| |
| |
| |
|
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Comments:
<0> alo all <1> sup <0> nada man.. <0> playing around with the matrix cl*** <2> what is up? well that's a good question really...if you consider traditional gravitational physics, than anything above my head would be up..but if we were to factor in the fact that space has no intrinsical directional basis or center, then really what's up to me could be down or even sideways to you <0> (flash.geom.matrix) <0> SupaShaD : that's FANTASTIC <0> :) <2> actually if you wanted to get mathematical, using a 3 axis system of direction than up could be any of 1.1949500766356432034617971009694^766 different combinations <0> lol <0> not infinite? <2> then* <2> negative, ***uming we're using the traditional 360 degrees per full rotation on each axis <0> ah, got ya <2> (360!)*3 <0> :-)
<2> and rounding up to the nearest rotational degree <0> well, you may be the man to talk to since u are in the math mood <2> no <2> i ****ing hate math <2> i just love theory <2> don't talk to me about math unless you want me to kick you in the teeth <1> anyone ever dealt w/ a 360 degree image viewer <1> for product presentation <2> nope transitio <0> hehe <0> lol <0> well i need to somehow achieve projective transformations using flash's stupid 3x3 transformation matrix <2> i love how he ***umed i was talking for everyone <2> i dunno anything bout that ekz, direct your questions to smurf <2> he's our resident gay joke and math whore <3> how do I reference an object on my stage from within the actionscript of another object? <0> SupaShaD : lol <4> hi all <0> anyone familiar with representing 3 dimensions in flash? <0> ie: being able to plot point (x,y,z) as a point on (x,y) <5> I tried to add a behaviour to a button that I want the playhead to advance one step and stop there <5> I tried gotoAndStop with a relative offset of 1 <5> nothing happends when I press the button, however <6> Donnie76, it took the music to play like around 50 secs <5> I suspect that the "relative" part only was how the naming should be, i.e. relative _root or not <7> ekz thats a bit hard <7> a lot of math that i can't remember <7> but i can give you a snippet and maybe you can modify it? <5> can I add a behavior to a button to make the playhead advance one step? the question of reissuing the question was the netsplit merge <8> nextframe() <5> yeah, thats the actionscript way of doing it, I suspect <5> should I put nextframe() there instead of 1? <5> trying <8> nextframe goes to next frame <0> yes <0> that will work <8> and stops there <0> SmilyOrg : YES! <0> please :-) <0> can u send to ikamanu@gmail.com <4> is there a way to set the anti alias settings for a textarea? <5> but thats the script way, not the behavior way <8> wtf is behaviour way <5> I was adding a behavior to a button <5> shift+f3 <8> on (release) { nextFrame() } <8> i dont dig those pre-built crap <5> I already know that nextFrame() can be used <0> eseentially I need to give the illusion that an image has been rotated in 3D space using a combination of scale, skew and rotate transformations.. anyone have any ideas? <5> well, the pre-built crap is something I want to know at least <4> ekz <4> map the image on a plane in a 3d app like maya <4> render out the rotation <4> rebuild it <4> in flash <4> while ur images lie beyond <0> well its not a rotation <0> it needs to be dynamic <0> andre michelle achieved it <0> but he didnt release his source <0> but he used it for a game plane
<0> see: <9> Thanks Zdrenga <6> np <9> I have to come up with something else <0> lab.andre-michelle.com/ <0> click on matri <0> matrix <0> http://lab.andre-michelle.com/ <9> maybe a loop of somekind <4> is there a way to set the anti alias settings for a textarea? and why does if i load content into the textaera the font color change to black , when i made globaly.textarea.color to white before!? <0> yeah momille : embed the fonts <4> hm there is no embed option on textareas^^ <4> when i click it there is just a bunch of parameters <4> its a damn thing changing to object based coding , started too late , now im struggeling <5> I have a button in one keyframe, but when I select the next frame thats also a keyframe, the button is not there, I tried to copy the button so I had it in both frames, but I got it in a different position (using ctrl-c), and I suspect that I actually got another instance of the button <5> however if I create a button first and then I convert the next frame to the keyframe, the button is in both frames... <5> its very puzzling <10> !find rules <10> !help <10> !find -h <7> damnit <11> peeps i need some help please ! <11> how do i make a flash intro point to a website @ end of ontro <11> Intro# <11> i know to use geturl command <11> but how do i intergrate it into the flash intro <11> i have tried adding it @ end of scene but to no avail <12> yo <13> yo <12> flash buttons need another keyframe :/ <12> called "active" <12> so i dont have to allways be making movieclips jumping around to have buttons disables and filled in <12> now for my real reason for being here <12> simple syntax question, i want to gotoAndStop([variable]); <12> make it goto and stop on a frame matching the number in a variable <12> whats the correct way to say that <12> ive done it before i just havent had a flash job in months <12> nm <12> that is the correct way :) <12> talking to yourself in irc ftw :) <0> joep <14> what topic should i google to find out how to send flash variables to asp.net? <7> sneakerz GET and POST <15> SHiZNiT <16> hey guys :) <17> how can i turn a movie to exe ? <18> Burry it in an ancient indian burial ground on the 6th day of the 6th month when the moon is full <17> common <16> kod-kod, in publish settings <16> click windows projector (.exe) <17> where is it ? <17> owe bah <17> thanks :) <17> hmm.. simone_ is there a way to strip out the flash icons and stuff ? so it would act as a program and not a flash movie ? <16> no idea :) <19> hello <20> what would you all recommend.. writing the actionscript for controlling a ball with the keys on the ball, or as an own "action"-layer ? <20> I mean like, inside the "ball"-MovieClip <19> i got a input field with var = enter_url .. and i got a mc as a button. then i have this code on frame: loadurl_button.onRelease = function () { if (_root.enter_url.text != "") { _root.gotoAndStop(2); } } but it's not working. it goes to frame 2 even if i don't type anything in enter_url, what's wrong? <21> HaZnO: write your code OUTSIDE of the ball <19> HaZnO: on frame, not on mc <20> okey <21> bugiam: you're using the var field, put enter_url in the instance name field and clear the var field in the properties panel <19> ok <21> i haven't used the var field in a loooooooooooong time, it's no longer necessary <19> thanks <19> ok <20> so, something like: onClipEvent(enterFrame) { if (Key.isDown(Key.DOWN)) { _root.ball._y -= 10; } }, that would work if I had it on another layer (called "action" or something) ? <20> or is onClipEvent(enterFrame) the wrong thing to use? <21> it's the wrong thing to use for 2 reasons <20> hm, okey? <21> 1, onClipEvent is deprecated in favor of movieclip.onEnterFrame ... and 2, you can't put onClipEvent on a frame, has to be on a movieclip
Return to
#flash or Go to some related
logs:
#windowsxp #firebird #politics iptables block bnc #solaris #microsoft shezza efnet #firebird #nhl #slackware
|
|