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<0> it would if the files were only first loaded in the visuals frame
<0> but they aren't
<1> flash can be tricky
<1> http://pastebin.sekati.com/?id=Anonymous@5e2a4-ddab2943-t - Do you mean like this
<0> they're loaded in the first frame AND stay on the stage throughout
<0> yeah
<0> does that do anything different?
<1> i'll find out soon
<1> flash tends to lag
<1> i think its the amount of xml
<0> i honestly doubt that
<2> i have a swf file (menu) and a xml file that goes with it
<2> i load that with a script right
<3> DekaPatro, hi. Flash doesn't tend to lag btw, what do you mean
<1> hi suv4x4
<0> "hands up now pants down, whatchu gonna do now"



<0> ****in hate limp bizkit --;
<1> well the ondata/onload handler eventually triggers but its like a timeout occurs
<0> now Blink182, there's a band worth listening to :D
<1> i liked their mission impossible theme
<0> i liked it when fred durst died
<1> :D
<1> suv4x4 flash seems to die waiting for the data
<0> on and on, reckless abandon, something's wrong, this is gonna shock them, nothing to, hold on to, we'll use this song to lead you on, and break the truth, with more bad news, we left a scar, size extra large
<0> i blame xml
<2> you can embed a font right
<0> if you were using php with url encoded vars it'd be fine
<0> Leaderman: yes
<2> im looking for the font algerian
<2> anyone have it
<0> DekaPatro: and if you'd been drinkin water none of this would happen
<2> i dont want to pay 22 dollars for it
<0> then look on a free fonts site for something similar
<3> DekaPatro, well maybe indeed a timeout occurs
<1> water ?
<2> i need THAT font
<3> DekaPatro, I can't help but believe that Flash never reaches destination
<0> yeah i'm more thinking it's the method you're using to load the info
<0> just have php output your xml file when you update the info
<0> then use flash to load the xml using the xml socket **** with flash
<0> instead of this mix and match bull****
<3> MerZikain, XML socket is for another thing entirely
<3> MerZikain, i.e. sockets :)
<1> xml sockets are for continous data
<0> suv4x: shows you how much i know about xml
<1> don't want to open another minefield
<0> i avoid it like the ****in plague i tell ya
<0> ;)
<3> DekaPatro, why not open another minefield, it'll be fun
<0> and why the **** do i have to set the blend mode to 0 on this goddamned file
<3> MerZikain, you'll love it the way it's done in Flash 8.5 though
<0> the only thing i'm setting blend mode on is a completely seperate mc
<0> >_<
<0> i'll stick with my php/mysql
<3> MerZikain, blend mode to 0?
<0> yes
<0> in one frame i display two external files
<0> one an swf and one a jpg
<3> MerZikain, ain't them strings that need to be ***igned
<0> the jpg has blend mode 4
<1> why wouldn't flash reach its destination
<0> but the swf has no blend mode
<0> so it loads fine the first time you enter the frame where they are displayed
<0> but subsequent times i have to set the swf to blendMode=0 or it will have the same blend mode as the jpg
<0> even though i NEVER set a blend mode for the ****in swf in the first place
<0> it's retarded, i swear
<0> but whatever, it works now
<3> DekaPatro, well try loading a plain txt file from the same location and display it in flash by simply tracing the rawdata
<1> i did that
<1> and it worked
<1> ooh no
<1> one sec
<3> DekaPatro, oh ok, I'm out of cheap tricks then
<1> one sec let me try
<1> i did try loading a local xml file and that worked
<4> Hi! Guys any chance to justify bitmap text (no antialias) - im using pixel fonts ?



<3> DekaPatro, try through your test server, where the PHP is
<0> "we are all a turtle all this paint is an illusion"
<1> ok
<3> MerZikain, **waving hand** you want to show me URL-s to what you're working on right now. And you don't need those droids btw
<0> ?
<0> all the stuff i'm working on is local except the php page and that's not interesting to look at
<3> antidote, yes, it will snap to pixels so your pix fonts won't blur (flash 7 SWF and later only()
<3> MerZikain, **waving both hands** you want to upload it and show me anyway
<3> MerZikain, what are doing with blendModes
<1> LoginDetails.sendAndLoad("http://ProjectDev/betfair.txt";); and http://pastebin.sekati.com/?id=Anonymous@eb332-ddab2943-t
<1> like this
<3> MerZikain, btw you can make bump rendering with blend modes without convolution filter
<0> i have a character outline for the avatars people use for this game
<3> aha
<0> i overlay it on the rest of the screen
<0> it looks nice that way
<1> suv4x4 i modified the way the code executes to force flash to wait
<1> or try to force flash to wait
<5> hey guys
<3> DekaPatro, err the operation is async, you can't force flash to do either, flash just pushes it on his queue that there's stuff to come and reacts when it comes
<1> okay
<5> anyone here with some collission detection experience?
<1> the web based text file loads?
<2> if i have a flash menu with xml i load the file with a action script right
<3> DekaPatro, regarding URL loading ya
<1> yes
<1> LoginDetails.load("http://ProjectDev/betfair.txt";);
<3> MerZikain, so you worried abtou f8 penetration or it doesn't matter in your case
<4> suv4x4 - but it dont look like justify - im using F8
<4> and pixel fonts - kroeger 05_53
<3> antidote, it don't what..?
<0> i don't really care, my users will update if they need to
<3> MerZikain, hey you're a happy man
<0> brb
<3> MerZikain, got link to the place where you'll put it
<1> so the question is now is php taking to long to execute (doubtful) or is flash just playing silly buggers
<3> ?
<1> what do you think suv4x4
<1> or MerZikain
<1> ?
<3> well
<3> I just think your server is from another world
<3> did the plain text thingy work again?
<1> yes it did
<3> nice
<3> well and you see the php in the bropwser displaying what it should?
<0> suv4x4: www.email***ault.com is the site
<1> php testing file - contents of flash output window when i trace
<1> and the php displays and outputs what it should
<0> which needs to be updated
<0> and redesigned
<0> and a ton of other crap i don't have time for
<4> suv4x4 it dont look justify
<3> MerZikain, I'll check it out, thanks for the link
<0> np
<0> wish i had the game done so you could check it out
<0> but i'm still a ways off
<1> suv4x4 maybe this web server isn't set up right :?
<0> i keep getting set back because of other sites that require my attention >_<
<6> in a for loop.. how should i format this? area + 1 = i; ? to make area become area1, area2, area3 and so on as the loop goes on.
<5> i got a script that uses hitdetection, the hit detection method i learned was meant for use on one homogenous mob (say you got 20 green circles, it tests all these green circles against each other)
<5> i'm trying to use it in a script where it has to test 2 red circles against 15 green circles, it's not working but i'm not sure what i'm doing wrong
<3> DekaPatro, well not sure, normally I gotta tell you what flash does to get that data is exactly what the browser does.
<5> http://pastebin.com/509974 <-- perhaps someone can tell me something obvious i'm missing
<3> DekaPatro, if you make a new blank FLA to just retrieve and show the rawdata of that PHP what happens
<0> bugiam: this['area'+inc]=i;
<5> i'm not sure if i can use the double for loop when i'm testing with two different kinds of clips instead of the single mob of clips as i learned to use it with
<3> DekaPatro, with security set to network
<0> inc being an incremented variable
<1> flash 7 doesn't have the security set to network option
<1> or if it does its elsewhere
<0> raafNL: do you have your hit test per object?


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