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<F1> they both work just fine <MerZikain> i'm sure they do, but that doesn't change the fact that i have trouble with it <F1> attachMovie should have no onLoad issues as it is immediately available as you attach it <MerZikain> this['btnname'+i].onLoad=function(){ setvars and **** here } <MerZikain> maybe i should set the vars without the onLoad <MerZikain> but that still doesn't fix the problem i have with setting onEnterFrame events on them <F1> onLoad event is only registered through some instances <F1> yes you should call it directly <stoodent> afternoon <MerZikain> all i can figure is i'm overlooking something simple <stoodent> on publishing a flash file .swf, it comes with all the <embed> information etc for it to work right <F1> onEnterframe can also be applied right after you attach the movie <stoodent> how does one go about adding referenceing the flash with css? <stoodent> background-image-url { flash.swf }; will be missing all the additional information? <F1> simple test like this should work, this.attachMovie("mc", "mc", 0); this.mc.onEnterFrame = function(){this._x ++;} <F1> stoodent if you must just nest your object inside a division <KpFRE> MerZikain: i had no problem with attachMovie and onEnterFrame <stoodent> is there a better way? <stoodent> I would like to do it right <F1> stoodent what are you looking to do exactly? <stoodent> www.gifthorsecompany.com <KpFRE> MerZikain: also, attachMovie returns a reference to the attached movie clip: var mcRef = attachMovie("someMC", "someMC1", 2); mcRef.onRelease { something } <stoodent> the main splash at the top in the black box, looking yo change that to a .swf <stoodent> its currently a bg image aligned in the box with css <MerZikain> well that makes things simpler <stoodent> I am unsure where to put all the addiotnal HTML that comes witha published flash movie to make it work <F1> Stoodent, it doesnt look css to me <stoodent> anyone can help? <F1> just put your object inside the table <stoodent> I am not using tables <KpFRE> how about chairs? :] <stoodent> lol <stoodent> clown <MerZikain> it's not working, i'm doing something wrong <stoodent> join th eclub <F1> you're using tables <KpFRE> MerZikain: did you try my way? <MerZikain> hold on, pasting code <MerZikain> http://pastebin.sekati.com/?id=Anonymous@1588e-81875260-t <MerZikain> i'm not entirely sure i'm linking things right <MerZikain> which is most likely the problem <F1> you have stylized tables, but in any case it doesnt affect nesting your object <MerZikain> maybe i should make the slide functions seperate or somethin <MerZikain> brb <KpFRE> MerZikain: line 12, var myRef=attachMovie(buttons,'cbtn'+i,this.getNextHighestDepth()); - first parameter in attachMovie() should be a string, referring to the linkageID of the desired MC on the librery <MerZikain> ah <MerZikain> didn't think about that <Avnt> www.beck.com <- nice site.. does any one has clue how did they manage to aligh on menu to the left all the time? <Avnt> *align <KpFRE> MerZikain: second, i never tryed "attaching" functions to newly formed MC's <KpFRE> MerZikain: i think that's related to cl***es <F1> Avnt, just align it to the bottom left of the stage and set an Stage listener for onResize <JFlash> http://pastebin.com/511589 < Help needed ! <Sixer> omg, the javascript<->flash integration kit is totally worthless <FearX`> Sixer: the express install? <Sixer> the .swf and .js yes <MerZikain> changing the way my functions are setup <JFlash> Sixer: why? <Sixer> It won't transfer my objects properly, nor will it transfer multiArrays properly <Sixer> I get the length right but all values are undefined <JFlash> oh ok i dont know the kit. i thought you where refering to the integration API <JFlash> yea right <Sixer> While retrieving the values exactly the same in Flash, works <Avnt> F1, on the html code, the movie width & hight is set for 100%, how come it doesn't strech the movie? <Avnt> as far as I know you can't dynamicly chnage the stage dimensions <MerZikain> damnit <MerZikain> still not working <JFlash> MerZikain, do you use MTASC? <MerZikain> http://pastebin.sekati.com/?id=Anonymous@1588e-81875260-t <MerZikain> MTASC? <MerZikain> i'm going to say "no" <equilibri> Avnt, set the zoom scale? <MerZikain> since i have no idea what that is <F1> Avnt, Stage.scaleMode = "noScale"; will prevent it from stretching, and yes you can certainly change the Stage size, just resize your browser <Sixer> Is anyone currently using the latest source of FlashJS ? I just noticed that a bug has been fixed that will save me a day <Mr-G> cya m8s <Avnt> ok great to know that... about the object align, how do u suggest to do that? <Avnt> set the _x/_y according to ? <anli> is there a counterpart to java:s Cl*** cl***? <MerZikain> argh >_< <lra_> in ps, is it possible to define a deform shape? <MerZikain> ugh, finally <MerZikain> got it <MerZikain> ps? photoshop? <mrmg> lo al_x <lra_> iaye <MerZikain> no idea <MerZikain> sounds like 3D to me <MerZikain> which i've never had any luck with in photoshop <al_x> hey <Billistic> man how come macromedia does weird stuff <Billistic> anyone know how to fade video component controls? <FearX`> make your own? <Billistic> I made my own pause button and such, but I have no idea how to make a mute button <Billistic> how do you mute an flv? <FearX`> well, it explains it in the help <Billistic> under mute? <FearX`> no no, in the video area <FearX`> it says you have to load the audio into a mc <FearX`> like, with a Sound object <Billistic> this is exactly what I mean, how come they can't make all this automatic? <FearX`> and then you can do mySound.setVolume(0) to mute, mySound.setVolume(100) to unmute <FearX`> well, sure there's an extra step, but it's not that big of a deal <anli> is fireforks a set of add-in tools for flash? <FearX`> you can always send some feedback to macromedia <FearX`> that's what their wishlist and bug report system is for <Billistic> I don't know man, you'd think this stuff was obvious <Billistic> I mean if you're going to go through all the trouble of redoing the media components <FearX`> anli: fireforks? never heard of it... do you mean fireworks? <anli> hahahaha <Billistic> but make it so if you animate it then it won't work <anli> yeah, of course <anli> doh <anli> I knew its fireworks, its a typo <FearX`> fireworks is sorta like photoshop <anli> ah, ok <anli> its not an add-in then? <FearX`> no <anli> ok, but there is add-in support in flash? <FearX`> extensions, yes <anli> thats cool, must check for SDK:s <Billistic> fearX, are you talking about the sound object to be used in flash 2004 or 8 <Billistic> ? <anli> maybe I should write some 3d support plugins <FearX`> i guess i'm talking about 8, i didn't do hardly any video before flash 8 <FearX`> anli: i think you should <anli> thats cool <anli> I know the maths to do it, so <anli> I was creating a 3d game in java using nothing else but awt some years ago <FearX`> Billistic: i had no problem implementing video with custom controls for flash8 on www.metalmulisha.com/fd_up.php <FearX`> though i didn't add a video scrubber <Billistic> holy **** are those for real? <FearX`> i think they're fake hehe <Billistic> man <FearX`> the underwear thing? <Billistic> it's always fake <Billistic> yeah <FearX`> yeah, i think it's all setup <FearX`> but, funny nonetheless <FearX`> i'm off for lunch, later <psytech> can anyone look at my AS and tell me where to add a volume and a mute button? <_wicked_> psy use pastebin <psytech> http://pastebin.sekati.com/?id=Anonymous@c2c8c-d42ee277-t <psytech> you should know that I don'tk now any action script at all <psytech> so I'm looking for something that flash 8 can do for me <MerZikain> sup wicked <MerZikain> http://dayton50perf.com/popup_image.php?pID=105 <-- sweetness <CarlH> If I want to program a dynamic flash based application, with dynamic slidebars, charts, menus, graphs --- all flash based, what would I use for best results? <MerZikain> imagine that black with dark gray tribal on the hood and that's what my car will look like by the end of this year <Smurf> that's a really ugly car MerZikain <MerZikain> NO U
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