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Comments:

<0> *knows
<0> heh
<1> Howdy, i am using actionscript cuepoints on a FLVPlayback component to display relevant material while the video plays. However having cuepoints only trigger on p*** is a problem, what i need to do is on stateChange (the user rewinding) for it to find the nearest previous cuepoint and trigger the actionscript.
<1> How would i go about doing that?
<2> does anyone know swish scripting? i need an sound on/off button on a file
<2> ofcourse i can reimburse the time u take to do it
<3> $900 in advance
<2> jesus christ
<3> yeah, pretty much
<4> i wish i could articulate how frustrated i am.
<4> heh
<4> maybe i should just get drunk
<1> Don't cry, get high?



<4> that's the spirit!
<5> let's get high!
<1> Before you do, any chance you know the answer to my question?
<1> I know there's a function to find the nearest next cuepoint but i couldn't find one for check for the nearest previous
<3> hey
<6> sciboy: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00003484.html
<7> www.toribash.com
<7> best game ever.
<8> hi guys
<2> hi bob
<8> you interested in doing some slack *** flash work?
<2> yea, $900 in advance
<8> lol
<8> i want a stick figure
<8> that moves across the screen
<8> no animation.
<8> i will pay you
<8> 1,000$ USD
<2> i just want a sound on/off button done for my movie in swish
<8> o wowe
<2> i will pay you $20
<7> Deamon: what about flash :P
<2> its all made in swish fos
<2> www.ambasuninvest.com/stuff
<7> :o
<2> i tried with a on/off button at the top left
<7> lets invest in brazil
<2> heh
<7> i get movie not loaded...
<7> SLACK!
<2> yea im gunna barr non-IE with some javascript
<8> man you remember the XHTML compliant thing
<8> where there was the wrapper .swf
<8> to load the real one
<8> that code doesn't work in flash 8 anymore =o
<8> it was on a list apart
<5> hmm
<5> wish i could figure out how to get this movie clip sized correctly
<1> SHiZNiT, Is there something more specific i'm suppose to be looking for?
<5> i'm looking at someone elses flash slideshow, and i see some movieclip objects in the actionscript but can't find where they are actually defined (ie: i don't see any createEmptyMovieClip()'s)... where would i find the object definitions?
<5> in flash pro 8
<9> Is there a way to "flip" an object with actionscript?
<10> 'flip'?
<9> like if you were to in flash drag it over itself with the transform tool
<9> so it's the symetrical of itself
<10> _xscale -100
<10> _yscale -100
<9> oh,thanx
<9> I never use xscale
<9> my bad
<1> =|
<11> ok this is strange... i've got some text that i converted to a symbol and i want it to fade in at a particular point. so, i've got the first 36 frames where alpha is set to 0, and then on 37 i've got a keyframe (alpha 0), and a tween until 46 after which alpha returns to 100.
<11> when i press enter to view the animation on the timeline, things work perfectly. however, when i publish it, the fade starts right at the beginning, there is no waiting period
<12> can a hard disk on its way out cause flash movies to play slow?
<11> i don't understand why it's starting early in the compiled version when it's set up properly on my timeline
<11> here's the example, the text layer jumps in way too early. http://204.11.55.102/468_1.html
<1> di0de, Jumps? It fades in for me....
<12> does for me too
<12> fades that is
<10> nik_fur? nickfury the furry?



<11> sorry i meant fades
<11> it just fades about 2 seconds too early
<11> even though the alpha of the symbol is set to 0% the entire time
<11> it just sticks all the text layers there at the beginning of the movie
<1> =|
<8> duuuuur
<8> di0de forget about trying to be compliant buddy.
<8> www.ambasuninvest.com/stuff <- square meters
<8> and your bouncing back and forth could be a little more subtile.
<11> huh?
<8> then the techno music starts!
<8> nada.
<11> i don't care about compliance
<11> i just want this to work so i can go to sleep :(
<11> it's only text layers too that do it
<11> everything else works fine, but for some reason the text feels the need to start doing whatever it wants at the beginning of my timeline
<11> and again, it doesn't show it in the preview, only once i compile, which annoys me even more
<11> should i be converting them as movie clips or something else?
<11> if you clear your cache and refresh you'll see the new swf, with lots more text in it :P
<11> http://204.11.55.102/468_1.html
<8> yeah that's pretty messed up
<3> hi
<3> var closed = false;
<3> can i do that?
<3> and then check if(closed) { //stuff } else { //stuff }
<3> its not working for me
<2> how can i take away "click here to activate this control"
<3> http://pastebin.com/724038 <=== var instance = new Tween(this, "_y", Elastic.easeOut, this._y, this._y+200, 3, true); that always works perfect
<3> the mc moves down
<3> but never back up
<3> thats made so it either goes up or down
<3> oooh
<3> haha got it
<3> i was declaring the var in the MouseDown part
<11> anyone want to make a couple of banners?
<11> easy money in your pocket
<10> damn, i need a paypal acct
<3> damn
<3> he just sent me $1300 haha
<3> i gave him some rpedefined stuff
<3> has some more work he says
<13> okuoz => spam => ban
<13> SHiZNiT
<14> painz bleh :E
<11> ditto to the spam
<3> <okuoz> admin's girlfriend is live on cams2006. com :)
<3> slice him up
<6> :)
<3> hey
<3> whats popping shiznit
<13> sigh
<6> braincells
<6> ~:P
<3> hah nice
<6> u?
<6> fang? painz? smurf? :P
<11> painz, shiz, welcome to the freakshow: http://204.11.55.102/468_1.html
<11> make it stop!!!
<3> nothing just writing some really bad flash code
<6> stop what?
<11> ditto
<11> here's the problem (i'm copy pasting here)
<15> hello
<6> 'lo tau :)
<11> you see the text (which i've converted to symbols and distributed to diff. layers) isn't really doing what it should be
<6> correct
<11> that is, it should be invisible for a little while and then fading in later on down the timeline. i've set up the alpha and tweens such that it WORKS the way it should when i press "enter" and preview directly on the stage
<11> it's just when i export or compile + preview that i get that
<3> hey
<3> is there like a wait() function
<3> to prevent user input or something
<3> for x amount of seconds
<3> pause()
<15> sure


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