> use that
<8> i was just about to stop
<9> autoboot, dont take it personally
<9> sekati is down
<9> pastebin.com
<8> k i pasted it
<9> next step is to give us the direct link
<8> lol soz
<8> http://pastebin.com/514417
<8> im not withit
<11> !help
<9> well i must suggest the first step to getting code to work is to be clear headed :P
<8> well it dosnt help that i dont rele program in actionscript either
<8> im php/mysql
<9> no it probably doesn't
<9> so whats the issue?
<8> i run the movie but subMenu dosnt goto that frame when pressed
<8> *when a button is pressed
<9> start with trace() statements.
<9> see if the unction is called when the items are pressed
<9> function
<8> kk
<9> also be sure the clip is identically named (case is important)
<6> rich97: http://pastebin.com/514424
<12> hi
<8> trace works
<8> and subMenu is the same case
<9> and subMenu is a clip on the main timeline?
<9> and it has a frame 41?
<12> does someone know an fla for FLash Paper for editing the interface for the flashpaper player ?
<8> no its a movie symbol
<9> clip is short for MovieClip
<9> same thing :)
<8> shall i post it on my webserver to show what i mean
<9> best if someone looks at the fla at this point
<9> but i prefer not me
<8> kk
<9> im trying to finish of a big messy parser here
<8> ill inspect subMenu
<6> I'll have a look rich97
<8> shall i dcc it?
<6> email it
<9> __db - new Array(); why would that not throw at least a compiler warning.. gah
<6> nothing wrong with it?
<9> no left side


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