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Comments:

<0> no left side
<0> thats the entirety of the statement
<1> yeah, but there's nothing 'wrong' with it.
<1> All valid code, just stupid! lol
<0> yeah there is, theres no left side.
<1> flash never moans about no left side.
<0> in c, c++ c# and prolly Java i bet you get at least a warning
<0> anyway, goin blind
<1> heh
<1> font++
<2> does someone know an fla for FLash Paper for editing the interface for the flashpaper player ?
<2> DefaultViewer.fla
<2> does someone can give me that DefaultViewer.fla file :) ?
<0> dont got it
<2> BAD !



<2> :)
<3> perhaps you can't
<2> no no
<2> it has been published
<2> someone outthere has it
<3> KOm4 Are you german?
<2> why ?
<3> just asking
<4> hello KOm4
<2> hello DJLy5y
<3> jimbob.digichina.net/DefaultViewer.rar
<3> oops
<3> its down
<2> i have now to drive back to school for getting my certificate
<4> when can we start doing that game :] if you have time :]
<4> :]
<2> oh this weekend i have allot work
<2> :(
<4> ok i will ask in another :)
<4> :(
<2> DJLy5y and i would like to fix youre other site first
<4> fix ? :P
<2> that flash 8 bug File
<4> oh
<2> and i would like to use my invented component for a questionary
<4> KOm4 check what i have done :]
<4> http://www.psk.net/nothing/lovemyway/
<4> someone have made this http://ziza.ru/2006/01/10/What-is-love.html so i have done samiliar one :D hahah
<2> hehe
<4> http://www.rotfl.ltd.pl/details,26949,search.html
<4> hahaha
<5> few days ago I came here ranting about how we can't use F8 on the web since it's fresh and the penetration is unknown. Now that I went and used it anyway, I have to break the news to the client :) It's ok right now as I'm delivering the CD version first, which is a projector.. For the web version I've packed every piece of easy transition there's out there: detection, express install, no ActiveX popups etc. I've also prepared that I might have to port it to F7
<5> but how do I brak the news to the client in a positive spin :)
<5> break
<6> heh
<3> hey all
<6> just go: "lol I used F8!"
<5> morde-wrk, haha
<6> say it cheerfully
<5> morde-wrk, I've the feeling this might not work well
<6> just lie and say you HAD to use f8
<6> just say some of the stuff could not be done with f7
<3> just say you're my guinea pigs corporate fools
<6> oh oh
<5> morde-wrk, the guy's a dastabase programmer, I wish we didn't knew how to turn his PC on, but not the case :) j.k.
<6> just say that you have to be on the edge of technology!
<6> ok, then just pretend like it's not a problem. just act like everything is ok
<5> morde-wrk, btw it's true that lots of the stuff I used can't be done in F7 anyway, though I've found a way to port them down approximately, even if the result will be ****ier (****ier = F7 look)
<6> if you get yourself in a corner on this one, as a final resort, just trop your pants and show them your cock.
<6> their protests will cease.
<6> I know this.
<5> morde-wrk, ok you made me laugh for sure but not sure I got a real solution yet :)
<5> morde-wrk, I guess I'll try the "come on it'll be fun" approach and be ready to port down.
<5> for the least part, the CD version heavily benefitted from the F8 features
<5> in looks, speed and so on
<5> morde-wrk, I think I'm doing service to the guy anyway, F8 will catch on soon enough
<7> ask him if he wants to be leader or follower
<7> if he says leader - say good, cuz yer **** is f8
<5> SHiZNiT, lol..
<7> if he says follower, tell'm you'll be back after lunch



<7> and gtf to work
<7> :P
<5> hehe
<0> my answer is, plead your case before you begin the work
<0> :P
<0> foo
<5> Squee-D, you know we discussed this in length, but what I didn't knew in advance is how much of what I had to do is breeze in F8 and hella hard and lame in F7
<0> really? I didnt realise there were that many differences, i guess you're taking advantage of some of the very new stuff?
<5> Also it's especially hard, I've been using flash 8 for about an year or more now (betatester), and still never managed to use it in my work. It's frustrating ****.
<0> heh
<0> I've been using flash 8 from the day it came out
<0> in my work
<5> Squee-D, well I'm using lots of stuff: bitmap caching improves speed of what I do greatly and makes it playable on an average PC, I use 9-slice scaling for the entire interface (that'll be a bitch to port down :P), also bitmap effects make the text look a lot more readable against that "gl***" background I did. And so on and so on
<0> very little of it is a great boon to my job tho, however the XML parsing times are consderably better
<0> 9 slice shouldnt be to horrible if you dont tight couple your clips.
<5> also using the new text rendering engine, which is hella sharper than the vector one
<5> Squee-D, there's a fill over the panels that can't be simulated without 9-slice, except if I redraw witht he drawing API
<5> I'll prolly use drawing API if I have to
<0> suv4x4 i've had to write a 9 slice manager that can do everything the current 9slce does
<0> and more, it handles bitmaps as well as vector
<5> well this one handles bitmaps too if you slice it... but the thing you can't do without drawing API is avoid the fill stretching like your 9-slice vectors do. in 9-slice the fill stretches uniformly
<5> in your manager I suppose you preslice the stuff and ***ign behaviour , so it practically stretches everything, including their fill
<0> i dont understand what you mean, but i'll take your word on it
<5> k :)
<5> Squee-D, you wanna be a leader or a follower :P
<5> SHiZNiT, got more flash8 marketing **** like this btw :)?:
<0> Dude, i've successfully wiggled myself into a job where i can use the latest release since version 4
<0> and i was beta on 5, 6 and 7 which helped me get people excited about letting me use it :P
<0> so use that to your advantage
<0> dude i was on the beta, i've got so much experience with it, and you wouldnt get this kinda quality anywhere else
<0> or summin like that
<0> Danewho?
<0> :)
<5> Squee-D, what kind of stuff fo you do?
<0> kiosks, educational, apps
<5> I vaguely remember Danelaw benning me from here few years ago for some reason (prolly not smart to bring it up, but what the hell: I ain't no smart)
<0> currently writing a frontend for an enterprise level fleet trackig tool
<5> Squee-D, anything with on-line deployment>
<5> aha
<0> not lately
<0> last decent size internet project was 99dogs.
<5> well online deployment's a bitch
<0> that was like around about the release of flash 5
<0> Smurf
<0> grrr
<0> if you count intranet and private internet, plenty of online deployment
<5> nah I don't :)
<0> that is the educational stuff i did reached about 8 thousand enrollees a year
<0> full year course
<0> so i dunno, maybe im not clueless, who know
<0> s
<0> with scrom compliance, and ieee, oh what fun
<0> scorm*
<0> im definitely gunna have to switch back to my old dirty keyboard.
<0> I can't type for **** on this one
<5> Squee-D, you'll get used to it :P
<5> Squee-D, you had to see my first weeks on a Wacom :P
<0> its too.. resistive.
<0> Nah my fingers are gunna ache if i keep using this one
<0> It's like using a manual typewriter
<3> suv4x4 http://pastebin.sekati.com/?id=Anonymous@72826-ddab2943-t - which node is <Nam>Nam</Nam>?
<5> haha, what brand
<0> PowerWave, cheap and nasty, it just looked so good
<5> Squee-D, I'
<5> Squee-D, I've noticed most of them propritary layout features, so that once you're used, you're hooked for life. I hated the way Enter is done on the Logitech ones, but now that I'm used to it, I'd rather keep buying Logitech kb-s than getting used back to the cl***ic layout
<5> DekaPatro. what?
<0> 1set 2log 3err 2/err 3bal 2/bal 1/log 2Data 3Res 4k 3/k 4id 3/id 4Nam
<0> 4th child i say DekaPatro
<3> trace("the answer is: " + this.firstChild.childNodes[1].childNodes[1].childNodes[1]); - returns undefined
<3> or is that wrong
<0> layouts not the problem at all on this one. i can home on all the keys comfortably, The problem is the very high resistance. Incredibly tight, spongy keys
<0> yeah thats wrong.
<5> DekaPatro, maybe it's this.firstChild.firstChild.childNodes[3], but I could be wrong
<5> or rather this.firstChild.firstChild.firstChild.childNodes[3]


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