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Comments:
<0> i have a movieclip attached to a cl***. <1> cool. <1> congats.
<1> lol <2> hi deadmau5_ <0> using: <1> hey nib <0> attachMovie("Squirrel", "Squirrel_"+squirrelName,getNextHighestDepth()); <3> hey nib <2> hi G <0> i have a button tha invokes some methods on this squirrel, like dance. all works fine <0> but if in the method that actually contains the attachMovie("Squirrel", "Squirrel_"+squirrelName,getNextHighestDepth()) line, i try do a method call straight after it doesnt invoke <3> hows u and family nib? <0> i.e if i run [Squirrel_squirrelName].dance() it wont work
<0> yet if a momment later the button invokes the exact same thing it works fine <0> is there some kind of delay that you have to wait before you can use the object? <4> hi everybody - anyone experienced in using after effects with flash? <2> muma because the new object have to initialize <0> doesnt the attachMovie initialise it? <2> it attach then initilize it..ie, it will be fully available next frame <0> damn <0> that is ridiculous <2> u can use the onLoad event <2> attachMovie("Squirrel", "Squirrel_"+squirrelName,getNextHighestDepth()); <2> this[Squirrel_"+squirrelName].onLoad=function(){this.dance()} <0> right
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