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<0> morde-wrk, yea lol... <0> netbrain, what is "loadClip" maybe "loadMovie"? <1> nah, its loadClip alright <2> my car thing there is pretty neat. <0> hehe, custom? <0> morde-wrk, got links plz? I wanna check out original ways F8 features are used in practise. <3> blur filter 4tw <2> http://www.rasmussen-auto.no/ <2> I loaded external gifs thanks to f8. <2> oh <2> and for F8, you have to use: <2> http://mordecai.lizweb.no/Untitled-1.html <2> cacheasbitmap <3 <0> morde-wrk, nice, the ability to load images with transparency really pays off. <2> not really utilizing it to the full extent there, just some curves on the boxes <0> the new bitmap blitter is just a dream come true
<0> fast and accurate <0> the bilinear vector bitmap rasterizer is also kick ***... just gives flash content a whole new look <0> many people are sick to death of the Flash aesthetic, which includes distorted bitmaps and blurry antialiased vectors... <2> ya <0> [MaSteR] <0> is he still around BTW :) <0> used to be mroe vocal before <4> has anybody here successfully import xml formatted data from php into flash using sendandload/ <4> ? <4> imported <0> well yea <0> you simply echo $thexml_in_question; and you're set <0> or imported anyway <5> Hi room <5> Anyone home? <2> sup Jazzz <4> i would but i'm having problems with my onload handler <5> I need some quick but desperate help with some actionscript, can anyone help me? <2> shoot <5> I have an array of ***ets that get dynamically loaded into a clip. I have the forward and back buttons and the items flow nicely back and forth. However, I want to be able to create buttons to call a specific item within the array to be displayed on the movieclip. How can I do this? <4> suv4x4 any ideas <0> what are the ***ets like... library item anmes? <5> Nope, external jpgs <0> DekaPatro, what problem? <2> array[0] is how you reference the first one at least :D <0> DekaPatro, if you use XML object, the XML is in the object itself. as in var blah:XML = new XML(); ........... blah.firstChild -> that's the root <4> when i get the quotes wrong - i see the php parse error in my field <4> when i get the quotes right - my onload handler hangs <4> quotes in php <0> what quotes <4> <Balance>"".$Balance. ""</Balance>"; - these quotes <5> Well, I mainly did this with tutorials and other code, so I don't know how to add the prototype to load a certain individual ***et <4> doing it that way the event handler works albeit i get no data <4> doing it the correct way - the event handler doesn't get called <0> shouldn't it be like "<Balance>".$Balance."</Balanace>"; <4> it should <0> well try this <0> have a handler onData <4> here's my actionscripthttp://pastebin.sekati.com/?id=Anonymous@62788-ddab2943-t <0> like blah.onData = function (raw) {trace(raw)} this will disable onLoad but will give you the raw text the PHP returns, so you can see what's up <6> lets dance dance revolution <4> suv4x4 all i get is <br /> <0> DekaPatro, well at least it's a valid XML :) <4> so what do i do next <0> DekaPatro, maybe you start looping non-existent childNodes of <br /> and never get out of the loop, which is why it locks. <0> Well as a start get the PHP to output correct code :)? <4> it is outputting correct code <0> <br />? <4> the php outputs all its content to a log file for easy debugging <4> at the same time all the xml is appended into one variable <4> which gets echoed back at the end of the script <4> suv4x4 can we discuss this in pm ? <0> DekaPatro, sure, but I'm afraid I don't have a lot of time so I can't check your code in detail, still though of I can be of quick help, pm <7> hey does anyone know how to open taks manager from run? because for some reason it wont work with ctrl+alt+del <4> taskmgr <7> it says Another program is currently using this file... <7> bah i should format this computer one of these days <4> do you see a green bar near your clock <7> no <4> try rebooting then <8> why did u joined #flash to ask that ?
<4> or wait a bit and try again <7> my dreamwaver froze... <7> and im trying to close it <7> ok <7> nib i figured there are smart pple in here that would know <8> #help <8> the place where are smart pplz <7> i got all the help i needed already, ty tho <7> ok rebotting.. ty for the help dekapatro <9> anyone would know what property of a radio button i should set to get rid of the green halo surrounding the button ? <10> what in the britney spears is going on? <11> hi. <11> anyone here? <11> hey.. sup nib. do you know much about flash? <8> can't u justask ur ****in question <12> O_o <9> i did ;) <9> i can't get rid of that problem with radio buttons <11> aiight <11> here's the deal <11> i'm trying to find out what the max. dimensions for a flash game should be <8> u mean swf reslution ? <11> ya <11> specifically for flash games though <11> if there's a recommended one <8> depend the game <8> but basically the smallest..the fastest <9> nobody can help on that radio button thingy ? i have not that much hair left :/ <11> well... not file size <11> dimension wise <8> i'm not speakin about file size <11> ok, i see <8> the smaller the flash area, the fastest the render... <11> is there a 'common' of industry standard for what flash games dimensions should be? <11> s/of/or <8> not really <11> hmmm.... <8> but never really very big is u have a lot of rendering <11> wonder what does miniclip use <8> they have different sizes <8> it really depend the game... basically it's always better from a user side is the game zone is bigger... but on the other side u have to keep in mind it need t run on every kind of processors... <10> yo, heres the new office -> <10> http://imagevuex.inn.no/imagevue/slideshownew.php?path=../compimages/&audio=false&cacheimages=1&startimage=false <11> hmm <2> how can picture load that cool <13> :) <2> looks like a homeoffice <10> you are right <2> did you make imagevuex? <10> yup <2> ***y <2> where about in the country are you? <13> DIRTY ***! <13> lo karl m8 <13> o/ <4> mjau-mjau do you have enough monitors <13> more the merrier <2> you can measure geekiness by the number of monitors <10> like i get two points and you one? <10> I have allways used two monitors <10> the other monitors are attached to laptops <2> mjau-mjau, where in norway are you? <12> wtf <12> is photoshop cs2 a vector program? <12> it's not, right? <14> no? <2> uh <14> it supports it though <14> you can make lots of good vector stuff with it <12> so then why the **** do i see people posting **** as done in photoshop cs2 under a vector categ... O_o <2> you such a dumb*** SupaShaD O_O <15> it's got a vector tool but that's about it <12> **** my cock morde, as far as im concerned photoshop ain't vector that's why adobe has illustrator
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