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<0> _Bu||dog_: you're talking pathfinding. are you making a tile-based game?
<0> or... oh you just want it to turn around?
<0> you're talking collision detection then... look up on hitTest, or (way) better yet, make it tile-based and have a look at http://www.tonypa.pri.ee/tbw/start.html
<1> that tilebased game page is really nice
<1> i shoudl wget it someday
<0> yes
<1> my only crack at game programming was some mario3 demo i made
<0> http://oos.moxiecode.com/ is similar and is also very good
<1> i was able to get play control of mario 3 (wihtout jumping) perfect
<1> 1st try at it
<0> hah
<1> tho since it was my 1st try, coded very poorly
<1> but the feel was there
<1> i should dig it out
<1> http://mattkasper.com/mario
<1> check it out



<1> might have to focus the swf
<1> and use Z button as B button on nes
<1> great for some reason the controls dont work
<1> in ff
<2> is there a way to preload an SWF to be used later so it gets it from the cache instead of the web server?
<1> check it in ie
<0> well mario looks good but i can't move him :P
<1> use ie
<0> won't happen.
<3> sfdgss: the hittest part is OK, I can make the moving man be aware of that he have hit an object. The problem is how can I tell him how to walk around the object. Like choosing the shortest way around, or most importantly move around it:)
<1> or better yet
<1> http://mattkasper.com/mario/wip.swf
<1> try that
<0> ah, ok _Bu||dog_. that's pathfinding
<1> use z button to run
<1> and you can duck too
<0> is your game tile-based or not?
<3> ah, any good tutorials you know of?
<0> yeah, works Mr-Right :D
<1> neat eh
<3> Its like Warcraft II, if thats tilebased:)
<1> never found out why swf files run slower in browser
<1> than in player
<0> well warcraft is tilebased, but that doesn't mean yours is. if you don't know, it's probably not.. it should be though
<0> i have no idea how to implement pathfinding if you don't use tiles
<3> and if I use tiles?
<3> hehe
<0> then, i suggest you look at http://www.tonypa.pri.ee/tbw/start.html
<0> which will tell you exactly how to do it
<3> so far my game has pesants that I can click on and tell them seperatly where to go:) Thats it;) Have a couple of goldmines and **** also, but there is just the direct hittest used to see if they walk into it or not
<4> sfdgss: ty for that link... i was searching for something like that 2 years ago
<5> how do you reference a button in a child swf, ive tried everything
<6> can I burninate the peasants if I play as Trogdor?
<1> anyways
<7> im out for now
<7> everyoen do me a fav and msn j-live that he was wrong about alpha transparancies for me
<7> later
<0> _Bu||dog_: if you use hitTest too much, your game will become slow
<0> nomadx: thats good. check out his links also, there are some good sites there
<3> sfdgss: looks like I can learn a thing or two about tilebased game:) Tnx a lot, sitting down to read it all now:)
<0> good :)
<5> I loaded the swf with this.createEmptyClip("mcSkipButton", 1);mclLoader.loadClip("skip_button.swf",mcSkipButton);
<4> oh darn he doesn't talk about A* he just says "try google" :(
<5> then i tried mcSkipButton.bSkip.onPress = function(){...}; but it didn't work
<5> any ideas
<8> does anyone know why when i use getNextHighestDepth() to dynamically load a movieclip it still is loading them all on top of each other?
<9> mm - cuz you didnt remove prior? why wouldnt it load it ontop? its a higher depth that pervious :>
<8> How do you change the depth?
<9> movieclip.swapdepths
<8> How would i do that dynamically?
<10> Whats the best book out to learn how to tween in flash 8 and stuff for nav bars>
<10> Please help?
<9> !google site:macromedia.com using the tween cl***
<11> http://www.macromedia.com/devnet/flash/articles/tweening_05.html
<4> help->how do i... search for tween
<12> how do i find/handle errors when using loadMovie()? ie: if the format isnt supported or something of the clip
<12> i see getBytesTotal() returns -1, but how do i find an errno or something?
<13> i have a media controller and a media display on my stage, how do i make the controller work with the display?
<14> GooseNPA: myController.***ociateDisplay(myDisplay) or something
<10> Whats the best book out to learn how to tween in flash 8 and stuff for nav bars>



<10> Is it?http://www.bookpool.com/sm/1590595181
<15> yo yo yo bizitches :)
<16> hey guys.. i have some problems with inserting a quicktime into a scene.. in flash 8 editor, everything looks fine, i can see the quicktime, control buttons i added, etc.. however, when i test the scene, or export the project to swf, i don`t see a quicktime and hitting the play button doesn`t make it appear either... any ideas ?
<17> :)
<18> Who speaks spanish?
<18> How do you say I dont speak spanish in spanish ;x
<19> no hablo espanyol
<20> hi
<20> what concept would this be: Creating buttons that when the user mouseovers them change a certain block of text (description of each button)
<20> i want to find a tutorial but not sure what to call it
<15> no habla espanol grande bendajo
<15> :)
<20> que?
<15> that's the better way to say it astroivan ;)
<20> anyone know what its called
<15> an onrollover tutorial?
<15> you're pretty much just doing onRollOver{ someText.text = "Something else"; } onRollOut{ someText.text = "Old text"; }
<20> thanks
<20> nice
<20> haha
<20> thats way better than a tutorial
<20> so flash is like vb?
<20> i just ***ign that to the butto nactions
<15> no it's not like vb'
<15> it's like as
<15> and yes, pretty much
<15> someMc (or someButton) .onRollOver = function() { someText.text = "new text"; }; someMc.onRollOut = function() { someText.text = "old text"; };
<15> anywho, im out like leather hotpants..i'll be back later though for sure :)
<12> hmm
<20> Scene=Scene 1, layer=Layer 1, frame=1:Line 1: Syntax error.
<20> onRollOver{ text1.text = "Something else"; } onRollOut{ text1.text = "Old text"; }
<20> oh
<20> instance name should be someText right
<20> or is it a different place to change the name
<10> Whats the best book out to learn how to tween in flash 8 and stuff for nav bars>
<10> Is it?http://www.bookpool.com/sm/1590595181
<20> **Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 1: Statement must appear within on/onClipEvent handler
<20> dont i just enter it into the actionscript window
<20> for that object
<20> button in my case
<20> ooh
<20> how do i set a square as a button in flash 8?
<20> nvm
<21> hi
<21> i got 3 movieclips in _root
<21> how could i determine on which i click on ?
<21> so that i eg. hide 2 other ?
<21> onClipEvent(mouseDown) {
<21> _root.b._visible= false;
<21> _root.c._visible= false;
<21> }
<21> if i type this code for all three all three are gone when mousedown
<10> Whats the best book out to learn how to tween in flash 8 and stuff for nav bars>
<10> Is it?http://www.bookpool.com/sm/1590595181
<10> Whats the best book out to learn how to tween in flash 8 and stuff for nav bars>\
<10> Is it?http://www.bookpool.com/sm/1590595181
<22> have you tried F1
<10> Whats the best book out to learn how to tween in flash 8 and stuff for nav bars>\
<10> Is it?http://www.bookpool.com/sm/1590595181
<16> darn.. i can not get a video clip to play within flash :(
<23> -= recognize security =- http://rec-sec.cjb.co.il everything about computer security and programming
<10> Whats the best book out to learn how to tween in flash 8 and stuff for nav bars>\\
<10> Is it?http://www.bookpool.com/sm/1590595181
<24> Books are for dummies
<24> Press F1, do a search, ask a ques.
<24> Trial and error
<10> i do that
<10> dont wirk well
<10> any good books>
<10> ?>
<25> anyone use a scanner here?
<26> jarretts you asked that yesterday
<26> figure it out!


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