| |
| |
| |
|
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
Comments:
<0> hehe <0> later people;) <1> LOL <2> hay guyz <3> Yo! <4> hey, does firefox not give keyboard input to flash 8? <4> or am i doing something wrong... <3> The Flash has focus yeah? <4> yeah it does <3> IE, you've clicked it before entering keys <4> im not trying to get input into a text box or anything <4> im reading keys with actionscript for a game <4> works fine in IE but not in firefox for some reason <4> (stuff like if (Key.isDown(Key.DOWN)) {} ) <3> q2on <3> Yep, the flash still needs focus
<3> To recieve key down events <3> Try clicking the flash first <4> i am <4> mouse input works fine <4> i can click around and do stuff but.... no keyboard =\ <3> Got it online anywhere? <4> http://www.jenovachen.com/flowingames/implementations/flowing/core.html <4> give it a try in IE and firefox <3> Trying now <4> the up / down keys should work <3> its a dif file <3> or something <3> looks totally different <4> what do you mean <3> there is no title screen in FF <3> No wierd little animal thing <3> Just dots <4> that cant be possible.. theres only one swf file <4> do you have the flash 8 plugin for firefox <4> or whatever <3> I know, but it's true <3> ah <3> could be it <3> That's it <3> give me 2 secs <3> getting now <3> Sorry, dont normally use FF <4> n/p <3> need to reinstall FF <3> Dont cha just love it! <4> well <4> forget it lol <4> too much work <3> Ive just installed <3> FF takes so frigging long to open up <5> it does <5> didnt used to did it? :) <6> it doesnt <3> I can confirm <3> q2 <6> FF 1.5.0.1? <3> That it does indeed not seem to recieve keyb focus on that example <3> 1.5.0.1 <3> Around 2 seconds <6> takes 0.5 here <6> tops <3> Even after I close and open it its still slow <3> And it's not like my machine is bad <6> I don't even think it takes 0.5 here opens almost instantly <5> show off <5> :D <6> :P <3> Sorry q2on <3> No idea <6> if i attach a movie clip and then create a motion tween inside it and when the motion tween is running i remove the movie clip. will the motion tween remove completly or will it still take CPU power from flash until it's finished? <3> i would imagine it would go away <3> if not stop it then remove it <3> brb <6> would be nice to have some concrete info about how flash handles this but thx for your opinion :) <3> Zip <3> I know a visible 0 heavy anim still takes cpu
<3> And I know stopping it fixes that <6> ok, i will extend my script to stop the tweens before it removes the movieclip i guess <6> to be sure <7> any reason why this does not work? "blabrikke"+1+"MC".gotoAndPlay(2); <3> path["blabrikke"+1+"MC"].gotoAndPlay(2); <7> VgSlag: what does that do? <7> btw it was suppose to be blabrikke"+i+"MC".gotoAndPlay(2); not blabrikke"+1+"MC".gotoAndPlay(2); <3> Still the same <3> path[xxxxx] will make a real path out of teh string xxxxx inside [] <3> where "path" is the the parent of "xxxxx" <7> still not working <3> what exactly do you have? <3> paste your line of code <7> if (ball.hitTest(path["blabrikke"+i+"MC"])){ <7> path["blabrikke"+i+"MC"].gotoAndPlay(2); <3> have you checked if your if statement is being met with true? <3> and it's not "path" <3> THat was pseudo code <3> <3> where "path" is the the parent of "xxxxx" <3> for example <3> if there was a clip on _root called foo <3> s = "o" <3> trace(_root["fo" + s]); <3> would return _level0.foo <7> VgSlag: it works now. thanks <3> No prob <8> hi guys, is it possible to find the global ._x coordinate of a nested movie clip? <3> !find -c lastexit movieclip.globalToLocal <3> !find -t lastexit movieclip.globalToLocal <8> awesome <8> thanks <3> Np <3> There is also a globalToLocal for future ref <3> oops <3> I gave you the wrong one <3> !find -t lastexit movieclip.localToGlobal <3> Sorry about that <3> The above is what you need <8> sweet <9> slagmeister <3> Hey Log <3> How you doing? <3> Happy V day <8> this is strange <9> hah <9> thanks <9> im ok <9> you? <3> Yeah, great ta <3> Sort of got a new girlfriend type thing <8> localtoglobal seems rather complicated for what i want to do, i just need to find out the value of _root.mc1.mc2._x; in global coordinates <8> but this seems like it has a more complicated function <9> awesome <9> congrats <3> lastexit <9> i have complications <9> heh <3> that's exactly what it does <9> i dunno what i have <9> hung out w/the ex this weekend <3> Yeah? <8> i dont get why the flash doco needs 15 lines of code to demonstrate its usage <9> but have hopefully two dif dates this week <9> :P <3> !find movieclip.localToGlobal <3> last <3> 4 lines needed: <3> point = new object(); <3> point.x = _xmouse; <3> point.y = _ymouse; <3> localToGlobal(point); <3> trace(point.x) <3> Will now be what _xmouse WAS locally, but globally <8> ahh i see
Return to
#flash or Go to some related
logs:
#beginner #computers dalnet comands - mode #politics #nhl #worldcup #gentoo #cisco xzy.exe lindsay-lohan-tenslip.jpg
|
|