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<al_x> woohooo should have a laptop by friday <al_x> which is good because i'm going up north by a lake all weekend <al_x> and my brain starts to melt after about 3 hours out of the city <Krikey72> anyone know of a good horizontal news scroller in flash? <JonM`> how do I make it so it always is checking a variable in one frame? <JonM`> meaning if the var changes it will do.. etc <al_x> there are multiple ways <al_x> easiest probably a function and setInterval <JonM`> can I make two frames with the same action and loop them too? <JonM`> or is that sloppy? <al_x> you could <al_x> a lot easier to use setInterval though <JonM`> k <Veritas`> !seen mjau-mjau <DarkS0ul> Veritas`, if you can't see mjau-mjau here right now, you probably need new gl***es. ^_^ <Squee-D> http://www.stripgenerator.com/ <Jennavive> can someon please help <Jennavive> i am having so much trouble with a flash/php mail form <Jennavive> http://www.josegarzarealtor.com/mail.swf <Jennavive> oops wrong one <Jennavive> thats what i want it to look like <Jennavive> this is the one <Jennavive> http://www.lasikjuarez.com/mail.swf <Jennavive> if you notice there is one button but there is a movie loaded in a layer of that button with the submit animation <Jennavive> for some reason when you click on the left submit it does not send <Jennavive> but the right submit will send <Jennavive> and its the same button <Jennavive> anyone? <al_x> well you certainly got it looking like it <Zdrenga> guys, i have a stage with a lot of buttons. is there a way of disabling the hand cursor without adding code to each individual button? i tried like _root.showHandCursor = false;, but has no effect <Jennavive> :) <Jennavive> anyone? :( <Jennavive> please help <SHiZNiT> you gave buttons unique instance names? <Squee-D> http://www.stripgenerator.com/viewEng.php?id=73402 <SHiZNiT> hey squee-d :) <Jennavive> its the same button <Jennavive> i just loaded a movie clip (the submit on the left) into a layer <al_x> lol Squee-D <Zdrenga> SHiZNiT, yes <SHiZNiT> mm - in the swf you load... put <SHiZNiT> _lockroot = true; <SHiZNiT> on frame1 <SHiZNiT> otherwise, _root will point to the _root of main swf, not the one being loaded <SHiZNiT> _root points to root of current _level ... should use relative pathing to ease such things - but since version7, there is _lockroot which can easily help that issue <SHiZNiT> if you still need to access outside of that, _levelx.something instead of _root. is still valid <al_x> like 10 <SHiZNiT> or 0 - your default <al_x> 0 is default <al_x> ? <SHiZNiT> cant have an swf without _level0 .. aka: _root <thun> does anyone know what would cause my combo box to not display any drop down items... not even the drop down arrow? <SHiZNiT> when you start a new fla - you're look at _level0 ... aka: _root ... _root points to topmost heirarchy of current _level .... only way to change _level is to use loadmovienum <SHiZNiT> otherwise, scope is within _level0 - always <SHiZNiT> but thats where _root points to ... or used to .. untill given _lockroot in 7 .. which keeps _root respective to swf its called within <SHiZNiT> and thats... one to grow on <SHiZNiT> :P <Zdrenga> guys, i have a stage with a lot of buttons. is there a way of disabling the hand cursor without adding code to each individual button? i tried like _root.showHandCursor = false;, but has no effect <al_x> could name them all sequencially and use for <al_x> to loop through them all <SHiZNiT> for(var index in this) { this[index].useHandCursor = false; } <SHiZNiT> this of course could be that <Veritas`> hey SHiZNiT <Veritas`> how do i imbem a font? <Zdrenga> al_x, can't do that <Veritas`> er embed <Veritas`> whatever <Prometh> anyone know how to view the source of functions built into the flash player? <Prometh> i wannt see what UIObject.createCl***Object() looks like <DJLy5y> oh <al_x> Zdrenga: why not? <Zdrenga> because all mc's all have names and it's an almost done project <Zdrenga> if i modify one single instance name, it would mean to change everything <al_x> could make an array with all their names <al_x> but then <al_x> might as well just do it manually <al_x> heh <Zdrenga> well, i was looking for something more economic:) <al_x> how many buttons are we talking <thun> does anyone have any idea what would cause comboboxs to stop working? (stop displaying the drop down arrow but edit box still shows up) <Zdrenga> like 50 maybe? :) <Zdrenga> http://www.alphadesign.3x.ro/indexXP.html <Zdrenga> this is the project i am talking about <Zdrenga> more than 50 <Zdrenga> :) <Veritas`> ok how about this, a nice download of pixel fonts <Veritas`> i lost all my web stuff when i had to reformat <thun> anyone ever had the same problem or anything like it ? ive been stuck on this for almost 3 hours <al_x> Veritas`: u need pixel fonts? <Veritas`> im good <SHiZNiT> thun - make sure all instances have unique names <SHiZNiT> or it will goto hell in a handbasket quick <SHiZNiT> you must have some repeated - check'm :) <thun> how can i search all instances of comboboxs for exampe? <sneakerz> asynch ****s@ <thun> its not my original file im adding to it <Prometh> hey shizzer <Prometh> veritas <SHiZNiT> select it - look at properties palette and review instance name <Prometh> :/ <SHiZNiT> or ctrl-enter and Window->List Objects or wherever it is in the list options within preview mode <SHiZNiT> sup prom :) <Prometh> heya :) <SHiZNiT> but i'd just touch each one and check instance names on prop palette - if there are repeated ones or no names - ***ign or change <SHiZNiT> but all must be unique or you'll get whacky display errors <Veritas`> Prometh, SHiZNiT <thun> SHiZNiT: its affecting all compenets it looks like... if i drag even a checkbox onto the screen it just shows up as a regular edit box <thun> including regular buttons! <SHiZNiT> ohh <SHiZNiT> well could be your view mode :) <SHiZNiT> hit ctrl-alt-b <SHiZNiT> see what happens :o <SHiZNiT> control->enabled/disable simple view or something like that <SHiZNiT> could just be so they display quicker <SHiZNiT> but that shouldnt effect export <SHiZNiT> only when yer workin on it - they should of course display properly <SHiZNiT> disable/enable live preview as well could be it <SHiZNiT> if its just how it looks when you're change stuff that is - if its publishing like that, might wanna check components being used vs version of flash the file is set at in settings <thun> your a life saver <thun> thats it SHiZNiT <thun> settings where set to 6 <thun> doh! <thun> ty <Zdrenga> guys, is there anyway i can do the following thing: i have some colors in the stage and i want flash to tell me what color the mouse is over (talking about shapes here, so coloured shapes, no mcs) <Squee-D> version 8 has a getpixel type doohicky may do the trick <Squee-D> dunno tho :P <Squee-D> I hope it does, great trick for creating walkable paths etc for games <_buzz> hi all <_buzz> anyone in here got flash player 7 installed <_buzz> not upgraded to 8 <_buzz> ? <Shadda> !find rules <Shadda> Rules page is timing out, heh <Shadda> Well, my question is, I'm designing a playback interface for .flv files, but I'm a flash noob and have no idea how to make it so I can specify the .flv I want to play via query string <Shadda> Anyone have any links on doing this? <_buzz> www.kirupa.com <_buzz> will prolly have somethin <_buzz> :) <Shadda> Thanks, looking :) <bolie> hi <thun> is there a way to reverse the order of a xml file at display time? <akan01n> hi, i have a little question about AS, i have a movie clip with a Linkage option, and iam doing this.attachMovie(...), ok, it shows fine, but i have a nested MC inside of it like a close button, im doing mcTopTab.mcClose.onRelease = ..... and inside the function i have this._parent.removeMovieClip(); but its not working.. anyone know why ? <Veritas`> god im drawing a blank here on how to make things look more... professional <Veritas`> blah <Veritas`> site doesn't need to be all that, the viewer itself already is <Veritas`> i'll have to play with this more as time progresses <_buzz> how u mean? :) <_buzz> more pro?
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