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<0> flash media server
<0> textool ?
<1> Hmm...
<0> can you be more specified?
<2> on the left
<0> i have tools
<0> tools/view/colors/options
<1> The one that's a big A.
<1> ... I think _
<1> The more I think about it the more I'm unsure of that comment... so maybe ignore it :P
<3> I love lineart.
<1> Really.
<1> Now what is line art again?
<4> art made with lines
<1> I could make a picture out of lines that looks like a photo, but I don't think that counts _
<0> so no one knows how to solve my problem?



<1> Well I don't understand why you can't just use a dynamic text box.
<1> And if you really can't use one I don't think I can help you anymore than that.
<1> In case anyone new is reading: I'm looking for a cl*** to draw a line on a bitmap, does anyone know where I could get one?
<5> night-: will the user be able to enter data into that box at anytime? i think you can make the textfield switch between input and dynamic, which will essentially enable and disable it... however i haven't tried it so i could be wrong
<1> That sounds like it would work awesomely.
<1> Awesometasticly, even.
<1> I should probably not make comments like that _
<3> Whew ok
<3> break time
<1> Does that mean IRC time?
<1> Don't you hate it when the conversation just ends and your comments are left as the last thing said?
<1> Yeah, I hate that...
<1> I like the simplicity of Conversation, but I miss the tabbed interface of Colloqy.
<1> Maybe if I just bring up arbitrary subjects someone will eventually be around :)
<1> !help
<1> Oh, it does work in a private chat.
<1> !find -h
<1> !find gotoAndPlay()
<3> lol yeah im semi-here
<1> !find gotoAndPlay
<3> taking a break means im gonna go out and smoke this joint I just rolled, and then come back and continue working on my site.
<3> Which I want to launch uh... tomorow.
<3> lol
<1> So, can everyone else see my !find qweries?
<3> no
<1> Haha... I would think programming stoned is a bad idea, but I've never tried it :P
<1> So, do you know where I could find a cl*** to draw a line on a bitmap?
<1> I'm going to end up programming my own :P
<3> Well
<3> Im not "programming" so much as I am designing.
<5> patronus: got a portfolio?
<3> Hmm
<3> question
<3> I am not sure if this is possible...
<3> Can you pull the name of the MC the AS is attatched to and load it into a variable?
<5> mc._name ?
<3> Good.
<3> I'm not used to AS just yet heh
<5> heh
<3> I'm only my 4th day on it heh
<5> are you a designer?
<3> Yeah
<5> got a portfolio?
<3> Working on it right now.
<5> ah heh
<3> I dabble in special effects designs and film editing and i'm gonna try and take a shot at freelancing.
<5> neat
<5> done anything i'd recognize?
<3> Nothing i'm really at liberty to discuss. But nothing spectacular. Just some things here and there.
<5> understood
<3> The transition is different though.
<3> I'm trying to use as much of flash as I can, rather than just importing a ton of video stuff.
<3> So it's.. a change.
<5> yeah
<3> The software seems pretty freaking powerful though.
<6> is there a way to retrive the inctance name of an object that has been duplicated
<5> for what it is, it does some great things :D
<6> right now when I have trace within the mc it only traces the name of the real mc
<3> I have to say though
<3> I'm pretty impressed because for my first time it's... not turning out that bad.
<7> Could some one tell me why a swf could work as a standalone but when import it with the loadMovie command it wouldnt?



<5> Catalist, throw your code in a pastebin
<6> er...ok, it's alot
<5> jeff339: probably a scope issue
<6> http://pastebin.sekati.com/?id=Anonymous@959d7-2367a179-t
<5> it probably has a bunch of _root references, but since you're using loadMovie, you can do _lockroot = true; to fix it
<6> ok, so what I
<7> is it becuase i call the load point in the swf with _root. and when its loaded from another Swf _root is no longer the _root?
<7> :)
<6> I'm duplicating mc based on an array
<6> and when I trace from within the new mcs it says NaN
<6> because in the sounds array those arn't strings
<6> so I make them strings and it only traces from the origional inctances
<1> Lemme just ask this once more... Does anyone know where I could find a line drawing cl*** for a bitmap?
<6> maybe I should just have it attach the origional inctanced, but on the other hand I might just make a bigger problem
<1> Although I just realized that it would probably be a good exersise for me to write it myself...
<1> Maybe I'll write one that can draw a normal or antialiesed line. That aught to be fun :P
<7> Thanks that worked!!
<5> np
<7> I had been messing with that for hours
<5> Catalist: where are you trying to trace the name?
<6> I need it for the latter part of the upper section, I want it so that when the tune bar is over the inctances in that row if theirname.tune is true they chime
<5> i apologize, it's 2am and i'm too tired to think, sorry
<6> it's fine
<6> I think I got it
<6> it's when I'm adding the j to the sounds[i]
<3> Uh ok stupid question :)
<3> Nvm :)
<5> that WAS stupid
<3> lol
<3> Yeah I kinda.. figured it out. heh
<6> if I have s1b as a value in my array it
<6> it's value sound[1]
<6> amd I have a 1
<6> why doesn't sound[1] + 1 = s1b1
<6> instread it tells me it's Nan
<6> not a number
<6> dang it!
<6> I had to add a "1"
<6> but when you incriment "1" ++
<6> does it = 2 or '2"
<6> I can't tell
<6> is there a if to tell if I var is a string?
<5> !find -c typeof
<8> typeof == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary810.html
<3> Ok this is odd..
<3> I have an MC that telltargets another MC to play frame 2 of said MC..works fine, when you click it once, when you click it twice, it sends the MC back to frame 1..
<5> well tellTarget is AS from flash 4
<5> paste your code in the pastebin in the topic, and then give me the url
<3> So what do you use to control MC plays then?
<5> mc.gotoAndPlay(2);
<3> thanks.
<3> Thats so much cleaner omg lol
<5> yeah hehe
<3> Wow.... so like..
<3> I could easily change the properties of any MC
<3> That saves me a ton of code on my navigation lol.
<3> I think im gonna take a break though lol.. play some video games for a few and let my brain rest. :)
<3> Thanks for all the help ;)
<9> Hmmm
<9> There has got to be a free method for batch tracing jpgs for flash
<10> in the authoring tool?
<9> Either in flash, or some third party addition
<11> hehe u still doing that
<9> Yeah i've got a lot of bitmaps to trace lol
<9> I've done 500 or so by hand today
<11> ouch
<9> It ****s.
<9> A lot.
<9> I can't believe I can't find a friggin batch tracer...
<9> I would imagine any cartoonist would need one.
<11> there are plent of bitmap to vector convertors
<11> dunno if they work good or not though
<11> "All Flix does is trace each frame and convert it to a vector image."
<11> i guess thats the app hehe


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