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Comments:
<0> yeah well i would say to avoid reinvention, look for an existing iage library, like imagemagick and check how they implement it <0> yeah <0> image <0> new keyboard, scuse my typing <1> its cool <2> i dont like it <2> looks not very english <0> it isnt <0> it's russian <0> not that you'd understand, you english supremicist you <2> supre..wha... /me goes for dictionary <0> hehehe <1> :-) <0> it's prolly supremacist <0> now i think about it <0> hitler was a white supremacist, if that helps
<1> Id much rather talk to someone thats trying to speak the language properly - if I hear one more dumb*** using made up words Ill snap <0> hehehe <0> painz just being sarcastic about an earlier discussion <3> hey, if people arent using numbers in place of letters - be happy - its irc <2> 1r( <0> th4ts tru3 <1> w0rD TH@t! <4> holy hell <5> ANYONE RATE MY FLASH FILM? http://server-2.myvnc.com/crazysmile.wmf 1-10 plz =D <4> virus alert <1> wmf huh? how weird :-) <5> LoL <4> PerLeif > what are you still doing here? <5> hm, thats true <4> I need a new project... had so much fun making this: http://sensei.adsl.dk/stuff/menu.html <1> sensei^: ok write me a function to do a fill on an a graphic ;-) <4> on an a graphic? <1> oops <4> is there such a thing as a b graphic? <1> on a graphic <4> are graphics rated now? <4> wtf is that about... I sure hope mine are A graphics <4> xD <4> I should probably go to bed <6> how do i make a button play a movieclip on rooover? <7> cutter <6> *rollover <7> there is a native bucket fill in flash 8 <7> in as with bitmapdata <1> SmilyOrg: rock - can you point me to what its called? <7> fill or something <1> do you mean bitmapfill / gradientfill ? I couldnt get that one to work <7> floodFill (BitmapData.floodFill method) <7> public floodFill(x:Number, y:Number, color:Number) : Void <7> also do you plan on saving the image? :P <1> awesome - this is what I want <1> I do plan on saving the image <7> heh <8> how do i change registration point of a mc on the stage? (not with actionscript) <7> it's a bit hard to save the image <7> and if you manage to save it <7> it'll lag the hell out of the server and client <1> I found this great demo for translating the changes made, new lines and such into a giant string and p*** it to php <7> so...goodluck :) <7> hmm <7> maybe if you make the same functions in php or any other language <7> you might get away with it :P <1> its basically a recorder that can play back the changes <1> check it out: http://www.senocular.com/demo/ASDRecorder/ASDRecorder.html <1> full load and save <7> yeah but <7> that's lines <7> you are dealing with pixels <7> so you'll have to find the exact same methods as in flash <1> so what Im gonna do is keep track of the point and color the floodfill was called on and include it in the data <7> yes <7> also for all other functions <1> its more like replaying a series of actions instead of actual data <7> might get bitchy if you do a lot of changes <7> maybe with progressive auto-saving <7> anyways
<7> goodnight <4> SmilyOrg > sounds like a girl I dated once <1> thats an open - well, thanks so much <1> err option :-P <7> sensei^ LOL <9> any ideas why this code should be running so slowly, i have 2 of these loops running at once and its so slow ... http://pastebin.sekati.com/?id=alphafade@3805d-4eea4a48-t <7> np <4> nite <7> night <9> just want to fade 1 image into another <4> modles > why not just use the tweening functions? <9> need to do it from actionscript really <4> yeah... 2 secs <10> http://groups.google.com/group/alt.religion.scientology.xenu/browse_thread/thread/7531692e44773a4b/5ef357ec317e1bd6?lnk=st&q=public+irc+logs&rnum=2#5ef357ec317e1bd6 <10> Interesting <4> modles > http://www.actionscript.org/tutorials/advanced/Tween-Easing_Cl***es_Documented/index.shtml <9> thanks, ill take a look <4> just tween alpha <11> I want to make a button play a movieclip, how? <4> on(release){ movieclip.play(); } ? <11> thx <12> hey guys.. how come I can't shape tween this movie clip that I'm creating? all I'm doing is trying to tween some text to move up a few pixels and change colors? <13> Is there some way to loop the swfs loaded by mc.loadMovie() ? <12> been a long time since I messed with flash <4> ultimate > did you embed the fonts? <12> what do you mean? <4> is it dynamic text? <12> sry don't know what that is? <4> in the properties for the text field... is it static, dynamic or input text? <4> is the text updated in actionscript? or did you type it in manually? <11> sensei i want to play frame 2 in the movieclip <4> Chamenewb > on(release){ movieclip.gotoAndPlay(2); } <12> sry.. was on the phone <12> I typed the text manually <12> it's static text <4> k... <12> I know I'm missing some small thing <12> been a few years since I've touched flash <4> probably... you using actionscript or tweening with the timeline? <14> hey, can someone help me make a streaming video in flash? (flash 7) <12> with the timeline <14> talking to me? <11> sensei what script do i use if i dont want the clip to play until the button is pushed? <14> how do i make an FLV?? <4> ultimate > well... try doing it over... I almost never use the timeline... I like actionscripting, so I'm probably not much help... anyway... best asvice I can give is to remove the tween and check that the starting and finishing frames are like you want them to be <12> ok <12> thanks <12> I'll fiddle wit hit <4> Chamenewb > movieclip.stop(); in the appropriate frame... then let the button start it <4> ultimate > good luck :) <11> ok, thx <14> can one of you help me here? can't find how to export in FLV and have flash 7 2k4 pro <11> its not working <9> thanks sensei, that works a treat <4> Chamenewb > by movieclip.stop(); I mean MyMovieClipsName.stop(); <4> same for play <4> modles > no prob... the transitions functions are awesome, arent they? :) <11> yes i understand, i have the stop on frame1 in the movieclip, and the button should start it from frame 2 <11> but it isnt working <4> yeah... movieclip.gotoAndPlay(2); <4> should work... check that you've got your file structure right... depending on where your run the script from, you might want to do _root.path.to.mc.gotoAndPlay(2); <12> grr.. this isn't making snse <12> sense* <4> it never does... until it does :) <12> I used to do a lotta flash but now the simplest thing isn't even working <12> it's because it's still "TEXT" I think <12> how do you convert text into a graphic? <4> well... if you select static text in properties, it should behave exactly like a graphic <15> SHiZNiT <15> question! :D <12> hrm <4> ultimate > anyway... I need sleep... almost 2 in the morning here... hope it works out for you... <12> heh <12> thanks bro
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