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Comments:

<0> hey anyone awake?
<0> i have a 141 mb flash project that will run off cd, and im trying to make a preloader for it, a small projector exe that loads first that just says loading, then loads main.swf into it
<0> actually i solved my own problem nm
<1> http://www.youtube.com/watch?v=Cn4L7q0CV9g
<1> lol :D:D:D:
<0> hmm
<1> how do you edit photos like that
<1> god
<0> i ***ume preloaders like on the web dont work when loading swfs into an exe the same right
<1> videos*
<0> um
<0> what do you mean
<0> there isnt 1 edit in that video heh
<0> just footage and music...
<0> loadMovieNum(loader.swf,2); is there something wrong there? it refuses to work
<2> "loader.swf"



<0> oh, need "s
<3> when I use my_mc.duplicateMovieClip(), does it copy all the children mc's as well?
<3> anyone?
<3> Why doesnt duplicateMovieClip(), copy all the children mc's?
<0> i need a solution for loading a 148mb projector exe off a cd
<0> preloaders dont seem to work when loading off cd
<0> it just sticks till its all loaded up
<4> o_O
<4> load media items only when you need them
<4> ?
<4> anyway
<4> cba spending day off helping ppl cheerio o/
<0> then the cd has to spin up every time you click on a video its kinda nnoying
<5> how do you make a string uppercase in flash?
<6> .toUpperCase
<5> how
<5> how do i execute it? variable.toUpperCase
<6> why dont you just try it
<6> !find -c String.toUpperCase
<7> String.toUpperCase == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary700.html
<6> or read the manual
<0> ugh
<0> need to somehow devise a loader for this 148 mb flash projector exe
<8> what was the other way to making a button other then box / alpha 0 ?
<0> ?
<8> nvm :P
<9> hi everybody
<10> :O
<9> hey shiz :)
<10> sup man
<10> lol
<10> :)
<9> glad to see you :D
<10> hehe, ya, aint seen ya in abit, always missin by some minutes :P
<9> i p*** some time here but you're always afk... ;)
<10> so wuts new? :)
<11> ohnoez teh wrath of khaan
<9> guys, a problem with video: i have made a video in quicktime and want to import it into flash, but instead of the usual timeline-spawned movie i get a huge, not moving square displaying only the first frame
<9> what can it be?
<10> press f5 to insert more frames
<10> if you wish to see whole thing
<9> uh
<9> but looks like it's NOT working, though...
<10> heheh
<10> possibly not :)
<10> should though
<9> i always see just the first frame
<10> ya, can you go into clip?
<9> yep, but nothing happens when i go inside
<10> been so long since i've done that way
<10> goto frame 1
<10> press f5
<9> i have the same problem both in flash 7 and 8
<10> ...
<10> still does nothing?
<9> nuh, not working
<10> wuts codec?
<9> plus, if i just play the movie nothing happens
<9> oh, quicktime



<10> and you did file->import to stage
<10> ?
<9> looks like i have the same problem with all embedded video
<9> sure
<12> SHiZNiT
<10> eh, rightclick on it in lib
<10> and export as flv
<10> use the flv
<10> :P
<12> I just turned off streaming
<12> only way I could get it to work correctly
<9> problem is i'd need the frame thing
<9> as i can't control the flv so good
<10> how big is avi?
<9> 500k
<9> but compressed goes way less
<9> only 59k
<10> post if ya want i'll take a peek ... or not
<9> sure
<10> lc3 - might have be an issue, not sure of the problem :)
<9> http://www.madrac.com/test/madrac256K_Stream.mov
<10> what version of flash do you have there?
<9> problem solved
<9> no worries
<9> i'm stupid :D
<10> :o
<10> sup rush :)
<13> haha
<9> lol
<9> i was missing this one :D
<11> uhm
<11> why wouldnt 'var Mine:myCl*** = new myCl***();' work in cl*** predef ?
<11> it doesnt error if theres an error elsewhere, but if i remove all the errors it says 'cl***es instance variables may only be initialized to compile-time constant expressions'
<10> is myCl*** imported?
<11> its in cl*** path
<10> if you're using in a cl***.....
<10> and its not imported.... its not known
<10> import blah.myCl***;
<10> cl*** otherCl*** { .... var Mine:myCl*** = new myCl***; }
<11> that had no effect
<10> dunno - paste your ****s - thats why there's pastebin
<14> anyone got some good blood brushes?
<14> ;D
<10> too many other possibilities
<11> i just did paste it
<10> i dun see it
<11> 'var Mine:myCl*** = new myCl***();'
<10> that works fine
<11> well its not
<10> well its a script error on your behalf
<10> or setup
<10> but i'm not gunna arse myself thinking of 50 different possibilities of your problem
<10> when you can just paste the **** in pastebin
<10> the whole ****
<10> or whatever is relevant
<10> not the one line that doesnt work because of something else
<11> i already did
<11> stop being an ***
<10> i'll stop looking like an *** by wasting my time trying to help ya - how'bout that
<10> then we're both happy
<11> sounds good
<11> the fukd up thing is if i do 'import bull****.myCl***' which throws an error...
<11> then the line i pasted works
<11> as well as the other line that is b0rked
<11> var _xml:XML = new XML();
<6> kcocaine, do as suggested, paste the code to bin and paste the url here
<11> im not pasting 20 files worth of code you moron
<11> stop being retarded and stfu if you dont have anything useful to say
<6> come again you'll be banned both here and actionscript
<6> you have my word


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