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Comments:

<0> because _root controls isn't yet created
<1> tweening doesn't scroll a mc very smoothly..
<1> anyone knows of any other way?
<2> lra: well I recieve everything else from that url
<0> kenn_ - up the frame frame
<1> framerate ?
<2> lra_: not a bad shoot there but no cigar :)
<0> because false is a string and not a bool
<2> lra_: yes now we are getting somewhere so how to bool convert it ? eval()? something help maybe?
<0> myvar = (_root.mycontrols == "true") ? true : false
<2> lra_ : well ofcourse
<0> kenn_ - rc on the stage, properties, fps
<2> Ill try it dont say this to anyone ok? :)
<0> set it to somethign like 21 or so
<0> Frames Per Seconds
<0> second



<1> that doesn't help
<2> lra_: should stick to my C++ and Java :)
<1> if you wanta scroll something slowly, it's still jerky
<3> is it possible to have a global flash-slide-show-applet for multi dimensional images? or is it required to publish each time for each size?
<0> kenn_ - use more frames
<0> chriz___?
<0> what is the error you get
<0> should it be _root.player?
<2> lra_: your answer sounded obvious and I was just joking about the shame for me not tried it my self :)
<2> lra_: too sec it might work :)
<0> heck
<0> i can't remember if flash does hte () ? : thing
<0> been doing php so much
<0> did it work chriz___?
<2> lra: hold on mate :)
<2> lra: 25 windows here :)
<4> !help
<2> lra_: Yupp! Cheers!
<2> lra_: that is - It works !
<0> np
<2> So once again guys you have been great! :)
<5> i know
<2> great guys need to continue now ... later
<6> i come from the water
<6> that weren't no easy thing
<7> guys, is it possible to modify a property like, let's say _alpha, of a movie clip in the library that is not placed nor attached on the stage ?
<7> nyone ?
<8> yes
<8> put it into another clip
<8> and change
<7> ???
<7> i have some mcs in the library and i want to change their alpha properties, but these mc's are attached on the stage AFTER i change the alpha
<7> how do i do it ?
<6> what difference does it make if the alpha is set prior to attaching it?
<6> if you set the alpha directly after you attach it you won't even notice
<7> yes, but i am attaching these mc many times in the movie, and so i have to write code for each attach
<7> and i wouldn't like that, especially because my code is already too, way too big
<6> then put it in a loop
<6> --;
<6> make use of for() and arraysz
<6> -z
<7> these mcs attach to some other mcs, and these mc's have different names
<6> have it your way
<7> lol
<9> MerZikain
<6> sup nick
<9> did that fla hlep you yesterday
<6> no
<6> :D
<6> thanks anyway though
<9> it DID do what u wanted though
<6> i ended up figuring out how to do it with loadClip
<6> in a very simple sense, yes
<6> but not specialized enough
<6> and i changed the method entirely anyway
<6> but as i said, thanks for that anyway
<10> Can someone tell me how to insert a movie clip into my movie..?
<6> drag it from the library
<6> --;



<10> or press F8 right MerZ?
<6> that turns objects into a symbol
<6> doesn't "insert" one
<10> If the library isn't visible view it (Ctrl+L)
<10> Now delete the 'circles' symbol from the stage and insert a movie clip (F8)
<10> call this clip 'animation'.
<10> Drag the 'circles' symbol from the library into the 'animation' movie clip symbol.
<10> Centre the symbol (Ctrl+K) then add a key frame (F6) on frame 60.
<10> does that sound right MerZ?
<6> that sounds retarded
<6> it tells you to delete the symbol from your library then turns right around and says to drag it into your new symbol
<6> and f8 creates a symbol out of selected objects
<6> ...
<11> what version of flash do i need to use flash video
<6> nevermind, ignore that last bit
<6> but it still sounds stupid to tell you to delete something then try to use it after you've deleted
<6> that's just impossible
<10> well what's it talking about F8 then?
<6> to open the symbol creation dialog
<6> hit f8 and see
<10> nothing happens when the symbol is deleted
<6> indeed
<6> hit ctrl+f8
<6> that'll open the dialog
<10> when I hit F8 with the symbol on stage it asks me to name the new symbol.. but, it's already in the library
<10> lol
<10> I hate these damn tuts.. they always are f-up halfway in
<10> well it's a tut so If the library isn't visible view it (Ctrl+L)
<10> Now delete the 'circles' symbol from the stage and insert a movie clip (F8)
<10> call this clip 'animation'.
<10> Drag the 'circles' symbol from the library into the 'animation' movie clip symbol.
<10> Centre the symbol (Ctrl+K) then add a key frame (F6) on frame 60.
<6> yeah got that the first time --;
<10> sorry
<10> what's the hell is the movie clip... just a symbol is considered a movie clip?
<6> yeah
<6> movie clip symbol
<6> there are three types of symbol: movie clip, button, and graphic
<6> they could do without the last two
<10> ok
<6> movie clips are so versitile there really isn't much need for anything else
<10> for some reason the author of this tut wants me to save the first symbol as a graphic and then redo again after deleting the graphic symbol as a movie clip (ie symbol)
<6> author == idiot
<6> i'm amazed the author figured anything out enough to even start writing a tutorial
<6> brings to mind the term "the blind leading the blind"
<10> lol
<10> touche
<6> where did you find that "tutorial"?
<10> flashkit
<6> that figures
<10> is there a better site for that
<6> what are you trying to do?
<6> that's open to opinion
<6> ultrashock is decent but may not have what you're lookin for
<10> make a kaliedescope type graphix effect
<6> personally i prefer the "**** with it till it works" method of learning
<10> I'd never be able to do a damn thing like that hehehe
<6> everyone learns differently
<6> i learn by doing
<6> every now and then i have to ask questions if i hit a wall
<6> but more often than not i find the solution before anyone answers me --;
<6> but that doesn't mean i don't appreciate it when people do try to help
<6> except when they're being stupid
<6> like suggesting absolutely ridiculous ****
<6> or making the ***umption that i'm a n00b
<6> kinda annoys me
<10> a noob who said that
<10> hey I'll be the first to say thanx
<10> Thanx for trying to help out
<6> well what are you tryin to do
<6> i still dont' know that
<6> there may be a better way


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