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Comments:

<0> so just handle what to do once it's true in that event
<1> I don't follow
<0> like
<0> if(_xmouse > 100){ blah = true; //do other stuff since blah is true}
<2> can anyone just click that last link and tell me what they see?
<1> onEnterFrame?
<2> i'll pay 5$ from paypal
<1> orly?
<0> lol
<0> checkin mjau-mjau
<1> I see a CardOne thing
<1> Error
<0> Error. Please contact Merchant Support
<1> Yep
<1> that
<2> ok cool



<2> its not like your both gonna get 5$ though
<1> You don't need to pay
<1> Be carefull with your money
<2> free service today?
<0> depends
<1> hehe
<0> you want happy ending?
<2> urlclickers . com
<2> we click your urls - rates as low as .99
<2> "After I started using urlclickers, my business tenfolded"
<1> no more spamz
<1> SmurfMX, so if I have a button, and I want it to drag on an x axix. When you press the button drag = true; is there a way to listen if drag = true and do my code if it is?
<1> I havent used listeners much
<0> well just call the function you need when drag = true inside your onPress
<1> I need the function to repeate onEnterFrame untill it's false again
<0> then just do
<1> is there a way to create an onEnterFrame for a function?
<1> I feel dumb
<1> there are so many little things to learn
<1> I'll google it
<1> thanks for your help
<0> btn.onPress = function(){ myMC.onEnterFrame = function(){ //stuff } } btn.onRelease = function(){ delete myMC.onEnterFrame; }
<0> on the timeline
<0> replace btn and myMC appropriately
<3> does anyone have a idea on why something would a MC would be found outside a function but when i move inside the function and try to edit it from inside there it says its undefined
<4> sup SmurfMX
<0> hey s|k
<0> not much
<0> jeff339 cause the scope inside the function is different
<0> you could do something like this inside the mc. myFuncName.apply(this, args);
<5> Wow, I think I almost have it worked out
<5> How can I bring all of the layers and all of the graphic/symbol instances from one MC's timeline, and paste them into another MC, at the end of its timeline?
<5> I seem to be able to select them all in the first timeline and do 'copy', but when I try to paste them into the other MC, the graphics show up but not the timeline info like I'm expecting.
<6> Hi I an odd problem with Flash 8 Remoting. All my code seems to work, and the end result traces fine, but nothing will appear in the NetDebug window... Any ideas?
<7> anyone here live in LA or want to move to LA
<7> ?
<8> sure y not
<8> you going to pay for my stuff.... umm sony
<8> sony sony?:x
<5> woot. thanks to shiznit and F1-- for the eyeballs earlier
<5> I got it past a significant milestone tonight, now I can sleep easier
<7> yup sony sony
<7> well sort of
<7> sony pictures sony
<9> Uptime: 3 days 3 hours 59 minutes 13 seconds
<9> ghey
<9> Downstream: 0.00 KBytes/s Upstream: 0.05 KBytes/s
<8> ooo nicie
<8> well i would like to go to la.. but i can;t do anything so :)
<8> umm
<8> ooo
<8> do it again damit
<8> ooo nicie
<8> heheh Oo0|afk fix your scripts man
<8> :P
<9> nerf
<10> gotoAndPlay(210);
<10> trace( "after jump" );
<10> should you see the trace if its after gotoandplay?



<11> that it would be already in 210 and not see the trace wouldnt it ?
<10> thats what im wondering
<10> i have that exact code and it seems like its not jumping
<10> i copied and pasted... does anyone see anything wrong with the gotoAndPlay?
<10> its inside a if statement does that have anything to do with it?
<11> depents on how you set it up
<11> if what your checking with the IF not acurring then ofcause nothing will happen
<11> like say if (t<1) {gotoAndPlay(60);}
<11> but if t never gets below 1
<11> it will never move to 60
<10> well the trace is firing though
<10> so i know the statment is working
<10> doh nm i was jumping to wrong fame
<10> frame
<10> no wonder
<12> !help
<12> !listkey
<12> !listkey array
<8> !find -c array
<13> Array == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary059.html
<8> tada
<14> Howdy folks :)
<14> anyone need any help?
<15> yes
<15> teach me flash
<15> :)
<14> go to HELP
<14> there are even lessons if you installed then
<14> them*
<15> its a joke
<0> omg will u liek teech me how 2 do teh frame by frame animatshun?
<8> o y yes i will
<0> OMG THX KEKEKEKEKEKEKE ^____^ HUGZ 4 U!!!
<14> byes all
<16> mornin o/
<17> morning G
<16> o/
<18> i created a preloader but i also use AS 2 Cl***es in the main-movie. now: 133kb get loaded just because of the ASCl***es.. at a 250kb mainmovie total, that means that the preloader stays blank until the damn AS2 cl***es are loaded, then it starts to display at 64% :( so, how can i avoid that the AS2 cl***es are loaded as very first item (even before the preloader)? (ps: sorry brainy, need to find another way)
<19> HEY WHO WANTS SUM LOVIN
<20> #***
<20> you idiot
<19> sorry
<19> i may have scard your eyes
<21> [MaSteR]`
<22> Hi
<23> when there is flash file on site there is something like layer on flash. when i click once it goes away. what is this??
<24> i don't understand your question. perhaps you're talking about DHTML?
<25> can someone help me add a function so that my game post highscore to a php script when it gets to game over ?
<25> i know nothing about flash and i found the flash script with a tutorial but it dosent save the scores.. i want to save scores and that by a post to a PHP file
<24> gnagis: yes there's at leats one article on www.flashkit.com covering that
<26> =)
<22> hello Sanz
<26> yoowww ;x
<26> whats cracking xD
<25> i cant find when i try to search for highscore or anything like that
<22> wich highscore ?
<24> well flashkit is one of the worst worst sites ever to navigate on, but hold on, ill try to find it
<24> try http://www.flashkit.com/tutorials/Games/High-sco-Glen_Rho-657/index.php
<24> also http://www.flashkit.com/tutorials/Games/PHPMySQ-Jeroen_d-785/index.php
<25> i dont want to show highscores in the game... just want it to save the scores....
<25> hmmm maybe that last was the right thing...
<24> it's covered by one of those articles
<24> or both
<24> hah...
<24> so many lame and crappy articles at flashkit...
<26> ;o
<27> hello


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