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<0> As in, just GMT+10 <1> no : or . ? <1> i'm GMT+5 <0> I'm GMT+10 <0> I'm just using them to show that the 00 are just representative of minutes. <1> ok.. <0> So look, http://pastebin.sekati.com/?id=Anonymous@1a5d8-3761b948-t <0> and trace(date) brings up Fri May 19 09:55:53 GMT+1000 2006 <0> How does that relate to each other? =| <0> Nvm, got it. <2> hi, does anyone know of a software to batch convert flv to swf? <3> yea vbscript <4> he left, sorenson would do it <1> anyone here a member of #swish ? <1> its invite only <5> is controlling an external movie you loaded done in the host or the external movie?
<5> or can u do either <5> er.. both <2> hi, anyone know of a software to batch convert flv to swf? <5> i'm sure it is.. nevermind <6> Hmm <6> Sooo...... <6> Any good tutorial sites other than gotoandlearn, kirupa, and flashkit? <7> www.toribash.com <7> k <7> bets ever <7> best ever* <5> how do you limit movement to left and right using the drag? <8> !find -c movieclip.startdrag <9> MovieClip.startDrag == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary568.html <5> ty <8> could just use onMouseDown/onMouseMove as well <8> above is likely easier <8> *definately <8> heh <10> shiz, can I bug you with a tricky array issue? <8> was just about to load up bf2 but... wha? <10> I'm trying to get rid of an item in an arry but the usual method isn't working <10> I want to just yank it out and have the array fill in the gap <10> http://pastebin.sekati.com/?id=Anonymous@11759-cfe35a34-t <8> ya well if return turning the index and using such, of course its gone when you splice <8> just delete <10> I guess I'm just trying to totally wipe a single item from an array and close the gap. Should I not .... <8> like intervals <8> :) <8> you could write a method to check <10> no, I'm saying, let's say I have 0 1 and 2 positions <10> and I try and kill item 1 (the second one) -- I expect item '2' to bump back <10> and not leave a gap. is that wrong? <8> oh <10> because I'm trying to evaluate the .length of the array <8> well then use i-1 <8> cuz its +1 <8> :) <10> and when it's 0, etc <10> no, I didn't post code, but I don't have an off by one error, I'm pretty sure <8> !find -c array.slice <10> is it okay to try and splice the subarrays like I'm doing? <8> erm <9> Array.slice == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary067.html <8> lol <8> !find -c array.splice <9> Array.splice == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary070.html <8> oh i see what yer doin i didnt even read anim_que lol <8> =) <8> haha <10> yes, I have seen that <10> but it isn't very clear whether it'll close the gap. and this is subarray stuff. <8> ohh <10> I thought about trying to override the array cl*** again. I did earlier to get around an issue with trying to sort numerically <10> but I wouldn't be too sure on how to write the method. :( <11> splice closes the gap yes <10> and I should clarify that animQueue is, as you can see in the example: a list of lists of objects. <10> F1--: then why, in my example, when I attempt to do animQueue[0].splice(0,1) to get rid of the first item, the NEXT time I try and refer to animQueue[0][0]["obj"] I should get "temp" but I get undefined? <8> http://pastebin.sekati.com/?id=Anonymous@c561c-b8427ab3-t <8> maybe that'll explain it
<10> I'll try it out, but dumb Q: why iterate over a _list_ with 'in' and not a for loop? <8> cuz its less keystrokes for what i'm lookin for <10> heh. <8> pay me - i'll use more keys i promise <8> ;] <10> so am I just pulling out too much from the array I'm trying to manage? <11> thom_ because you're doing it wrong <11> try tracing before u do the splice <10> in my actual code, I have <10> the result I get from shiz' example is: 0 = [object Object] <10> removed <10> [object Object] <10> er, sorry, 0 = [object Object] <11> show me the "real code" <10> The difficulty is trying to boil it down to an example that is shareable without making you wade through a ton of **** <10> I'm happy to post the whole thing, the .fla and all of the .as files, just so it'll compile, and tell you what to do, and which trace statements to look for, and which lines in which .as files... etc <11> i just need the portion not working <10> okay, here is one function, for example: <10> http://pastebin.sekati.com/?id=Anonymous@23deb-cfe35a34-t <10> er, sorry, line 6 needs a semicolon after it <10> that first bit is just to try and set up the array of arrays of objects <10> so this function, let's say we call doneAnimating("temp") <10> and then we call it again a bit later on with doneAnimating("plant"); <10> the goal here is to completely clear out animQueue[0], one array item at a time <10> and then shift, so animQueue[1] (if there is one) becomes animQueue[0] <11> comment out the function first and put this in <11> trace(animQueue[0].splice(0,1)); trace(animQueue[0][0].obj); <10> well, I suspect that tracing the first statement will just give me back [object Object] <10> since that's what it is <11> dont need to tracee first statement actually <11> just execute it <11> and trace [0][0] again <11> its the 2nd element from the orig array <10> sure, okay. and comment out the whole rest of the func body? <11> so the gap is filled <11> animQueue[0].splice(0,1); trace(animQueue[0][0].obj); <11> quickly ;) <11> I gotta go to a meeting soon <10> sorry, I'm trying <10> I'm still not getting what I expect to be getting. but thank you for looking at it. <11> huh? <11> I tried it <11> it works fine <10> I'm going to set up one or two more while loops that'll help me totally trace the contents of the array before and afterwards <10> then I'll probably smack my forehead and realize what I'm doing <11> hmm ok let me know if u still have trouble <11> I gotta prep for my meeting first <10> thanks, I appreciate it <12> Hi there, anyone that uses Flash remoting around? <12> Actually my question is if Coldfusion 7, has flash remoting included. <10> OMFG <10> Okay, I'm an idiot, but I certainly believe I found my error <10> look at line 34 of my pastebin. (sigh) <10> if (this.animQueue[0].length = 0) <10> TWO EQUALS, THOM... NOT ONE <13> pwnt <10> hey, at least I finally realized the mistake on my own <14> anyone do me a favour? <14> https://bank.cardoneplus.com/process/card_activate/gah/activate_card_secure.aspx <14> just click it and tell me what page they see <14> sorry, wrong link <14> https://bank.cardoneplus.com/process/card_activate/activate_card_secure.aspx <15> is it possible to add a listener for a value? <15> like if a value = true? <13> Catalist if its an object property yeh <13> Object.watch <13> but it's kinda a pain to use <15> so, what's the best way to handle looking for vars to be true? <15> not onEnterFrame <15> it eats speed <13> well an event has to change it <13> so just handle what to do once it's true in that event
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