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<mrmg> Don't use them! Use different movies and load them in. <Flasher> change help font size: control+mouse weal :p <Flasher> mrmg: scenes are usseful <mrmg> They are a pain when scriping. <mrmg> scripting <Flasher> mrmg: i alwias have my preloader in a different scene then the rest <mrmg> That's rubbish <mrmg> Just use frame names <Flasher> mrmg: also, all my flash projets are mainly scripting <Flasher> mrmg: one i'm working now has 250.000 lines of code <Flasher> mrmg: and yes, scenes help :p <Romario> hey thanks for the link, i'm gonna check it out now. Yeah I'm very organized always naming and using folders- Just been out of touch with flash since say, 4/5 gotta get back to speed with all the new versions :) <Mr-G> scenes are evil <mrmg> Nope. You can't do things like _parent.gotoAndPlay('Scene1', 15); <Romario> 404 on that kirupa.com/tutorials <Flasher> Romario: flash now is way better then 4/5 :p you can do more and can use alot of cooding it it since flash 7 <mrmg> Romario: http://www.kirupa.com/developer/index.htm <Flasher> mrmg: that is because your scenes add up, if scene 1 has 5 frames and scene 2 has 10, to go to frame 7 of scene 2 then you do _root.gotoAndPlay(12); (5+7) <mrmg> Exactly, stupid! <mrmg> Then you're not using scenes! <Flasher> mrmg: also, ever hear about naming your key frames? <mrmg> Yes, that's what I said to do instead <mrmg> Mr-G agrees and he's clever and everything <Flasher> mrmg: gotoAndPlay("name"); no mater the scene it's in <mrmg> Erm, I've said yes. <Flasher> mrmg: no need to load up other swf files in it <mrmg> frame names way better <Flasher> Romario: point is, be organized, name ur things and try to group them so you find them easier :p <Flasher> Romario: also make a new layer for the actionscript and one for your actionscript functions. helps <Romario> okay thanks <Romario> yeah i do that <Romario> plus i make sound 3 layers high so i can see it better =) <Romario> my waves <Romario> hehe <Romario> all my flash work has at least 2-3 looping trance beats <Romario> clients love it <Romario> </sarcasm> <Flasher> the way i have them: Functions/Actions/Holder. And the Holder keeps all the objects i need <Romario> I don't know if anybody here has made one of if there is one that exists, but a well-written tutorial or article on how to properly ***emble your flash projects would be helpful i think <Romario> some tips and trick <anli> maybe I asked before, but is there some kind of reflection builtin in actionscript? <Flasher> anli: flip your object :p <anli> hm, flip is a method? <Flasher> anli: duplicate then set _width to - something, or the _xscale to - something <anli> ok <anli> duplicate is something I can do on every Object, I presume <Flasher> no... it's a word lol "flip" >>>> gives <<<< if flipped :p <anli> hehe <anli> the more experienced flash coder, the less use of the timeline, right? <Flasher> well... depends what you need <anli> ok <Flasher> my main _root has usually 2-3 frames, but the objetcs in it have more sice they animate <anli> ok <fred^^> http://pastebin.sekati.com/?id=fadethingy@e4bc4-dc4f575e-t <fred^^> is there a way to automate this code? <fred^^> right now i have to click each item for it to move to the next image <Flasher> fred^^: yes :p <fred^^> would you be able to ***ist? :) <SineTwo> just in theory, if i have a table on the left, and a "main page table" on the right, am i able to put a flash menu on the left, to alter the contents to the right? (containing an html file) - just like a frame... <Flasher> fred^^: well, just reset the objects and retart when you need to... don;t really have the rime right now to do it with you (at work) <Flasher> SineTwo: yes but might not alwais work <fred^^> could i ask you later, Flasher? <fred^^> im going home from work now <fred^^> so will be on later <SineTwo> Flasher: how so? i just want a menu with lets say 4 buttons <SineTwo> and when i click one i want it to open up a certain .html in the other table <SineTwo> or frame, if i HAVE to use frames... :\ <Billistic> is there any action script I could put on a button to get it to tell flvs to pause and mute and such? <Flasher> SineTwo: o that way it will work no problem: getURL("test.php","frame_name"); i think, check the getURL function <akan01n> when i create a 'createEmptyMovieClip' and then i 'loadMovie', a jpg inside of it, the image is what? a MC, because my code is not working to track _xmouse and _ymouse coord. but when i do 'attachMovie' from the library a MC it works fine, anyone now why? <SineTwo> oh ok <SineTwo> Flasher: but using a table may be somewhat troubling then? <SineTwo> i'll check it out then <SineTwo> thanks :D <DekaPatro> how do i set up a flash policy xml file? <Billistic> is there anyway I can create a button in flash the controls an flv <Flasher> Billistic: yes <Flasher> Billistic: but you will have to load the movie via actionscript, and prety sure your using some component <Billistic> ugh, the worst part is I'm using a component so I could use the alpha layer in the video <Billistic> can I load the movie using actionscript and still have it respect the alpha layer <SineTwo> i think that's in the first tutorial infact <JFlashOFF> anyone here using Flash develop or another external editor? <JFlash> I'm wondering how to replicate the "list variables" command that you have in the flash IDE where it will list all variables your movie has <Billistic> sinetwo, are you talking about me <SineTwo> Billistic: yeah, check out the first tutorial with stop and play button <Billistic> are you confusing regular stop and play with a flv stop and play? <SineTwo> erm, nevemrind <SineTwo> *nevermind <equilibri> hiya <mrmg> hi <bugiam> akan01n: yeah, the image is placed inside the mc <bugiam> man, i really need to learn to scroll down <akan01n> bugiam take a look <akan01n> http://pastebin.sekati.com/?id=Anonymous@fd87e-f819ad54-t <akan01n> why the '_xmouse' is not showing inside output window? <FatherHam> Anyone know the url of a website where it's just a page where people can add whatever they want? <bugiam> akan01n: no idea <JFlash> http://pastebin.com/511589 < Help needed ! <KpFRE> !find flv <KpFRE> !find rules <KpFRE> can you automate the process of creating *.flv files? meaning, let a server do it by itself? <desolatio> !chuck <Veritas`> !seen mjau-mjau <DarkS0ul> Veritas`, mjau-mjau (~karl@61.47.109.130) was last seen quitting #flash 7 hours 2 minutes ago (18.01. 01:45) stating "Ping timeout: 200 seconds" after spending some time there. <Sixer> hi <Sixer> Shouldn't I be able to push an array into an array as a row? <Sixer> i.e. myArray.push(differentArray); <Sixer> If I do, the differentArray is added as a row, but with empty values <F1> make sure you access it right <Sixer> if I trace myArray, it outputs commas only <F1> do a simple test on a new document <F1> var arr1 = new Array(); var arr1_1 = new Array("a", "b"); arr1.push(arr1_1); trace(arr1); <F1> you should get a, b <KpFRE> if someone is interested, i think i found a piece of shareware that auto-converts vids to flv files <MerZikain> argh! <KpFRE> heh <Sixer> a, b is shown <DekaPatro> hey MerZikain :( <KpFRE> flash probably now have vectoric blood.. <MerZikain> sup <DekaPatro> n/m <F1> Sixer, equally you can trace arr1_1[0], the output should persist <MerZikain> i would like to know just why it is that when i use duplicateMovieClip it makes the clips just fine, they ****in exist because i can see the goddamned things <MerZikain> it sets variables on them and mouse reactions <F1> that means arr1_1 is pushed to the first pos of arr1 <MerZikain> but when i trace the ****ing things they show up "undefined" <MerZikain> what kind of bull**** is that? <F1> maybe if u cut the curses we can read your questions better <KpFRE> MerZikain: a known (at least to me) problem. use attachMovie or place your duplicated MC's inside of empty MC's <DekaPatro> the same bs i'm getting <MerZikain> it works if i add each created clip to an array and go through that array instead <MerZikain> but upon returning to that screen they don't get created in the same place <Sixer> F1: Thanks, the error was on my part, I was pushing a row instead of the entire array. <MerZikain> talk about strange <MerZikain> the damned function is the same, my increment doesn't change at all <MerZikain> 36.5 * i <MerZikain> and i is always set to 0 as the first part of my loop <MerZikain> so ftw <F1> obviously you're doing something wrong <MerZikain> you think? <MerZikain> i fixed it, btw <KpFRE> MerZikain: i had a bad expirience with duplicateMovieClip, was trying to give it function for some of its events, and it failed every time i tryed <KpFRE> MerZikain: then i switched to attachMovie, and it worked! <MerZikain> it's working fine for me now <KpFRE> MerZikain: do so. <MerZikain> i'm not a fan of attachMovie <MerZikain> i always have trouble with it applying stuff like onLoad and onEnterFrame correctly <F1> they both work just fine
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