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<0> flash media server <0> textool ? <1> Hmm... <0> can you be more specified? <2> on the left <0> i have tools <0> tools/view/colors/options <1> The one that's a big A. <1> ... I think _ <1> The more I think about it the more I'm unsure of that comment... so maybe ignore it :P <3> I love lineart. <1> Really. <1> Now what is line art again? <4> art made with lines <1> I could make a picture out of lines that looks like a photo, but I don't think that counts _ <0> so no one knows how to solve my problem?
<1> Well I don't understand why you can't just use a dynamic text box. <1> And if you really can't use one I don't think I can help you anymore than that. <1> In case anyone new is reading: I'm looking for a cl*** to draw a line on a bitmap, does anyone know where I could get one? <5> night-: will the user be able to enter data into that box at anytime? i think you can make the textfield switch between input and dynamic, which will essentially enable and disable it... however i haven't tried it so i could be wrong <1> That sounds like it would work awesomely. <1> Awesometasticly, even. <1> I should probably not make comments like that _ <3> Whew ok <3> break time <1> Does that mean IRC time? <1> Don't you hate it when the conversation just ends and your comments are left as the last thing said? <1> Yeah, I hate that... <1> I like the simplicity of Conversation, but I miss the tabbed interface of Colloqy. <1> Maybe if I just bring up arbitrary subjects someone will eventually be around :) <1> !help <1> Oh, it does work in a private chat. <1> !find -h <1> !find gotoAndPlay() <3> lol yeah im semi-here <1> !find gotoAndPlay <3> taking a break means im gonna go out and smoke this joint I just rolled, and then come back and continue working on my site. <3> Which I want to launch uh... tomorow. <3> lol <1> So, can everyone else see my !find qweries? <3> no <1> Haha... I would think programming stoned is a bad idea, but I've never tried it :P <1> So, do you know where I could find a cl*** to draw a line on a bitmap? <1> I'm going to end up programming my own :P <3> Well <3> Im not "programming" so much as I am designing. <5> patronus: got a portfolio? <3> Hmm <3> question <3> I am not sure if this is possible... <3> Can you pull the name of the MC the AS is attatched to and load it into a variable? <5> mc._name ? <3> Good. <3> I'm not used to AS just yet heh <5> heh <3> I'm only my 4th day on it heh <5> are you a designer? <3> Yeah <5> got a portfolio? <3> Working on it right now. <5> ah heh <3> I dabble in special effects designs and film editing and i'm gonna try and take a shot at freelancing. <5> neat <5> done anything i'd recognize? <3> Nothing i'm really at liberty to discuss. But nothing spectacular. Just some things here and there. <5> understood <3> The transition is different though. <3> I'm trying to use as much of flash as I can, rather than just importing a ton of video stuff. <3> So it's.. a change. <5> yeah <3> The software seems pretty freaking powerful though. <6> is there a way to retrive the inctance name of an object that has been duplicated <5> for what it is, it does some great things :D <6> right now when I have trace within the mc it only traces the name of the real mc <3> I have to say though <3> I'm pretty impressed because for my first time it's... not turning out that bad. <7> Could some one tell me why a swf could work as a standalone but when import it with the loadMovie command it wouldnt?
<5> Catalist, throw your code in a pastebin <6> er...ok, it's alot <5> jeff339: probably a scope issue <6> http://pastebin.sekati.com/?id=Anonymous@959d7-2367a179-t <5> it probably has a bunch of _root references, but since you're using loadMovie, you can do _lockroot = true; to fix it <6> ok, so what I <7> is it becuase i call the load point in the swf with _root. and when its loaded from another Swf _root is no longer the _root? <7> :) <6> I'm duplicating mc based on an array <6> and when I trace from within the new mcs it says NaN <6> because in the sounds array those arn't strings <6> so I make them strings and it only traces from the origional inctances <1> Lemme just ask this once more... Does anyone know where I could find a line drawing cl*** for a bitmap? <6> maybe I should just have it attach the origional inctanced, but on the other hand I might just make a bigger problem <1> Although I just realized that it would probably be a good exersise for me to write it myself... <1> Maybe I'll write one that can draw a normal or antialiesed line. That aught to be fun :P <7> Thanks that worked!! <5> np <7> I had been messing with that for hours <5> Catalist: where are you trying to trace the name? <6> I need it for the latter part of the upper section, I want it so that when the tune bar is over the inctances in that row if theirname.tune is true they chime <5> i apologize, it's 2am and i'm too tired to think, sorry <6> it's fine <6> I think I got it <6> it's when I'm adding the j to the sounds[i] <3> Uh ok stupid question :) <3> Nvm :) <5> that WAS stupid <3> lol <3> Yeah I kinda.. figured it out. heh <6> if I have s1b as a value in my array it <6> it's value sound[1] <6> amd I have a 1 <6> why doesn't sound[1] + 1 = s1b1 <6> instread it tells me it's Nan <6> not a number <6> dang it! <6> I had to add a "1" <6> but when you incriment "1" ++ <6> does it = 2 or '2" <6> I can't tell <6> is there a if to tell if I var is a string? <5> !find -c typeof <8> typeof == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary810.html <3> Ok this is odd.. <3> I have an MC that telltargets another MC to play frame 2 of said MC..works fine, when you click it once, when you click it twice, it sends the MC back to frame 1.. <5> well tellTarget is AS from flash 4 <5> paste your code in the pastebin in the topic, and then give me the url <3> So what do you use to control MC plays then? <5> mc.gotoAndPlay(2); <3> thanks. <3> Thats so much cleaner omg lol <5> yeah hehe <3> Wow.... so like.. <3> I could easily change the properties of any MC <3> That saves me a ton of code on my navigation lol. <3> I think im gonna take a break though lol.. play some video games for a few and let my brain rest. :) <3> Thanks for all the help ;) <9> Hmmm <9> There has got to be a free method for batch tracing jpgs for flash <10> in the authoring tool? <9> Either in flash, or some third party addition <11> hehe u still doing that <9> Yeah i've got a lot of bitmaps to trace lol <9> I've done 500 or so by hand today <11> ouch <9> It ****s. <9> A lot. <9> I can't believe I can't find a friggin batch tracer... <9> I would imagine any cartoonist would need one. <11> there are plent of bitmap to vector convertors <11> dunno if they work good or not though <11> "All Flix does is trace each frame and convert it to a vector image." <11> i guess thats the app hehe
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