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Comments:
<0> my_sound.onSoundComplete = function() { this.start(); } <1> tnx <0> wouldnt loop seamlessly though <0> would have a slight break - but if just 'restarting' - its fine <0> dont forget, you also have setBufTime :) <0> !find setBufTime <0> !find _setbuftime <0> erf
<2> shiz <2> i'm having some ****ed up movie loading issues <0> !find _soundbuftime <0> ah :) <0> !find -c _soundbuftime <0> heh <3> _soundbuftime == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary671.html - See also Button._soundbuftime MovieClip._soundbuftime and/or TextField._soundbuftime <2> not sure what the ****in deal is <0> :> <4> actually, ive had some too <2> but if i create a movie clip and then load an swf or jpg, i can't set an onLoad <2> or at least setting one does nothing <0> duno, but i'm only here for a moment or two - still got a few hrs left of my own <0> heh <0> well onLoad isnt for movieclips <2> and it doesn't help to use that MovieClipLoader thing <0> you could use onData though <0> :) <0> to check if file has loaded - just like any other raw data .... <2> that triggers as soon as something starts sending though, doesn't it? <0> nope <0> on completion <2> hmm <2> ok <2> worth a shot <0> var raw = new LoadVars(); raw.onData = function(rawData) { if(rawData) { trace(rawData); } else { trace("no file"); } }; raw.load("filename.ext"); <0> anything other than a text format should give you true i believe <0> mp3, swf, avi, anything.... should fire when loaded ... its a good way to cache/check file existance (but checking is at the cost of also loading) ... i believe
<0> can always check if your _width is larger than 0 if creating fresh clips to be loaded to <0> :) <5> :) <2> hmm <5> hey MerZikain <6> does anyone have a premade media controller with like only a volume, play and pause buttons? <2> ok, it's loading but not displaying <2> how the hell do i use that to display it? <2> or just use that seperately? <2> sup Smurf <2> ugh <6> anyone? <6> please :S <2> no <5> not much MerZikain <2> this is ridiculous <2> i can get the file to load if i use createEmptyMovieClip but not if i actually place an empty movie clip on stage <2> ****ing stupid flash >_< <2> and then there's the **** where i can't get the goddamned thing to ***ign the colors from my main movie, i have to put the ****in code inside of the external clip to get it to ****in work <2> >_< <7> is there a way for me to set the html bgcolor in the publish settings? <6> does anyone know how to change the default media controller into this: http://www.jeroenwijering.com/?item=Flash_Video_Player <0> sneakerz - just add a <param name="bgcolor" value="#000000"/> and bgcolor="#000000" to obj/embed in document <0> maybe change your stage background color - but you can still get a white flicker with only that as the only controller <2> SHiZNiT: using that movie clip loader cl***, how do i get bytes total and loaded? <2> nevermind <2> found it <7> SHiZNiT: i know how to manually do it in the .html document after publishing, but it is annoying to keep manually setting it <7> i want it to be automated for each publish
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