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<0> or use loadvars <1> yeah, worked, thanks <0> :) <2> dont suppose anyone knows off the top of their heads any good tutorials on making a flash/php/msql hi-score table for a game? <3> heh <3> I need that too <4> can anyone recommend some great looking corporate sites to check out? something like the stuff ceonex does.. having a hard time finding any other firms with a huge range of great looking corporate <3> hobb: have you looked for just php/mysql based? <3> the flash is just submitting to a form. <5> hobbb, doing the hiscore table is the easy part. make it hard to hack and mess with, is the harder part.. <2> howso? <5> hobbb, because the moment you make a game with highscores, script kiddies will start playing with your form, submitting made up highscores. it just goes with the highscores concept and inherent lack of way to confirm what happened at the client side <6> I seem to be having a problem with a flash page of mine, I use the same code to open a new window to a webpage when I click an image <6> For one weblink it works for another it doesn't <6> Check out www.runeunderground.net and go to 'Links' <6> The 'Stupid 3000' link works whereas every other one doesn't
<6> If you want to see the code its at www.abrik.com/links.fla <6> Its driving me nuts! <6> Another strange thing is it works fine in Opera but not at all in Internet Explorer <6> Any ideas? <5> :p what's with Flash templates these days <5> Muttttt, how did you come to that FLA without knowing how to put a link in <6> Its a template yes ;) <6> But what is wrong with my code that the link doesn't open? <5> I just see an unorganised mess of ***ets, where should I find your code <6> lol <6> One second <5> oh I just found a picture of a midget showing me the finger inside <6> *sigh* <6> Its a favor someone asked for me <6> I just want to get it over with, because I am much more of a html kind of guy <6> Anyway, layer 36 seems to linking fine <6> But the other ones aren't opening a window <5> I see 5 layers here <5> on the root <2> suv4x4 there wouldnt need to be a form, just a submit button <2> i mean -entirely- in flash, no html pages <5> hobbb, what you submit is called "submitting a form" never mind if it has text fields for example <6> Well, this is the code I used for opening the new window <6> on (release) { <6> getURL ("javascript:NewWindow=window.open('http://www.whatever.com','Title','width=800,height=600,left=0,top=0,toolbar=No,location=No,scrollbars=No,status=No,resizable=No,fullscreen=No'); NewWindow.focus(); void(0);"); <6> } <6> Anything wrong with it? <2> how would they be able to play with it? as long as i dont ues obvious variable names it should be alright shouldnt it? <5> Muttttt, nothing immediately observable. Except that it's a popup code, and on XP SP2, some popups coming from Flash are blocked <6> Hmm, I see <5> Muttttt, and any plugin for that matter (such as Java), it's part of the popup blocker functionality <6> Any way to open a new window with the user's permision to byp*** such a blocker? <5> Muttttt, if you try normal link with target _blank it's the closest thing that'll work reliably <6> Humm, ok, so I should just totally scrap the pop-up links? <5> example: getURL(link,"_blank"); <5> Muttttt, well if you could, ya <6> I'll give it a shot, thanks <5> Muttttt, if not, make sure they happen immediately after the click (no transitions, animations, and then activating the code: IE will block it) <5> Muttttt, also this "status=No" won't work in IE again for security reasons (starting SP2) <5> also firefox <6> hmm, ok <2> suv4x4 - how would they be able to play with it? as long as i dont ues obvious variable names it should be alright shouldnt it? <5> hobbb, they can easily decompile it, see the variable names. Even if they don't bother, then can listen for their own traffic and see the form and they fake one <5> hobbb, there's basically so many easy ways to hack it... it's not funny <5> hobbb, this is why there's one basic principle in online programming: NEVER EVER trust what comes from outside (i.e. client side, other sites etc.) <5> hobbb, they can also inject scores in the running Flash game without bothering to fake the form <5> via JS <6> your always forgetting that they can use a macro anyway <5> or play with their domain name resolution, inject their own hacked Flash file and run with it <6> practically any online game is defeatable in this way <5> Muttttt, macro? <2> to be honest im not fussed about any of that anyway, its not a commercial product <2> just need to be able to put one in <6> Yes <6> There are programs out there <5> hobbb, well in that case it's a matter of some PHP taking your form, putting the record in a database or text or XML file and returning all of it <6> In which you can program mouse clicks and movements <6> They have them for games like bejewelled and castle wars <6> You basically hit start <6> And the program just kills the game, allowing you to get impossibly high scores <6> Its quite interesting actually
<5> Muttttt, ****y. I'm in research stage of a project where I want to avoid that at all costs. And basically came down to sending full replay logs and verifying them online :) how bout that <6> Haha <6> Now that would work ;) <5> Since I'll support "saving ghosts" so players can compare themselves to other players, I could as well use it for verification. Now.. if someone is dedicated enough, he'll make something to play the game for him/her.. But at least that's not as easy <6> I'm sure its possible, but that kind of system would make it difficult <5> Muttttt, sure, well in the most basic of forms there's the moderator approach: I don't have to check them all. If I show back a list of top 10, I can check those top 10 manually <5> at least I have a way to verify it <6> Quick question, would this method work? <6> http://www.spoono.com/flash/tutorials/tutorial.php?id=20 <6> It seems to be working for me just trying it now <6> However in that one the button only uses the 'hit' state, not the up, down, or over. <6> Perhaps that is causing my problem? <5> Muttttt, not likely. <5> Muttttt, if you see something different they've done that works, go for it, but I believe they do the same as you <6> Hmmmm <6> Whats boggling me is why it works in one case and not the other <5> do you get yellow bar with the popup? <5> if not then something else might be broken, thing is I can't possibly find it in the source without guiding me <6> Nope, not in internet explorer <6> In Opera it works just fine <6> Hmm, I'll keep playing with this, thanks tho <7> how do you make parts of a button object (in the libarary) not clickable? <7> I only want a part of this button to show clicked <1> is this valid? _root.gotoAndPlay(nextFrame); <8> nope <1> ultimate: just paint on what should be clickable on "hit" frame of the button <1> F1-: how do i tell it to go to next frame? <1> don't want to use frame labels <8> _root.nextFrame(); <1> will it stop or play with that one? <8> play <1> ok <8> actually I think stop <8> uh this is what I ususally do <8> _root.gotoAndStop(_root._currentframe + 1); <8> u can replace with gotoAndPlay <1> ok, i used that also, but thought that maybe that was real ugly coding from me <7> oh ok <7> thanks <1> hm... if i insert load an image into targetMC.. how do i set targetMC._height = 800; and make the width resize itself auto to keep aspect ratio? <9> Is there any other way to make a block of text justified aside from the basic text property setting? http://bureau-la.com/ I want to make the bio text look like the contact information below. I can do this on a line by line basis, but how does one do it in a block? <7> hrm.. I need to have part of the button's image in the HIT part of the button <7> which makes it make a clickable area <7> err <7> nevermind... I got it <7> now I just need to figure out how to keep the graphic going even after the user has finsihed clicking and moving the mouse off the button <0> they all work - i dont see an issue <0> woop <0> heh <1> ok, weird thing.. when i'm IN "uglyButton.onRelease = function()" is it possible to make uglyButton unclickable? <1> and if so, how do i make it clickable again afterwards. <9> shiz, any idea on my q? <10> bugiam <10> uglyButton.enabled = false; <10> uglyButton.enabled = true; <10> dionysian: http://pastebin.sekati.com/?id=justifytext@2eaac-e2783481-t <10> copied right from the flash help file <9> well justifying isn't 100% what I'm trying to do <9> did you see the website? <9> http://bureau-la.com/ <1> goddamn tween, worked two seconds ago and now i get Type mismatch in ***ignment statement... <1> thanks FearX <9> I think I used letter spacing to get the contact info "blocked", but it doesn't react the same way on the bio text <9> maybe I need to use decimal increments <9> I can only get it so close I guess... <10> the text in that bio is "justified" <9> right <9> but it needs to match the text in the contact info <9> Ie, stretched out across that space <9> not justified <10> you mean without the wonky spacing? <9> yeah <9> exactly
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