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<al_x> woohooo should have a laptop by friday
<al_x> which is good because i'm going up north by a lake all weekend
<al_x> and my brain starts to melt after about 3 hours out of the city
<Krikey72> anyone know of a good horizontal news scroller in flash?
<JonM`> how do I make it so it always is checking a variable in one frame?
<JonM`> meaning if the var changes it will do.. etc
<al_x> there are multiple ways
<al_x> easiest probably a function and setInterval
<JonM`> can I make two frames with the same action and loop them too?
<JonM`> or is that sloppy?
<al_x> you could
<al_x> a lot easier to use setInterval though
<JonM`> k
<Veritas`> !seen mjau-mjau
<DarkS0ul> Veritas`, if you can't see mjau-mjau here right now, you probably need new gl***es. ^_^
<Squee-D> http://www.stripgenerator.com/
<Jennavive> can someon please help
<Jennavive> i am having so much trouble with a flash/php mail form
<Jennavive> http://www.josegarzarealtor.com/mail.swf
<Jennavive> oops wrong one
<Jennavive> thats what i want it to look like
<Jennavive> this is the one
<Jennavive> http://www.lasikjuarez.com/mail.swf
<Jennavive> if you notice there is one button but there is a movie loaded in a layer of that button with the submit animation
<Jennavive> for some reason when you click on the left submit it does not send
<Jennavive> but the right submit will send
<Jennavive> and its the same button
<Jennavive> anyone?
<al_x> well you certainly got it looking like it
<Zdrenga> guys, i have a stage with a lot of buttons. is there a way of disabling the hand cursor without adding code to each individual button? i tried like _root.showHandCursor = false;, but has no effect
<Jennavive> :)
<Jennavive> anyone? :(
<Jennavive> please help
<SHiZNiT> you gave buttons unique instance names?
<Squee-D> http://www.stripgenerator.com/viewEng.php?id=73402
<SHiZNiT> hey squee-d :)
<Jennavive> its the same button
<Jennavive> i just loaded a movie clip (the submit on the left) into a layer
<al_x> lol Squee-D
<Zdrenga> SHiZNiT, yes
<SHiZNiT> mm - in the swf you load... put
<SHiZNiT> _lockroot = true;
<SHiZNiT> on frame1
<SHiZNiT> otherwise, _root will point to the _root of main swf, not the one being loaded
<SHiZNiT> _root points to root of current _level ... should use relative pathing to ease such things - but since version7, there is _lockroot which can easily help that issue
<SHiZNiT> if you still need to access outside of that, _levelx.something instead of _root. is still valid
<al_x> like 10
<SHiZNiT> or 0 - your default
<al_x> 0 is default
<al_x> ?
<SHiZNiT> cant have an swf without _level0 .. aka: _root
<thun> does anyone know what would cause my combo box to not display any drop down items... not even the drop down arrow?
<SHiZNiT> when you start a new fla - you're look at _level0 ... aka: _root ... _root points to topmost heirarchy of current _level .... only way to change _level is to use loadmovienum
<SHiZNiT> otherwise, scope is within _level0 - always
<SHiZNiT> but thats where _root points to ... or used to .. untill given _lockroot in 7 .. which keeps _root respective to swf its called within
<SHiZNiT> and thats... one to grow on
<SHiZNiT> :P
<Zdrenga> guys, i have a stage with a lot of buttons. is there a way of disabling the hand cursor without adding code to each individual button? i tried like _root.showHandCursor = false;, but has no effect
<al_x> could name them all sequencially and use for
<al_x> to loop through them all
<SHiZNiT> for(var index in this) { this[index].useHandCursor = false; }
<SHiZNiT> this of course could be that
<Veritas`> hey SHiZNiT
<Veritas`> how do i imbem a font?
<Zdrenga> al_x, can't do that
<Veritas`> er embed
<Veritas`> whatever
<Prometh> anyone know how to view the source of functions built into the flash player?
<Prometh> i wannt see what UIObject.createCl***Object() looks like
<DJLy5y> oh
<al_x> Zdrenga: why not?
<Zdrenga> because all mc's all have names and it's an almost done project
<Zdrenga> if i modify one single instance name, it would mean to change everything
<al_x> could make an array with all their names
<al_x> but then
<al_x> might as well just do it manually
<al_x> heh
<Zdrenga> well, i was looking for something more economic:)
<al_x> how many buttons are we talking
<thun> does anyone have any idea what would cause comboboxs to stop working? (stop displaying the drop down arrow but edit box still shows up)
<Zdrenga> like 50 maybe? :)
<Zdrenga> http://www.alphadesign.3x.ro/indexXP.html
<Zdrenga> this is the project i am talking about
<Zdrenga> more than 50
<Zdrenga> :)
<Veritas`> ok how about this, a nice download of pixel fonts
<Veritas`> i lost all my web stuff when i had to reformat
<thun> anyone ever had the same problem or anything like it ? ive been stuck on this for almost 3 hours
<al_x> Veritas`: u need pixel fonts?
<Veritas`> im good
<SHiZNiT> thun - make sure all instances have unique names
<SHiZNiT> or it will goto hell in a handbasket quick
<SHiZNiT> you must have some repeated - check'm :)
<thun> how can i search all instances of comboboxs for exampe?
<sneakerz> asynch ****s@
<thun> its not my original file im adding to it
<Prometh> hey shizzer
<Prometh> veritas
<SHiZNiT> select it - look at properties palette and review instance name
<Prometh> :/
<SHiZNiT> or ctrl-enter and Window->List Objects or wherever it is in the list options within preview mode
<SHiZNiT> sup prom :)
<Prometh> heya :)
<SHiZNiT> but i'd just touch each one and check instance names on prop palette - if there are repeated ones or no names - ***ign or change
<SHiZNiT> but all must be unique or you'll get whacky display errors
<Veritas`> Prometh, SHiZNiT
<thun> SHiZNiT: its affecting all compenets it looks like... if i drag even a checkbox onto the screen it just shows up as a regular edit box
<thun> including regular buttons!
<SHiZNiT> ohh
<SHiZNiT> well could be your view mode :)
<SHiZNiT> hit ctrl-alt-b
<SHiZNiT> see what happens :o
<SHiZNiT> control->enabled/disable simple view or something like that
<SHiZNiT> could just be so they display quicker
<SHiZNiT> but that shouldnt effect export
<SHiZNiT> only when yer workin on it - they should of course display properly
<SHiZNiT> disable/enable live preview as well could be it
<SHiZNiT> if its just how it looks when you're change stuff that is - if its publishing like that, might wanna check components being used vs version of flash the file is set at in settings
<thun> your a life saver
<thun> thats it SHiZNiT
<thun> settings where set to 6
<thun> doh!
<thun> ty
<Zdrenga> guys, is there anyway i can do the following thing: i have some colors in the stage and i want flash to tell me what color the mouse is over (talking about shapes here, so coloured shapes, no mcs)
<Squee-D> version 8 has a getpixel type doohicky may do the trick
<Squee-D> dunno tho :P
<Squee-D> I hope it does, great trick for creating walkable paths etc for games
<_buzz> hi all
<_buzz> anyone in here got flash player 7 installed
<_buzz> not upgraded to 8
<_buzz> ?
<Shadda> !find rules
<Shadda> Rules page is timing out, heh
<Shadda> Well, my question is, I'm designing a playback interface for .flv files, but I'm a flash noob and have no idea how to make it so I can specify the .flv I want to play via query string
<Shadda> Anyone have any links on doing this?
<_buzz> www.kirupa.com
<_buzz> will prolly have somethin
<_buzz> :)
<Shadda> Thanks, looking :)
<bolie> hi
<thun> is there a way to reverse the order of a xml file at display time?
<akan01n> hi, i have a little question about AS, i have a movie clip with a Linkage option, and iam doing this.attachMovie(...), ok, it shows fine, but i have a nested MC inside of it like a close button, im doing mcTopTab.mcClose.onRelease = ..... and inside the function i have this._parent.removeMovieClip(); but its not working.. anyone know why ?
<Veritas`> god im drawing a blank here on how to make things look more... professional
<Veritas`> blah
<Veritas`> site doesn't need to be all that, the viewer itself already is
<Veritas`> i'll have to play with this more as time progresses
<_buzz> how u mean? :)
<_buzz> more pro?


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