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<0> no issues
<1> would you mind sending me the working file so i can see whats different?
<0> http://pastebin.sekati.com/?id=Anonymous@66986-2d217700-t this code, and a scrollPane called 'options' and a checkbox on a guide layer to make sure its included in the libarary and compile
<0> sure where to?
<1> jgrenard@gmail.com
<1> thanks
<0> bout freaking time, our exchange servers been down for hours
<0> fyi, best to post your email address privately
<1> I thought about that but then
<0> a lot of channels get logged. If logs appear on a site, a spam-bot will find your email address
<1> its gmail there is no spam
<1> :)
<0> just a best practice thing :)
<0> yah ive heard good things
<1> but thanks did you send it cause i dont have it
<1> I can invite you if you would like an account



<0> yeah i'd love to
<0> did that fla work for ya?
<1> i still have yet to recieve it
<0> **** i hate exchange
<0> it definitely left my outbox
<1> PM me ill get you Gmail
<2> Happiness is a state of mind it is always availible at BARGAN PRICES!
<2> --Fortune Cookie
<3> :O
<3> lies
<4> here is the syntax in question http://pastebin.sekati.com/?id=Anonymous@b0369-c0617ad9-t
<4> the textfields created within the loop are created, but the text is invisible, where field created below displays correctly
<4> why is that? if I put embedFont = true in the loop before I set the textFormat the text is visible, but it will not display the glif ' a '
<5> !find rules
<5> !help
<6> read the topic
<6> rules can be found at http://www.sdesignstudios.com/rules.html
<4> no help SupaShaD?
<6> sorry champ, would do but im runnin out right now
<5> Ah.. I found em.. well I tried all I could, but I can't figure this out... When I type in text in a in Flash it looks all nice and crisp.. when I compile it to SWF it looks like it's been converted to 2 colors or something.. I have no idea how to render the text nicely in SWF.. tried putting everything in the Publish options to high.. still nothing
<7> try setting the text to whole x and y numbers. not x=102.02 that ****s it up
<5> that didn't help.. its just completely different than I see it once it's in SWF form.. even some graphics I pasted in too.. they seem to be converted to web colors only.. maybe that's the only way possible?
<7> so more then the text is ugly?
<2> mmm if you change the antialias options in the properties panel for the text
<2> if it's dynamic tex5t
<2> you need to embed it
<2> but sounds like it's not
<2> so try different antialias options
<0> wow the channel has rules
<2> yup
<8> is there an easy command to use to reset your flash app? ie have it reload itself completely?
<0> getURL(_root._url) ?
<0> hmmm no
<0> that wouldnt work
<5> Ah I got it.. Made it Dynamic, Multiline and set all values to .0 including position
<7> GL-Jeff: you mean clean the cache?
<8> would that clear absolutly everything allowing me to gotoAndPlay(1) to reset it?
<0> basically, is there a way around poor state management?
<8> i dont really want to refresh the whole html page cause i can't guarantee the behavior since the app will be used by a third party site, not mine
<0> there is no easy way no
<8> damn you macromedia
<0> you code and design with it in mind
<0> damn yourself.
<8> that boat has sailed lol
<8> delete _root =)
<0> if you can move your root into a movieclip and get it to work from there
<1> Can anyone see why my arrayname.length is not producing a output? http://pastebin.sekati.com/?id=Array@a9230-b38cbe47-t
<0> then you can just delete the mc and attach from stage
<0> j < image.length maybe?
<0> .
<8> i'll just clean up my code
<0> and you "may" be out of scope
<0> xmlData.onLoad = mx.utils.Delegate.create(this,loadXML); as a guarantee of scope
<9> hi, i have a 1.5meg intro... was wandering is there is a way to stream it, so it loads lets say 5% then starts to play and loads while it's plaing. Can that be done in flash?
<1> what does that do?
<9> well, it's like a movie, but not a movie
<9> prety long, like 30-40 sec
<9> question is how do i stream it? so it plays and loads in same time (so i don't have to download all of it)
<0> well flash is designed to do that
<0> so
<0> make and FLV and load it?



<0> theres heaps of stream control over flv's
<9> well this is not a flv, it's a normal flash movie, animation, whatever it's called
<0> the whole thing doesnt have to load to start playing, thats the default behaviour of flash
<9> hm... so when should i stop my preloader then? :p
<0> theres a bandwidth profiler in flash to help you make that call
<9> so... i see that but when does that tell me when to stop the preloader lol
<0> try testing it on the kind of connection you expect your users to use
<9> so... no way to do that automaticly, just experiment?
<0> well its not a managed stream, but you could manage the stream if you wanted
<0> you could see how much loads in the first few seconds and decide based on that when you can safely start
<0> but no, no automatic management.
<9> k tx
<0> sorry jeff missed your question - Delegate provides a 'function' object that stores the scope and target function you provide
<0> so when the delegate is called it in turn calls the function in scope
<8> i'm in the process of moving unchecking all the "export in first frame" boxes and throwing them all into the 5th frame... i thought i was done but i can't find where the extra 600k in my first frame is coming from...
<8> any tips on how to find whats actually taking up the space in your first frame? the size report doesnt have enough info
<8> mx2004
<8> the damn size report should tell me what frame everything is loading in instead of just telling me how big everything is, argh
<0> try movie explorer
<8> i've dabbled with that but couldnt find anything that would help in this situation, could you be more specific?
<0> I agree that an IDE should be designed to help you manage and organise your work, but sometimes, just sometimes, you have to be organised and manage your work too :P
<8> yeah this is my fault due to inexperience
<0> it will show you the symbols for each frame
<0> i cant tell you more because the way i work, the movie explorer is not something i need
<8> its definitely not in the frame itself, it must be something linked
<0> well heres the deal
<0> fonts load in the first frame
<0> so very possibly those
<8> my fonts only add up to about 40k, this is 600k =/
<0> and only other posibility is one of the linkage provided library elements
<8> yeah its gotta be linkage, just can't find it myself in the library and dont know of any better way to view linkage
<0> expand all
<0> it'll be in the linkage column
<8> not sure what you mean by expand all
<8> n/m found it
<8> i just had forgotten about putting the library in the larger view
<8> thx squee im finding stuff now
<0> nps
<8> woo hoo 37k first frame :) publish time cya
<10> how do you stop the preview movie from playing?
<10> the one started with ctrl-enter
<10> and also are the such thing as short cuts to jump to specific frame?
<7> thun: just close the window
<11> what's the website that takes screenshots of websites
<12> SHiZNiT
<12> holl@r b4ck
<13> dude, he may smoke mad weed, but A) he's Canadian and B) He's older than 15 (and incidentally, though I am also older than 15, C) Shouldn't it just be some l33t form of 'holla' without a trailing 'r'?)
<2> i love you thom
<2> have my babies
<10> can you ***ign an instance name of movie clip to an array like INSTANCE NAME = blah[1];
<14> I'm trying to move an object by using the keys, and by doing: switch(Key.getCode()) { case Key.LEFT: this._x -= 5; break; }
<14> I added a case to move it to the right as well
<2> thom yes arrayName[index] = instanceName
<14> BUT, what should I put in default to make it automatically stop moving when the keys are released?
<14> anyone?
<13> smurf: heh
<15> I made a button controlled scrolling movie clip, but when I put it within the movie clip i need it in, it stops working, it only works if it is on frame 1
<16> I have a text file I want to load into a dynamic text field containing "text=Blah & Blah" how do I make the & show up in text and not treat is as & Blah being a new variable?
<16> nm got it
<11> heya
<10> how do you set the dynamic text field inside of mc?
<10> mymc.textfield = "blah" ?
<17> name it and do mymc.tfname.text = "blah";
<10> instance name or variable?
<17> instance name
<17> variable also works
<17> so u'll do var = "text";
<17> just make sure the var scope is right
<10> also the mc was attached with attach movie... does that change scope at all?
<10> http://www.rafb.net/paste/results/0DL9GC86.html
<10> both of those dont work to set the textfield within senior
<17> cus the scope is wrong
<17> do this test
<18> is it possable for flash to create a .txt file and write some info from an imputtxtbox


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