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<0> http://www.fantasya.biz decorative soap slice...leave msg to us !!!
<1> Anyone know: if you're trying to preload a movie that loads another movie, does that movie need to also load for the first movie to be done? i.e. movie A waits for movie B to preload but movie B loads movie C inside itself. Does A wait until B and C are done, or just B?
<2> did you set your base param ominous? or use relative from _url of swf?
<1> base param?
<1> wh***at?
<2> if your links are getting lost, and they're relative ...
<1> I do absolutely nothing with flash sites ><.. I just do CDROM shish
<2> if swf is in diff location than main .... location is ***umed to be from main
<1> so there's a setting where I can specify a base filesystem path, or base URL?
<2> not from 'itself'
<2> in the obj/embed like any other - yes
<1> I'm pathing from level0
<2> or you can just pick it up from this._url within the external or main



<2> to make sure its relative to the 'this.' swf
<1> what if you're already certain that all your path references are right? :/
<1> this is already a published CDROM project that works 100% with relative pathing on the CDROM
<1> so it just makes sense that it'd work online, there's no path difference at all
<2> i guess i'd hafta scroll up more heh
<1> same identical file structure
<1> I have a stub, and a single folder with allllll ***ets for the stub inside it
<1> the ***et folder is named 'dat' so all references are 'dat/somthing'
<2> are they sequentially loaded
<1> that's all there is to it :/
<2> or just 50 loads called at once?
<1> sequential, very simple CDROM
<1> each section just loads a different .swf
<3> macromedia flashplayer download down ?
<4> I got this little problem with a movie preloader. The first output of my movie starts happening when 83% of the movie has been loaded. I am using 2 scenes. A preloader scene and a regular scene
<4> the link to my preloader code is: http://pastebin.sekati.com/?id=Poonterspreloaderscript@551bd-4b4b337c-t
<4> I don't understand why it does not start the playback of the first frame at 0%
<2> per = Math.floor((cb/tb)*100);
<2> or such - but floor it
<4> for the preloader?
<2> http://pastebin.sekati.com/?id=Poonterspreloaderscript@551bd-4b4b337c-t
<2> change your _xscale's etc i guess
<2> see if that helps
<2> i ***ume this is a two frame loop or such
<5> man i gotta get to gymnastics and im still eating. argh.
<4> yes it is a three frame loop with the first frame having nothing in it
<4> it loops through fine, but the problem is that it starts playing the preloader at 83%
<2> ohhhh
<2> ya, thats cuz you have exported items/components
<2> use a stub loader to load that swf up properly
<4> cool. so use an external preloader. right?
<2> right
<2> then your loading will be accurate for that
<4> cool
<2> when you have stuff exported for frame1 .. that stuff loads before anything else
<2> thats why your preloader is started at such
<4> That will mess up what the root of my movie is won't it
<2> what version of flash are you using?
<4> 8
<2> k
<2> well, you have _lockroot = true
<2> you can throw in your externals then
<2> :)
<2> otherwise, you could load to a level
<2> loadMovieNum
<2> vs loading to a movieclip
<2> _root points to _root of _level you are currently in
<2> _level0 is default
<4> that would be nice because I make plenty of references to _root :)
<2> but i'd just use the _lockroot
<4> in the movie I am trying to load



<2> and if for some reason you need to access outside of that _root ....
<2> you can still refer to _level0 to get back to main
<2> but by the sounds of it - main aint doing anything but loading the 'real' content so not a worry
<2> erm stub
<2> sorry
<2> heh
<2> but that would essentially be your _level0
<2> :)
<4> Will I still need to create an external loader with the way you just presented?
<2> either way - yes ... loadMovie or loadMovieNum ...
<4> You must be one of the fastest typers in the world, SHiZNiT
<2> or you could change your export frame number possibly
<2> but its easier to just do the stub
<2> imo
<2> for stub all ya need is
<2> onEnterFrame = function() { var bl = _level1.getBytesLoaded(); var bt = _level1.getBytesTotal(); var pe = Math.floor((bl/bt)*100); if(!isNaN(pe)) { loadbar._xscale = pe; /* update _xscale of loader */ if(pe >= 100) { _level1.nextScene(); delete onEnterFrame; } } }
<2> loadMovieNum("yourfile.swf");
<2> remove content in first scene (your preloader) and just leave first scene blank
<2> it will move to next scene on completion of load
<4> Cool. I am going to give that a try
<4> Thanks again
<2> yup
<2> thats lunch - back to work :/
<2> gluck
<2> oh - and have a stop(); on first frame in first scene of that main swf
<2> heh
<2> otherwise it will start playing automatically :P
<5> lunch and work just blend together almost unnoticed eh?
<4> LOL
<5> haha atttttttttack
<5> http://www.wildernesscl***room.com/www/schoolhouse/rainforest_library/animal_images/squirrel_monkey_jump.jpg
<6> Guys I really need good Pro - XML+Flash tutorial
<6> I tried to find but only beginner
<6> need something more pro
<2> http://macromedia.com/devnet/flash/sample_apps.html
<2> some xml goodies in the list there if you wanna review
<6> SHiZNiT witch way will be faster and easier
<6> i wanna load all text from xml or mysql
<7> Hello and good afternoon. Could anyone here point me in the right direction to figure out how to burn a flash movie to a DVD so it will play in most common DVD players out there? Never tried this, but a client wants this movie to run (and loop) on a TV.
<8> woops. Wrong nick.
<2> anti - well, mysql is backend, to gen xml from mysql, you'll need a middle, be it php or such
<2> which flash would call the php, php would return the xml from the data in mysql
<2> be it formatted already in mysql, or building xml from data pulled by mysql
<2> http://www.macromedia.com/devnet/flash/articles/flash_xmlphp.html
<2> looks to be such
<2> from setting up a local test server, to integrated xml/flash/php/mysql ...
<2> its all in that tut
<9> mjau-mjau hey
<10> do preloaders go before your actual animation
<10> or do they go on another scene?
<9> how to hide mouse pointer in flash forgot :P
<9> Mouse.hide()
<9> :]
<8> flash -> dvd. Any takers?
<2> sure, i'll take 3
<11> didn't know adobe and macromedia merged
<12> not too long ago
<12> adobe bought macromedia
<12> just to mess with microsoft :P
<2> ya its only been like 8 months
<11> lol


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