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<0> no issues <1> would you mind sending me the working file so i can see whats different? <0> http://pastebin.sekati.com/?id=Anonymous@66986-2d217700-t this code, and a scrollPane called 'options' and a checkbox on a guide layer to make sure its included in the libarary and compile <0> sure where to? <1> jgrenard@gmail.com <1> thanks <0> bout freaking time, our exchange servers been down for hours <0> fyi, best to post your email address privately <1> I thought about that but then <0> a lot of channels get logged. If logs appear on a site, a spam-bot will find your email address <1> its gmail there is no spam <1> :) <0> just a best practice thing :) <0> yah ive heard good things <1> but thanks did you send it cause i dont have it <1> I can invite you if you would like an account
<0> yeah i'd love to <0> did that fla work for ya? <1> i still have yet to recieve it <0> **** i hate exchange <0> it definitely left my outbox <1> PM me ill get you Gmail <2> Happiness is a state of mind it is always availible at BARGAN PRICES! <2> --Fortune Cookie <3> :O <3> lies <4> here is the syntax in question http://pastebin.sekati.com/?id=Anonymous@b0369-c0617ad9-t <4> the textfields created within the loop are created, but the text is invisible, where field created below displays correctly <4> why is that? if I put embedFont = true in the loop before I set the textFormat the text is visible, but it will not display the glif ' a ' <5> !find rules <5> !help <6> read the topic <6> rules can be found at http://www.sdesignstudios.com/rules.html <4> no help SupaShaD? <6> sorry champ, would do but im runnin out right now <5> Ah.. I found em.. well I tried all I could, but I can't figure this out... When I type in text in a in Flash it looks all nice and crisp.. when I compile it to SWF it looks like it's been converted to 2 colors or something.. I have no idea how to render the text nicely in SWF.. tried putting everything in the Publish options to high.. still nothing <7> try setting the text to whole x and y numbers. not x=102.02 that ****s it up <5> that didn't help.. its just completely different than I see it once it's in SWF form.. even some graphics I pasted in too.. they seem to be converted to web colors only.. maybe that's the only way possible? <7> so more then the text is ugly? <2> mmm if you change the antialias options in the properties panel for the text <2> if it's dynamic tex5t <2> you need to embed it <2> but sounds like it's not <2> so try different antialias options <0> wow the channel has rules <2> yup <8> is there an easy command to use to reset your flash app? ie have it reload itself completely? <0> getURL(_root._url) ? <0> hmmm no <0> that wouldnt work <5> Ah I got it.. Made it Dynamic, Multiline and set all values to .0 including position <7> GL-Jeff: you mean clean the cache? <8> would that clear absolutly everything allowing me to gotoAndPlay(1) to reset it? <0> basically, is there a way around poor state management? <8> i dont really want to refresh the whole html page cause i can't guarantee the behavior since the app will be used by a third party site, not mine <0> there is no easy way no <8> damn you macromedia <0> you code and design with it in mind <0> damn yourself. <8> that boat has sailed lol <8> delete _root =) <0> if you can move your root into a movieclip and get it to work from there <1> Can anyone see why my arrayname.length is not producing a output? http://pastebin.sekati.com/?id=Array@a9230-b38cbe47-t <0> then you can just delete the mc and attach from stage <0> j < image.length maybe? <0> . <8> i'll just clean up my code <0> and you "may" be out of scope <0> xmlData.onLoad = mx.utils.Delegate.create(this,loadXML); as a guarantee of scope <9> hi, i have a 1.5meg intro... was wandering is there is a way to stream it, so it loads lets say 5% then starts to play and loads while it's plaing. Can that be done in flash? <1> what does that do? <9> well, it's like a movie, but not a movie <9> prety long, like 30-40 sec <9> question is how do i stream it? so it plays and loads in same time (so i don't have to download all of it) <0> well flash is designed to do that <0> so <0> make and FLV and load it?
<0> theres heaps of stream control over flv's <9> well this is not a flv, it's a normal flash movie, animation, whatever it's called <0> the whole thing doesnt have to load to start playing, thats the default behaviour of flash <9> hm... so when should i stop my preloader then? :p <0> theres a bandwidth profiler in flash to help you make that call <9> so... i see that but when does that tell me when to stop the preloader lol <0> try testing it on the kind of connection you expect your users to use <9> so... no way to do that automaticly, just experiment? <0> well its not a managed stream, but you could manage the stream if you wanted <0> you could see how much loads in the first few seconds and decide based on that when you can safely start <0> but no, no automatic management. <9> k tx <0> sorry jeff missed your question - Delegate provides a 'function' object that stores the scope and target function you provide <0> so when the delegate is called it in turn calls the function in scope <8> i'm in the process of moving unchecking all the "export in first frame" boxes and throwing them all into the 5th frame... i thought i was done but i can't find where the extra 600k in my first frame is coming from... <8> any tips on how to find whats actually taking up the space in your first frame? the size report doesnt have enough info <8> mx2004 <8> the damn size report should tell me what frame everything is loading in instead of just telling me how big everything is, argh <0> try movie explorer <8> i've dabbled with that but couldnt find anything that would help in this situation, could you be more specific? <0> I agree that an IDE should be designed to help you manage and organise your work, but sometimes, just sometimes, you have to be organised and manage your work too :P <8> yeah this is my fault due to inexperience <0> it will show you the symbols for each frame <0> i cant tell you more because the way i work, the movie explorer is not something i need <8> its definitely not in the frame itself, it must be something linked <0> well heres the deal <0> fonts load in the first frame <0> so very possibly those <8> my fonts only add up to about 40k, this is 600k =/ <0> and only other posibility is one of the linkage provided library elements <8> yeah its gotta be linkage, just can't find it myself in the library and dont know of any better way to view linkage <0> expand all <0> it'll be in the linkage column <8> not sure what you mean by expand all <8> n/m found it <8> i just had forgotten about putting the library in the larger view <8> thx squee im finding stuff now <0> nps <8> woo hoo 37k first frame :) publish time cya <10> how do you stop the preview movie from playing? <10> the one started with ctrl-enter <10> and also are the such thing as short cuts to jump to specific frame? <7> thun: just close the window <11> what's the website that takes screenshots of websites <12> SHiZNiT <12> holl@r b4ck <13> dude, he may smoke mad weed, but A) he's Canadian and B) He's older than 15 (and incidentally, though I am also older than 15, C) Shouldn't it just be some l33t form of 'holla' without a trailing 'r'?) <2> i love you thom <2> have my babies <10> can you ***ign an instance name of movie clip to an array like INSTANCE NAME = blah[1]; <14> I'm trying to move an object by using the keys, and by doing: switch(Key.getCode()) { case Key.LEFT: this._x -= 5; break; } <14> I added a case to move it to the right as well <2> thom yes arrayName[index] = instanceName <14> BUT, what should I put in default to make it automatically stop moving when the keys are released? <14> anyone? <13> smurf: heh <15> I made a button controlled scrolling movie clip, but when I put it within the movie clip i need it in, it stops working, it only works if it is on frame 1 <16> I have a text file I want to load into a dynamic text field containing "text=Blah & Blah" how do I make the & show up in text and not treat is as & Blah being a new variable? <16> nm got it <11> heya <10> how do you set the dynamic text field inside of mc? <10> mymc.textfield = "blah" ? <17> name it and do mymc.tfname.text = "blah"; <10> instance name or variable? <17> instance name <17> variable also works <17> so u'll do var = "text"; <17> just make sure the var scope is right <10> also the mc was attached with attach movie... does that change scope at all? <10> http://www.rafb.net/paste/results/0DL9GC86.html <10> both of those dont work to set the textfield within senior <17> cus the scope is wrong <17> do this test <18> is it possable for flash to create a .txt file and write some info from an imputtxtbox
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