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Comments:

<0> yeh use alpha :)
<1> is this a common bug?
<0> is that different to a normal bug ?
<0> ppl have posted the same prob on livedocs
<0> if u can be bothered to wait for the load :)
<2> Mr-G, they have? where?
<0> well its on livedocs under MovieClip._visible
<2> actually that guys situation is diferent. he is loading content to the movieclip using loadmovie
<2> i dont see a bug at all when i run this code, no matter how many mcs my code is inside of
<3> hi all )))
<2> hi Morgoth!
<3> how are u ? ;-)
<2> i'm great! how are you?
<3> im too... great & fine .. to work & to glad my life )) ;-)
<1> I've loaded two swf files into two containers. Two buttons control which one is _visible. How do I reset the condition of the swf files each time I click on any of the two buttons?
<3> silence in chanell ))



<2> kaboom!
<2> problem solved :)
<4> hi
<3> hi
<5> hi?
<6> hi
<7> !find rules
<7> hello people
<3> & glad to see you
<7> thank you
<7> I want to learn how to make pseudo 3D vector animation and use it into flash. I was wondering what methods other developers use. I do know how to use a 3D program (3dsmax) but I do not know how to transition from the output bitmap to flash vector frames
<8> swift3d might be best for you
<8> will output your 3d animations you make in a 3ds like enviroment as .swf animations
<7> is swift3d complementary to flash? or an alternative?
<8> flash itself has no 3d capabilities
<8> it's complementary
<8> i would say
<8> cause it does have actionscript capabilities
<8> is just for 3d .swf content creation
<7> so Swift3D will output the material ready for use into flash correct?
<8> otherwise you're dealing w/strech+squash mechanichs
<8> to try and fake 3d space
<8> yes
<7> great thank you
<8> it will output stuff that you can import into flash
<8> and work with via actionscript/frame animation
<7> is that how most developers do it?
<8> depends
<7> because I see a lot of pseudo 3d attempts
<8> if it's a simple rotating cube
<8> they do the math
<8> but if it's more complex
<8> like a city sky line 3d flythru
<8> it's almost always swift
<7> they do the math <--- flash allows you to code basic 3d routines?
<8> nah:(
<8> strech/squash
<7> yikes
<8> to fake 3d space
<8> drawing the points of a vector
<8> basic trig stuff
<8> :(
<7> I think I know what you mean, that's not worth the trouble for more complex stuff
<8> flash has to ._z
<8> er
<8> flash has No ._z
<8> just ._x and ._y
<7> hmmm, if you wanted to make an image appearing to rotate around it's vertical axis
<7> would that be easy? I am guessing it would
<8> yah
<8> but now you're doing all those computations to a bitmap
<8> which gets intensive
<8> on the client side
<7> i know, cpu load
<8> much easier to do to a vector
<7> just considering the possibilities
<8> :)
<8> director still wins for that kinda stuff
<8> 3d bitmap
<7> one more thing...
<7> is it easy to figure out how to load content on demand? I am working on a flash site which will have a lot of images, a photo gallery



<7> but I do not want to make the user wait that long
<7> since I am still a beginner in Flash, I am wondering if there's an easy way to stream content, or split it, or somehow load it on demand
<8> yes
<8> :)
<8> is the best way to do it
<8> loadMovie() will work w/url
<8> and .jpg
<8> or other .swfs
<7> so I will need to build several swf files?
<8> not neccesarily
<8> i always used one
<8> and had each page load the content it needed
<8> as it went
<7> the content resided into the SWF?
<8> resided?
<8> :)
<7> resides
<7> hmm
<7> wrong word?
<8> perhaps
<8> people/animals reside for the most part
<8> content doesnt really
<7> hehe
<7> ok
<7> let me rephrase then
<7> if you include the photo album into a single swf file
<7> and that file let's say ends up 5MB in size
<7> (which is a lot)
<8> yah
<8> dont do that
<8> have all the .jpgs on the server
<8> and have the .swf call the jpgs by url
<8> with loadMovie()
<7> sounds great!
<8> along w/the thumbnails
<8> if you're doing that
<8> www.soundmangle.com/lgb/imageBrowser
<7> thank you very much
<8> it's really bad
<8> but this is my ancient photogallery
<8> i never finished it
<7> awesome
<8> all php/dynamic
<7> exactly what I've been looking for
<8> www.soundmangle.com/lgb/imageBrowser.zip
<8> if you want the code to check out
<8> but it's kinda ugly:)
<8> i warn you in advance
<7> I haven't used any code in Flash yet
<7> very very new to it
<8> this is all code
<8> the stage is empty
<7> will I go wrong if I study your code in this one?
<8> everything is placed by actionscript
<8> some of the code is good, some is bad
<8> the motion tweening code is bad:(
<8> doesnt work with all sizes
<8> but the php/dynamic jpg loading is all good
<7> intermediate level?
<7> in terms of difficulty
<8> no clue:)
<7> hehe
<7> gonna have to find that out by myself
<7> thank you very much for your help
<8> check it out
<8> if you have questions
<8> i can try and help:)
<8> but i going to sleep soon
<8> is 417am here
<7> thank you you've been very helpful
<8> np:)
<7> I am going to spend a lot of time studying so I won't be bothering a lot ;)
<8> im kinda drunk and just got home from awesome date
<7> hahaha


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