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Comments:

<0> or
<0> input_txt.text.replace(" ", "");
<0> that will remove any spaces
<0> trim is better though
<1> aha " " = "" it does ?
<0> because it only removes spaces from the beginning, the end, or changes a double space in the middle to a single space
<0> no, " " does not equal ""
<0> you're REPLACING " " with ""
<0> so, any space will become nothing
<0> it removes all spaces
<1> Yep, saw it now.. gonna test it, 2 sec
<0> there's no need for an if statement though
<1> like this: http://pastebin.sekati.com/?id=Anonymous@67008-f53912ad-t
<0> no
<0> if there's a space, your username will never == "stigma"
<0> http://pastebin.sekati.com/?id=Anonymous@67008-f53912ad-t



<0> do that instead
<2> i must say, ani difranco got some awesome music
<1> the pint is so noone can take the nick stigma og Stigma or Stigma(space)
<1> point*
<1> this is the page: http://www.hillside.no/~kimrnis/
<3> http://www.youtube.com/watch?v=melbZaSrgdk&eurl=
<4> !help
<5> can you switch out the button cursor image with something else?
<6> you can suppress it
<6> and use the arrow
<6> or hide it, and use something you draw yourself
<2> like a big kitten
<2> or a bunny
<6> that would depend totally on your drawing skins
<2> http://www.aftonbladet.se/nyheter/0602/03/ninen_368.jpg
<2> like this
<6> but in AS3 you can just use: Mouse.switchToBigKitten() method
<6> fred^, woa ****.... this is one hell of a
<6> photoshopped rabbit
<2> nah, suv4x4
<2> its real
<6> if it was real he'd not be able to hold it in the air like this
<6> he's not a weight lifting sportist as I see
<2> i believe its been picked up by different news sources
<2> that one there that i linked to is a sweedish newspaper
<6> various news sources also picked the "cook eggs with two cellphones" joke
<6> and the "huge human photoshop skeleton found" which is a Worth1000 competitio photoshoppped image
<6> this is probably also from Worth1000
<6> that said
<6> this is a whole load of photopped rabbit stew
<6> bet they can feed a whole family of photoshopped kids or days with this
<6> for
<7> Where did that Cook Eggs with 2 Cellphones thing originate?
<7> I read about it (as news) on BoingBoing originally
<6> it was some blog
<6> and it was written over an year ago as a joke
<6> but somehow got picked up recently
<7> Amazing. Glad to see the media is keeping right on top of these thigns.
<6> 1. always up to date 2. always checking the facts
<6> that said if someone believed this they are alone to blame
<6> when I read it first I couldn't get the idea about what would cook the eggs
<6> besides wishful thinking
<6> then I rread further and saw they mean the radio waves emission
<6> which is of course BS since phones do not emit at the wave frequency of H20 molecule
<8> hi all :)
<1> FearX: sure im not gonna use: input_txt.text.replaceText
<8> need a little flash help.. i have a simple button on frame 1 and a stop(); command i want to play a sound when the button is clicked so i do on(press){ gotoAndPlay(2); } ive dragged the sound .wav onto frame 2.. and in frame 3 i put another stop(); and stopAllSounds(); but when i click my button the sound doesnt play..
<8> an i missing something? :)
<7> carkeys - for a sound to play in a timeline, the timeline has to be long enough to play the sound. One frame probly aint enough.
<6> wawb, for event/play sounds, it is
<8> I've lengthened the timeline, still no sound
<8> if i click the play icon in my library the sound plays fine
<7> Well, that's all I got.
<6> carkeys, event sounds need one frame only
<7> 'cept, use the sound cl*** instead
<6> carkeys, do you mean frame2/3 in the button?
<8> no
<6> ok so
<6> let me read again
<6> ok stopAllSounds(); gets called before stop
<8> i uploaded the .fla to http://www.mountaindb.com/Untitled-1.fla



<6> so actually wawb was right in a way, though wrong in a way too
<8> im not asking anyone to fix it for me but i thought it would help in our discussion
<6> bad link
<9> hey guys, is it possible to do a gotoAndPlay AND still display the frame that the gotoAndPlay actionscript is in?
<9> instead of skipping forward to the gotoAndPlay destination frame
<6> lastexit, no
<8> suv4x4: try now
<6> the goto action is performed immediately
<9> i mean an equivelant
<9> different command obviously
<6> the equivalent is to put it on the next frame
<6> or to set it up as an or this maybe: onEnterFrame = function() {gotoAndPlay(x); delete onEnterFrame;}
<10> Im trying to get set timeout to work but it doesnt seem to be working
<8> suv4x4: I uploaded that .fla now.. it was failing before cuz the file was in use by flash :/ oops
<10> Im trying to have a sleep function on my movie
<8> suv4x4: you live in bulgaria?
<6> titosanta, do you export to f8
<6> carkeys, yes
<8> cool
<10> im using flashmx
<10> when im testing the movie its not sleeping
<10> setTimeout("gotoAndPlay(1)",10500);
<6> titosanta, timer = setInterval(function () {clearInterval(timer); ..actions..},1234);
<10> im placing this action at the end frame
<6> this is not sleeper
<6> this is timeout, something to occur later
<6> not to freeze the movie
<6> also f MX doesn't have setTimeout, only F 8 does
<6> so in my example you set an interval and clear it
<10> ok so if i just want it to play after a interval how do i do that
<6> carkeys, dude did you try to even compile this :)?
<6> carkeys, didn't you notice the error message
<8> yes it compiles without error for me
<6> carkeys, on events can't be placed on the timeline
<6> my f is smarter than your f :P
<6> titosanta, if you want to stop playback for certain time, then this:
<8> im using mx 2004
<6> titosanta, stop() ;timer = setInterval(function () {clearInterval(timer); play();},1234);
<6> carkeys, ok well fix your code
<8> im not sure where to place the code
<8> i cant put it on the button istself
<6> if the on() code is for the button, select the button, hit f9, and put it there.
<8> it says current selection cannot have actions applied to it
<6> do what I said
<8> i did
<8> the actions pane came up
<8> and thats what it says
<6> did you select the button
<8> i double clicked the button in the library
<6> on the stage
<10> suv thanks man
<8> ahhh
<8> yah
<8> im in the scene
<8> i click the image that is the button
<8> hit f9
<8> and the action pane comes up saying current selection cannot have actions applied to it ;?
<8> :/ rather
<9> excellent suv4x4
<9> your gotoframe solution did the trick
<9> thanks mate
<6> carkeys, make keep trying until it happens
<8> erm
<10> suv4x4 heres what you helped me with http://langotattoo.com/includes/betterSite.php?editType=image
<8> its not going to change
<6> carkeys, maybe f will get tired toa rgue and do his damn job
<6> titosanta, nice
<8> suv4x4: i deleted the layer and remade it
<8> i was able to apply the action to the button now
<10> are there any good cloud tutorials?
<10> like how to make it look random but moving
<6> carkeys, see, I told you :P
<10> i had one for smoke but lost it
<8> suv4x4: its working now


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