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Comments:
<0> It has an object, which has an object <1> don't use scenes nasty man <0> I know I know.......I'm too lazy to move the frames though <1> post some code or something (in the bin1) <0> bin1? <0> oh by the way, I have some AS moving it: http://1upfilms.com <0> still have to do transitions though <1> topic <0> sorry.. <1> use pastebin <0> What is that? <1> You've got a component. <0> No I don't <1> You're best loading your swf into another swf. <1> The scroll box? <0> I don't want to load my swf into another swf..
<1> On portfolio <0> yeah <1> components load before ANYTHING else, including preloaders. <0> that's a component <0> oh <0> how can it tell if it's a preloader though <1> So external swf if you're gonna use them <1> I found out the hard way. <0> ? <1> It doesn't care what anything is, it just loads components first <0> That seems just rediculous though...... I'll give it a shot <0> thanks <1> It is annoying <1> I did it on a huge project <0> hey, I'm using AS to move the main pages <0> as you can see <0> How can I make it bouncy though <1> Just left it with a white screen for a few seconds. heh <0> give it some gravity <1> I can't see it moving <0> like it's hanging on a rubber band <0> refresh <0> there's no transition yet <0> just the first part <0> where it comes in <0> that's AS <1> dunno <1> can't see it. heh <0> How can I say go a few pixels more then you're supposed to........then go back <0> haha <1> There's a million scripts for it <0> ok hold on <0> this.pages._y = -210; <0> whhoops <0> this.pages._y = -210; <0> this.onEnterFrame = function() { <0> if(this.pages._y != 70) { <0> this.pages._y += 20; <0> }else{ <0> this.pages._y = 70 <0> } <0> it moves down untill it hits y = 70 <0> http://www.flashkit.com/movies/Scripting/Physics/Gravity-Pipey-18/index.php <0> that's cool <0> gravity <1> Heh, use that <0> how would I use that? <0> lmao <0> :/ <2> damn <2> smooth movement <0> This won't look as smooth as I wanted it too.... <0> it's too crisp <0> Point to the mushroom, that's how I want it to bounce <0> you having problems jord? <2> nah :) <2> not with flash <2> in life yes but <2> thats a whole other story <0> haha <0> we all are
<0> I want to make films......not program in flash and php <0> oh well <2> heh <2> well what are you doing than! <0> I kind of do... <0> I make little skits and shorts and stuff <0> http://sneakyweaselstudios.com <0> I'm so extremely not proud of the website <2> is that your site? <0> I hate it's guts <0> (code) <0> I hate everything about it <0> I'm too busy to redo it though <0> Yeah it's my site <2> nice <2> :) <0> -.- <2> do you make the flash player yourself? <2> the video player <0> haha <0> it comes with flash 8 <2> i meant <2> heh <2> the video player =P <0> Yeah, I made flash player <0> all by maself too <2> nice <2> lol <2> haha <2> yea i made one to <2> RIGHT :( <2> heres my <2> little **** =/ <2> http://69.175.77.93:5296/indexlog.php <0> lol noobular <0> This site is ****ing SWEEEEEEEEEEEEEEEEET <0> but you know what you need on those buttons <2> gyg <2> 'huh <2> i can't do anything else its already 200k :( <2> well i could but, its not like anyone playing games online on xbox is going to have a dial up or anything <0> 200k? <2> what do i need on those buttons? <0> on (rollOver) { <0> gotoAndPlay(_currentframe + 1); <0> delete this.onEnterFrame; <0> } <0> on (releaseOutside, rollOut) { <0> onEnterFrame = function () { if (_currentframe != 1){ prevFrame(); } else { delete this.onEnterFrame; } }; <0> } <0> :D <2> oh <2> to get rid of that shaky **** when you go inbetween? <0> that way if you rollout of the button before the first animation is over, it won't chop <0> yep <2> excellent!! <0> np :P <2> how long did it take for the banner to load for you? <0> I didn't even notice <2> oh <2> same for me <2> hehe <0> faster then all the images on the site <0> actually :P <0> yeah <2> heh <0> it's cool too <2> i was gonna put that little house into action <2> and maybe a few more graphics but <2> i was worried about size... <0> is it 8? <0> or 7 <2> 8 <0> yeah
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