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Comments:

<0> Ninthgate you mean like a cop?
<1> FatherHam, I only see text. Where's the ham?!
<2> in his pants ;)
<2> thanks matt!
<0> the ham?
<0> hmm
<1> yw
<0> this was the old one: http://fatherham.com/art/
<0> but i think its stupid
<1> FatherHam, your site only shows text in Opera
<0> its supposed to
<0> i am trying to do pure text
<1> i like text too, draughts.info is my site
<0> checkers?
<1> yes
<0> that games awesome. i havent played that in like 12 years prolly



<1> yea, great game. I use flash on the problems.php page.
<0> ya i see
<1> I am working on draggability of pieces so users can provide solutions to problems.
<0> does anyone actually go there?
<1> that's a nice question. What do you expect my answer to be?
<0> depends on whether or not you track the stats
<0> if you do you could respond with a number
<3> someone know how to create room in a videochat, I dont use FCS component and I use datagrid to add people in the listbox !
<0> the site i showed you only got 47 people this entire month
<0> :P
<1> checkers community is rather small in the USA when considering the number that go to tournaments that don't take place online. my site is known among those players.
<1> I don't keep up with numbers; I do it for learning mainly.
<0> ya ive never even heard of a checker tourny
<0> chess, yes. but that games ****s
<1> the probability of finding someone here who does is rather low :)
<1> chess is a good game too. I have more interest in checkers though.
<3> someone know how to create room in a videochat, I dont use FCS component and I use datagrid to add people in the listbox !
<4> hi
<4> anybody know a good flash mp3/wma player? doesn't matter if it's free or not
<3> no
<5> Well, how much you're willing to invest?
<4> depends on how elegant the solution is
<5> I'm a poor student, and you get elegancy with money. &:D
<4> got any examples?
<5> I'm talking about making it from a scratch.
<6> anyone try Coke Blak?
<6> i got some, kind of afraid to try it :|
<6> it was expensive though
<5> I'd be amazed if there aren't any freeware versions, tho.
<4> mtk; i understand that, but i'm asking for examples of other work you've done.
<6> $4.65 for a fourpack :(
<4> mtk; there are
<4> in fact there's quite a few good ones
<5> There you go!
<4> just wanted something a little more customized tho
<5> Oh, they're not .fla?
<4> or at least to know if anyone was aware of something that played files other than mp3's
<4> no, swf
<7> someone know how to create room in a videochat, I dont use FCS component and I use datagrid to add people in the listbox !
<5> Bummer.
<5> qwerwe: If I were you, I'd contact their creators and try to buy the permissions to the source.
<4> mtk; thanks
<5> Prepare to empty your pockets, tho. &:D
<5> Or, to be honest, if I were you, I'd just do it myself.
<5> Man....
<5> When I keep coding something for a couple of days, I always just lose the idea behind the whole code.
<6> mTk-Away comment your code
<6> or keep notes?
<5> Yeah, guess I should draw pictures or something.
<5> I'm a really visual person... it's hard for me to make sense of several lines of this stuff.
<5> I never really seem to comment anything, tho.
<5> Biting my own ***.
<0> mTk-Away really? that is odd because i become one with the code. i even dream in code. it takes a long dry spell for me to forget it... then when i go back it is alien
<6> i've drempt about coding before
<0> not about coding
<0> i mean dream IN code
<6> for(var penis in this['vagina']){ penis.thrust(); }
<6> ?
<8> lol



<0> you know that feeling where you are thinking in code, like thinking in a language... where you are almost like moving your arms the way you are speaking the cause/effect of the code? that is what i mean
<0> an entire dream spoken in that feeling of code
<8> SmurfMX: You forgot penis++;
<0> no, i dont dream about ***.
<0> ever
<6> while(!climax){ thrust() }
<5> You're sick.
<8> vagina = penis; penis = 0;
<5> And you too. &:D
<6> actionscript is my ***ual fetish
<0> oooooh kay
<6> a make my gf reverse my array, if you know what i mean!
<8> wtf
<8> lol
<6> i splice her arguments :o
<9> heyo
<5> I mean... I follow the code alright when I'm doing it, and it works. But when I get into the state where I have some 10 or so funks, I start to lose the idea/flow behind the whole thing. Then, when I look at it again after a couple of hours I have no idea what's going on.
<9> any hardcore oop flsahers here?
<5> Eventually I usually just fall into the "as long as it works" state.
<8> lol mTk
<9> lol.. i know that all too well
<6> not you again :|
<9> lol yeah its me
<8> You probably just need to write it clearer.
<6> mTk-Away meh, just comment important things
<8> And remember comments are useful!
<0> mTk-Away you arent coding simple then
<5> Commenting is for weaklings!11
<6> commenting saved my life :/
<6> metaphorically speaking of course
<8> Why the PM?
<5> Literally speaking, it usually gets you killed.
<8> // don't kill yourself tonight btw!
<5> What a sad story... a man was killed by his code's comments.
<0> i comment in poetic verse
<5> I always write my comments in haiku.
<6> . // do it //you know you want to //it'll be all over //you won't have to write this cl*** anymore
<0> i made that one up, but you guys were getting ridiculous
<5> ...or speaking in third person.
<5> "It puts the array in the fields here. Now it parses the fields."
<5> "It puts the lotion in the basket"
<5> Uh... too much South Park.
<0> people always say how important comments are... but i find they get in the way most of the time. it is best to code VERY simply, and only reserve comments for categorization of functions, and for very tricky code (which should be rare)
<5> Heh, one of the problems I have is that it's easier for me to read the code when it's short... and comments just add extra lines.
<6> then you're commenting _too much_
<6> i saw a as file once, every other line was a comment :|
<5> I comment about every 20th line.
<5> ...and that seems like too many lines.
<5> I'm sick. &:(
<8> I comment for each section of code... like this bit does whatever
<8> Then name things sensbily so you should be able to tell what it is
<5> Yeah, it's usually best to just comment funks. It acts like a visual cue, too.
<1> is there a difference between these two examples doing hittest; lines 16-~25? a) http://pastebin.sekati.com/?id=Anonymous@24f76-3fc993e9-t b) http://pastebin.sekati.com/?id=Anonymous@63244-3fc993e9-t
<10> i have two flash objects and one i want on top (css z-index) of all things. underneath it i have a flash loading in an iframe but it's not obeying my z-index specification. anyone have any ideas? i noticed this person having the same problem: http://www.quirksmode.org/css/tests/op_iframes.html
<11> http://pastebin.com/705571 - If anyone could take a quick look at this and tell me why I'm having issues (the code is very simple) it would be very much appreciated. Thanks
<12> did you give the mc an instance name
<12> im a noob so thats my only guess :p
<11> lol, yeah I did
<11> It makes absolutely no sense to me :/
<12> lemme try it
<12> works for me
<11> wtf
<12> of course the stop(); is pretty pointless and it just immediately byp***es it and starts playing the tween
<11> that's to keep the main timeline from advancing to the next frame
<11> but my_mc plays perfectly fine?
<12> yeah
<11> even when you have a stop() command on frame one of my_mc?
<11> I find that if I remove the stop command on frame one of my_mc, it works
<11> but if I have a stop command there, it just hangs
<12> im having somethin else weird thappen though


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