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Comments:

<0> hahaha
<1> so i quite cheery:)
<1> hehe
<0> I am very glad!
<1> gl
<1> imagevuex kicks ***
<1> if you give up
<1> btw
<1> and guy in here coded it
<0> imagevuex is ?
<1> a flash/php image browser
<1> he charges a little bit
<1> but gives you .fla
<1> etc
<1> and it's amazing
<1> mind blowing



<1> http://www.imagevuex.com/
<0> I am trying to learn to do it by myself because I am hoping to work in web development
<1> good idea:)
<0> thanks
<1> i just promoting imagevuex cause the guy who did it kicks ***:)
<1> and it's amzing product
<0> checking it out now..
<0> it looks great
<0> and I feel so small
<0> ;)
<1> hahah
<1> you and me both:)
<1> goodluck and goodnight!
<0> thank you!
<0> you too
<2> hi... how can i make a popup window with dynamic textarea?
<3> hmm in flash?
<3> make an movieclip, and in the movieclip create a textbox, select it to dynamic and multiline.
<3> give it a variable name
<3> then you drag the UIscroller to the textbox. That's it
<4> hay guyz
<5> hey all
<5> im looking for 2 new members for my team
<5> 1) flash animator / designer
<5> 2) just a designer
<5> does not have to knwo any html
<5> just need design templates
<5> email
<5> tech@miowdesign.com
<6> Hello
<7> word
<8> wrd
<7> nemui --;
<9> can someone send me the Flex Beta please? ( i'm trying to download from macromedia but it's too damn slow )
<10> anyone know how to use some sort of "bring to front" with actionscript?
<10> not swapDepths()... but to physically bring an image to the front if it looks to be behind another image
<9> KrakaJap, you mean in authoring time:?
<9> while you are layouting?
<10> no
<10> run time
<8> runt time it is swapdepths
<9> but swapDepths does bring to front, no?
<10> no
<9> ?
<10> swapDepths is for when you load movies isn't it?
<10> swapDepths in memory
<10> not physically
<8> try swapDepths(getNextHighestDepth());
<9> no sir
<9> ziper, that wont work
<6> !find -c getNextHighestDepth
<11> getNextHighestDepth == http://livedocs.macromedia.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Flash_MX_2004&file=00001507.html
<9> KrakaJap, swapdepths has no relation with loaded movies but with attached movies or duplicated ones
<7> http://tmp.4chan.org/gif/src/1140071766585.gif <-- XD
<8> JFlash: sorry but i only got access (i don't have it/use it) to the warez version of flex :P
<9> hey MerZikain, are you the guy who makes games?
<7> one of teh guys who makes games, yes



<6> MerZikain ? wich game do you did ?
<10> ok so here's the basics... simple flash movie with a bunch of pictures laid out... some pictures are obviously going to be in front of other ones... each picture is a seperate MC set to be dragable... when I click on this image I want it to be brought to the front and remain there until I click on another image
<9> KrakaJap, swapdepths is your daddy
<7> swapDepths(1000);
<10> really?
<9> KrakaJap: but you will have to attach those dudes
<10> k let me try
<12> or swapDepths(nextHighestDepth)
<10> so I can't just have a bunch of mcs already on the stage and use this AS?
<7> yes you can
<7> if the mc's have an instance name
<9> hm.. i've heard you can if you use negative depths
<7> targetMC.swapDepths(targetdepth);
<9> but it's not recomended approach
<9> i mean, it's not even docummented
<10> yes -16384 and 2130690045
<6> apple pie is from germany right :) ?
<12> creme pie is from america :)
<13> americas near canada right?
<6> lol
<13> ;)
<8> latte is near my heart anyway brb
<6> it also near russia
<6> ;)
<13> cool
<6> but i think apple pie is from germany
<13> hmm
<6> crumble apple pie
<6> =)
<14> hello KOm4
<14> hello all channel
<6> hello
<6> but
<6> i have to go now
<6> just in this minute
<6> ;)
<6> cya
<14> :(
<14> cya
<9> MerZikain, btw have you ever used Unity?
<7> nope
<9> or any other multiplayer server for flash?
<7> nope
<9> ok
<7> the games i work with online are mostly a kind of "turn based" style
<7> i use the server and db to manage everything
<15> anyone know of somewhere I can find medical clip-art? (drawings of organs etc) :)
<7> user input is just stored remotely and used to display outcomes of battles
<9> can you exemplify?
<9> like, turn based like which one for instance?
<7> well the only comparison doesn't exist anymore
<7> did you ever hear about or play games at battlemail.com?
<9> nope :(
<7> well it's only turn based in the sense that you choose your actions for the entire fight before the fight ever happens
<9> lol
<7> you send off a challenge to your opponent who does the same action setting that you did and then the server figures out what happens
<7> it stores the outcome which both players can then view to see what happened
<9> oh. ok
<9> sounds fun :)
<7> it is
<7> it's easy to play
<7> and entertaining
<7> plus it doesn't take a lot of time to do
<7> so it's perfect for bored office workers
<9> oh, there are many of those! ( bored workers )
<7> and kids
<7> house wives
<7> anyone bored with a few minutes on their hands can enjoy playing it
<7> it doesn't take a hardcore gamer to play
<7> and on top of all of that it's fun
<9> i see, it's not a skill game


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