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<0> button.enabled = false &:D <1> man been a while <2> hello anyone here? <2> I tried adding a banner to my site but it is not working... <0> Mind being a little more precise, crimpstr? <2> sorry I resolved that <2> However, how can I make the banner have a link so when they click the banner it will go to a page.. could I thro that in the html code? <3> G'day <0> crimpstr: Without p***ing parameters to Flash, you can't do it with HTML. <0> Hello Shorty. <2> ;/
<3> Hey <2> once I do it through flash <2> I wont have to input code in the html? <0> Yep. <0> Banners usually don't have the link in HTML. But if you need to change the target often, make some sort of parameter jungle. <4> lol <3> Scuse me <3> What is the /: exactly <0> I think It's Flash4 syntax for _root <3> Really? <3> lame <0> Or _root. to be exact. <0> Ya. <3> thought it was something coller then that <3> I see it a lot in AS <0> Then you're probably looking at bad AS. &:D <3> /:Fire_size_min=5; <3> I think it's for variables or something <0> It's for _root. <0> : is a mc-variable seperator. <3> dude holy **** <0> ...so /:mymc:myVar=1; would be _root.mymc.myVar=1; <3> it's not even in the AS dictionary <0> Look at the deprecated part. &:P <3> s'cool, nevermind <0> Ah, the good ol' days of Flash 4, when everything was still cool... <5> i agree <5> flash has gotten really boring... <5> same thing everywhere <5> blur, circular rings, white flash, intro menu <5> highlight menu item <5> show stupid waiting icon spinning <5> YAWN <0> Back then even a glow effect was astounding. <0> I'm glad we got over the draggable elements trend, tho. <6> hi <6> Is it possible, in Flash 8, to drag and drop items from a desktop into an embedded app? <7> hahaha wow, I just realized you could copy paste custom easing presets... <8> lol <7> does anyone here know a really quick and delightful way to space keyframes on seperate layers an equal number of frames apart from eachother? <7> for instance, if I had 4 layers, my second frame from the bottom would be x+5; third x+10, fourth, x+15
<7> this would be really easy if you could "move" a selection from layer to layer without actually moving the stuff that it selects <7> but as far as I know, you can't <9> when you 'move' it - hold alt so it copies it? <10> try right click: copy frames ->paste frames <9> wuts reider got on the go today? <10> he ? :) <9> o_O <9> makin ichiban .. mm mm good :P <8> :o <11> Hey guys, which of the two is better for doing hittest; lines 16-~25? a) http://pastebin.sekati.com/?id=Anonymous@24f76-3fc993e9-t b) http://pastebin.sekati.com/?id=Anonymous@63244-3fc993e9-t <3> My biznitch is the shiznit <12> is it possible to have an action script line executed inside a movieclip ? <12> I press a button to play a movieclip animation, and at the end I want to ***ign a variable back to 0 <12> :/ <11> Ninthgate, on last frame of the mc, put an action <12> matt: i did.. it doesn't execute it <12> :( <12> variable is still 1, not 0 <12> it type push=0; <12> ***ign push 0 at the end of the frame <12> on the actionscript layer <11> instead of setting push = 0 on last frame, trace(push); see if defined. <12> ok <12> okay, it's defined on the main scene action script <12> it's undefined in the movieclip <12> so what's the fix :) <12> isn't it defined global ? <12> so i have to define it in the movieclip also ? <12> because it's on it's own timeline... <11> trace(_root.push) <12> oh yeah.. maybe that's it <12> forgot about that <12> okay works now <12> let me test <12> i get a value <11> _root.push = 0; <13> someone know how to create room in a videochat, I dont use FCS component and I use datagrid to add people in the listbox ! <14> hi <12> A1: try the #porno channel, they're experts at that :) <15> ho <13> Ninthgate try #I********alway <13> you can find many friend there <11> lol <13> lol <12> matt: works now! thanks.. i just am blind to these little glitches :( especially going through a 1000 lines of code <15> I just threw together a new site design. Got it hooked up to the database now...... http://fatherham.com/ I am wondering if anyone sees anything missing I should add <12> working on a revolutionary drug delivery device, and this is the interactive demo unit for unit <11> Ninthgate, good job
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