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<0> yeah well i would say to avoid reinvention, look for an existing iage library, like imagemagick and check how they implement it
<0> yeah
<0> image
<0> new keyboard, scuse my typing
<1> its cool
<2> i dont like it
<2> looks not very english
<0> it isnt
<0> it's russian
<0> not that you'd understand, you english supremicist you
<2> supre..wha... /me goes for dictionary
<0> hehehe
<1> :-)
<0> it's prolly supremacist
<0> now i think about it
<0> hitler was a white supremacist, if that helps



<1> Id much rather talk to someone thats trying to speak the language properly - if I hear one more dumb*** using made up words Ill snap
<0> hehehe
<0> painz just being sarcastic about an earlier discussion
<3> hey, if people arent using numbers in place of letters - be happy - its irc
<2> 1r(
<0> th4ts tru3
<1> w0rD TH@t!
<4> holy hell
<5> ANYONE RATE MY FLASH FILM? http://server-2.myvnc.com/crazysmile.wmf 1-10 plz =D
<4> virus alert
<1> wmf huh? how weird :-)
<5> LoL
<4> PerLeif > what are you still doing here?
<5> hm, thats true
<4> I need a new project... had so much fun making this: http://sensei.adsl.dk/stuff/menu.html
<1> sensei^: ok write me a function to do a fill on an a graphic ;-)
<4> on an a graphic?
<1> oops
<4> is there such a thing as a b graphic?
<1> on a graphic
<4> are graphics rated now?
<4> wtf is that about... I sure hope mine are A graphics
<4> xD
<4> I should probably go to bed
<6> how do i make a button play a movieclip on rooover?
<7> cutter
<6> *rollover
<7> there is a native bucket fill in flash 8
<7> in as with bitmapdata
<1> SmilyOrg: rock - can you point me to what its called?
<7> fill or something
<1> do you mean bitmapfill / gradientfill ? I couldnt get that one to work
<7> floodFill (BitmapData.floodFill method)
<7> public floodFill(x:Number, y:Number, color:Number) : Void
<7> also do you plan on saving the image? :P
<1> awesome - this is what I want
<1> I do plan on saving the image
<7> heh
<8> how do i change registration point of a mc on the stage? (not with actionscript)
<7> it's a bit hard to save the image
<7> and if you manage to save it
<7> it'll lag the hell out of the server and client
<1> I found this great demo for translating the changes made, new lines and such into a giant string and p*** it to php
<7> so...goodluck :)
<7> hmm
<7> maybe if you make the same functions in php or any other language
<7> you might get away with it :P
<1> its basically a recorder that can play back the changes
<1> check it out: http://www.senocular.com/demo/ASDRecorder/ASDRecorder.html
<1> full load and save
<7> yeah but
<7> that's lines
<7> you are dealing with pixels
<7> so you'll have to find the exact same methods as in flash
<1> so what Im gonna do is keep track of the point and color the floodfill was called on and include it in the data
<7> yes
<7> also for all other functions
<1> its more like replaying a series of actions instead of actual data
<7> might get bitchy if you do a lot of changes
<7> maybe with progressive auto-saving
<7> anyways



<7> goodnight
<4> SmilyOrg > sounds like a girl I dated once
<1> thats an open - well, thanks so much
<1> err option :-P
<7> sensei^ LOL
<9> any ideas why this code should be running so slowly, i have 2 of these loops running at once and its so slow ... http://pastebin.sekati.com/?id=alphafade@3805d-4eea4a48-t
<7> np
<4> nite
<7> night
<9> just want to fade 1 image into another
<4> modles > why not just use the tweening functions?
<9> need to do it from actionscript really
<4> yeah... 2 secs
<10> http://groups.google.com/group/alt.religion.scientology.xenu/browse_thread/thread/7531692e44773a4b/5ef357ec317e1bd6?lnk=st&q=public+irc+logs&rnum=2#5ef357ec317e1bd6
<10> Interesting
<4> modles > http://www.actionscript.org/tutorials/advanced/Tween-Easing_Cl***es_Documented/index.shtml
<9> thanks, ill take a look
<4> just tween alpha
<11> I want to make a button play a movieclip, how?
<4> on(release){ movieclip.play(); } ?
<11> thx
<12> hey guys.. how come I can't shape tween this movie clip that I'm creating? all I'm doing is trying to tween some text to move up a few pixels and change colors?
<13> Is there some way to loop the swfs loaded by mc.loadMovie() ?
<12> been a long time since I messed with flash
<4> ultimate > did you embed the fonts?
<12> what do you mean?
<4> is it dynamic text?
<12> sry don't know what that is?
<4> in the properties for the text field... is it static, dynamic or input text?
<4> is the text updated in actionscript? or did you type it in manually?
<11> sensei i want to play frame 2 in the movieclip
<4> Chamenewb > on(release){ movieclip.gotoAndPlay(2); }
<12> sry.. was on the phone
<12> I typed the text manually
<12> it's static text
<4> k...
<12> I know I'm missing some small thing
<12> been a few years since I've touched flash
<4> probably... you using actionscript or tweening with the timeline?
<14> hey, can someone help me make a streaming video in flash? (flash 7)
<12> with the timeline
<14> talking to me?
<11> sensei what script do i use if i dont want the clip to play until the button is pushed?
<14> how do i make an FLV??
<4> ultimate > well... try doing it over... I almost never use the timeline... I like actionscripting, so I'm probably not much help... anyway... best asvice I can give is to remove the tween and check that the starting and finishing frames are like you want them to be
<12> ok
<12> thanks
<12> I'll fiddle wit hit
<4> Chamenewb > movieclip.stop(); in the appropriate frame... then let the button start it
<4> ultimate > good luck :)
<11> ok, thx
<14> can one of you help me here? can't find how to export in FLV and have flash 7 2k4 pro
<11> its not working
<9> thanks sensei, that works a treat
<4> Chamenewb > by movieclip.stop(); I mean MyMovieClipsName.stop();
<4> same for play
<4> modles > no prob... the transitions functions are awesome, arent they? :)
<11> yes i understand, i have the stop on frame1 in the movieclip, and the button should start it from frame 2
<11> but it isnt working
<4> yeah... movieclip.gotoAndPlay(2);
<4> should work... check that you've got your file structure right... depending on where your run the script from, you might want to do _root.path.to.mc.gotoAndPlay(2);
<12> grr.. this isn't making snse
<12> sense*
<4> it never does... until it does :)
<12> I used to do a lotta flash but now the simplest thing isn't even working
<12> it's because it's still "TEXT" I think
<12> how do you convert text into a graphic?
<4> well... if you select static text in properties, it should behave exactly like a graphic
<15> SHiZNiT
<15> question! :D
<12> hrm
<4> ultimate > anyway... I need sleep... almost 2 in the morning here... hope it works out for you...
<12> heh
<12> thanks bro


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