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<0> hahaha <1> so i quite cheery:) <1> hehe <0> I am very glad! <1> gl <1> imagevuex kicks *** <1> if you give up <1> btw <1> and guy in here coded it <0> imagevuex is ? <1> a flash/php image browser <1> he charges a little bit <1> but gives you .fla <1> etc <1> and it's amazing <1> mind blowing
<1> http://www.imagevuex.com/ <0> I am trying to learn to do it by myself because I am hoping to work in web development <1> good idea:) <0> thanks <1> i just promoting imagevuex cause the guy who did it kicks ***:) <1> and it's amzing product <0> checking it out now.. <0> it looks great <0> and I feel so small <0> ;) <1> hahah <1> you and me both:) <1> goodluck and goodnight! <0> thank you! <0> you too <2> hi... how can i make a popup window with dynamic textarea? <3> hmm in flash? <3> make an movieclip, and in the movieclip create a textbox, select it to dynamic and multiline. <3> give it a variable name <3> then you drag the UIscroller to the textbox. That's it <4> hay guyz <5> hey all <5> im looking for 2 new members for my team <5> 1) flash animator / designer <5> 2) just a designer <5> does not have to knwo any html <5> just need design templates <5> email <5> tech@miowdesign.com <6> Hello <7> word <8> wrd <7> nemui --; <9> can someone send me the Flex Beta please? ( i'm trying to download from macromedia but it's too damn slow ) <10> anyone know how to use some sort of "bring to front" with actionscript? <10> not swapDepths()... but to physically bring an image to the front if it looks to be behind another image <9> KrakaJap, you mean in authoring time:? <9> while you are layouting? <10> no <10> run time <8> runt time it is swapdepths <9> but swapDepths does bring to front, no? <10> no <9> ? <10> swapDepths is for when you load movies isn't it? <10> swapDepths in memory <10> not physically <8> try swapDepths(getNextHighestDepth()); <9> no sir <9> ziper, that wont work <6> !find -c getNextHighestDepth <11> getNextHighestDepth == http://livedocs.macromedia.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Flash_MX_2004&file=00001507.html <9> KrakaJap, swapdepths has no relation with loaded movies but with attached movies or duplicated ones <7> http://tmp.4chan.org/gif/src/1140071766585.gif <-- XD <8> JFlash: sorry but i only got access (i don't have it/use it) to the warez version of flex :P <9> hey MerZikain, are you the guy who makes games? <7> one of teh guys who makes games, yes
<6> MerZikain ? wich game do you did ? <10> ok so here's the basics... simple flash movie with a bunch of pictures laid out... some pictures are obviously going to be in front of other ones... each picture is a seperate MC set to be dragable... when I click on this image I want it to be brought to the front and remain there until I click on another image <9> KrakaJap, swapdepths is your daddy <7> swapDepths(1000); <10> really? <9> KrakaJap: but you will have to attach those dudes <10> k let me try <12> or swapDepths(nextHighestDepth) <10> so I can't just have a bunch of mcs already on the stage and use this AS? <7> yes you can <7> if the mc's have an instance name <9> hm.. i've heard you can if you use negative depths <7> targetMC.swapDepths(targetdepth); <9> but it's not recomended approach <9> i mean, it's not even docummented <10> yes -16384 and 2130690045 <6> apple pie is from germany right :) ? <12> creme pie is from america :) <13> americas near canada right? <6> lol <13> ;) <8> latte is near my heart anyway brb <6> it also near russia <6> ;) <13> cool <6> but i think apple pie is from germany <13> hmm <6> crumble apple pie <6> =) <14> hello KOm4 <14> hello all channel <6> hello <6> but <6> i have to go now <6> just in this minute <6> ;) <6> cya <14> :( <14> cya <9> MerZikain, btw have you ever used Unity? <7> nope <9> or any other multiplayer server for flash? <7> nope <9> ok <7> the games i work with online are mostly a kind of "turn based" style <7> i use the server and db to manage everything <15> anyone know of somewhere I can find medical clip-art? (drawings of organs etc) :) <7> user input is just stored remotely and used to display outcomes of battles <9> can you exemplify? <9> like, turn based like which one for instance? <7> well the only comparison doesn't exist anymore <7> did you ever hear about or play games at battlemail.com? <9> nope :( <7> well it's only turn based in the sense that you choose your actions for the entire fight before the fight ever happens <9> lol <7> you send off a challenge to your opponent who does the same action setting that you did and then the server figures out what happens <7> it stores the outcome which both players can then view to see what happened <9> oh. ok <9> sounds fun :) <7> it is <7> it's easy to play <7> and entertaining <7> plus it doesn't take a lot of time to do <7> so it's perfect for bored office workers <9> oh, there are many of those! ( bored workers ) <7> and kids <7> house wives <7> anyone bored with a few minutes on their hands can enjoy playing it <7> it doesn't take a hardcore gamer to play <7> and on top of all of that it's fun <9> i see, it's not a skill game
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