| |
| |
| |
|
Page: 1 2 3 4 5 6 7 8 9
Comments:
<0> yeh use alpha :) <1> is this a common bug? <0> is that different to a normal bug ? <0> ppl have posted the same prob on livedocs <0> if u can be bothered to wait for the load :) <2> Mr-G, they have? where? <0> well its on livedocs under MovieClip._visible <2> actually that guys situation is diferent. he is loading content to the movieclip using loadmovie <2> i dont see a bug at all when i run this code, no matter how many mcs my code is inside of <3> hi all ))) <2> hi Morgoth! <3> how are u ? ;-) <2> i'm great! how are you? <3> im too... great & fine .. to work & to glad my life )) ;-) <1> I've loaded two swf files into two containers. Two buttons control which one is _visible. How do I reset the condition of the swf files each time I click on any of the two buttons? <3> silence in chanell ))
<2> kaboom! <2> problem solved :) <4> hi <3> hi <5> hi? <6> hi <7> !find rules <7> hello people <3> & glad to see you <7> thank you <7> I want to learn how to make pseudo 3D vector animation and use it into flash. I was wondering what methods other developers use. I do know how to use a 3D program (3dsmax) but I do not know how to transition from the output bitmap to flash vector frames <8> swift3d might be best for you <8> will output your 3d animations you make in a 3ds like enviroment as .swf animations <7> is swift3d complementary to flash? or an alternative? <8> flash itself has no 3d capabilities <8> it's complementary <8> i would say <8> cause it does have actionscript capabilities <8> is just for 3d .swf content creation <7> so Swift3D will output the material ready for use into flash correct? <8> otherwise you're dealing w/strech+squash mechanichs <8> to try and fake 3d space <8> yes <7> great thank you <8> it will output stuff that you can import into flash <8> and work with via actionscript/frame animation <7> is that how most developers do it? <8> depends <7> because I see a lot of pseudo 3d attempts <8> if it's a simple rotating cube <8> they do the math <8> but if it's more complex <8> like a city sky line 3d flythru <8> it's almost always swift <7> they do the math <--- flash allows you to code basic 3d routines? <8> nah:( <8> strech/squash <7> yikes <8> to fake 3d space <8> drawing the points of a vector <8> basic trig stuff <8> :( <7> I think I know what you mean, that's not worth the trouble for more complex stuff <8> flash has to ._z <8> er <8> flash has No ._z <8> just ._x and ._y <7> hmmm, if you wanted to make an image appearing to rotate around it's vertical axis <7> would that be easy? I am guessing it would <8> yah <8> but now you're doing all those computations to a bitmap <8> which gets intensive <8> on the client side <7> i know, cpu load <8> much easier to do to a vector <7> just considering the possibilities <8> :) <8> director still wins for that kinda stuff <8> 3d bitmap <7> one more thing... <7> is it easy to figure out how to load content on demand? I am working on a flash site which will have a lot of images, a photo gallery
<7> but I do not want to make the user wait that long <7> since I am still a beginner in Flash, I am wondering if there's an easy way to stream content, or split it, or somehow load it on demand <8> yes <8> :) <8> is the best way to do it <8> loadMovie() will work w/url <8> and .jpg <8> or other .swfs <7> so I will need to build several swf files? <8> not neccesarily <8> i always used one <8> and had each page load the content it needed <8> as it went <7> the content resided into the SWF? <8> resided? <8> :) <7> resides <7> hmm <7> wrong word? <8> perhaps <8> people/animals reside for the most part <8> content doesnt really <7> hehe <7> ok <7> let me rephrase then <7> if you include the photo album into a single swf file <7> and that file let's say ends up 5MB in size <7> (which is a lot) <8> yah <8> dont do that <8> have all the .jpgs on the server <8> and have the .swf call the jpgs by url <8> with loadMovie() <7> sounds great! <8> along w/the thumbnails <8> if you're doing that <8> www.soundmangle.com/lgb/imageBrowser <7> thank you very much <8> it's really bad <8> but this is my ancient photogallery <8> i never finished it <7> awesome <8> all php/dynamic <7> exactly what I've been looking for <8> www.soundmangle.com/lgb/imageBrowser.zip <8> if you want the code to check out <8> but it's kinda ugly:) <8> i warn you in advance <7> I haven't used any code in Flash yet <7> very very new to it <8> this is all code <8> the stage is empty <7> will I go wrong if I study your code in this one? <8> everything is placed by actionscript <8> some of the code is good, some is bad <8> the motion tweening code is bad:( <8> doesnt work with all sizes <8> but the php/dynamic jpg loading is all good <7> intermediate level? <7> in terms of difficulty <8> no clue:) <7> hehe <7> gonna have to find that out by myself <7> thank you very much for your help <8> check it out <8> if you have questions <8> i can try and help:) <8> but i going to sleep soon <8> is 417am here <7> thank you you've been very helpful <8> np:) <7> I am going to spend a lot of time studying so I won't be bothering a lot ;) <8> im kinda drunk and just got home from awesome date <7> hahaha
Return to
#flash or Go to some related
logs:
#computers #computers #beginner #windows #linux-noob #opengl #photoshop stdafx VS8 xp corp release #politics
|
|