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Comments:
<MrSock> that's my suggestion. <oticon6> How do I use AS to change the text size in a TextField? :\ I can't find the property <MrSock> look up textField cl*** in the help <oticon6> I did. Hence "I can't find the property" <oticon6> There's nothing about size listed <oticon6> You're kidding me... Ok found it <oticon6> I have to create a TextFormat object and p*** it to the TextField :S <oticon6> That's just... what the hell? :P <MrSock> i know. <MrSock> it's a pain. <MrSock> SO much more code. <frb> can I get a stack trace from flash without using traces? <oticon6> I was thinking more along the lines of a waste of memory and processing <frb> I'm having a real odd problem with some event handlers that I think are getting recursive <frb> how do I select an item in a List and make it active without triggering an event? <FireFox> MrSock: thix works great: http://pastebin.sekati.com/?id=Anonymous@5256e-f53912ad-t <FireFox> but i want it to open a url when it loads a page whit more text inside <FireFox> MrSock: understand what i mean? <hollaatme> anyone know the actionscript code to change the color on mouse roll over of a txt field "my_txt".? <hollaatme> anyone know the actionscript code to change the color on mouse roll over of a txt field "my_txt"? <NiB> a dynamic texctfield ? <hollaatme> yea i think, its created in actionscript <NiB> u have to create 2 different textFormat on for each color <NiB> and apply the one u need on rollOver <NiB> and the other on RollOut <NiB> or u can put/have the textfield inside a MovieClip and use the color object on it <hollaatme> ok <oticon6> NiB: I can't get TextFormat to work. <oticon6> myTextFormat = new TextFormat(); myTextFormat.size = 54; myTextFormat.bold = true; word1.sizer.setTextFormat(myTextFormat); <oticon6> Anything wrong with that? <oticon6> (sizer is an instance of a dynamic textfield in the mc word1 <oticon6> ) <NiB> nothin wrong no <MrSock> what's it not doing? <oticon6> It's basically doing nothing <waga> !find rules <oticon6> I tried it with a textField in the same layer and it worked <MrSock> duplicate instance names? <oticon6> Na. I think I know what it is... the textfield is in a mc, and that mc does a stretch effect. I guess the width/height would then be fixed.. <oticon6> But I can't modify the width and height of it, because doing so at runtime kills the tween >.< <frb> grrrr <frb> my cuePoint event handler isn't working anymore <Deox> hello <NiB> hi <_lra> nib - could you recommend a cheap dedicated server? <_lra> or a shared that doesn't take the piss? <livingeac> hey, hows it going <livingeac> wood <livingeac> woop <NiB> cheap like ? <NiB> the piss like ? <_lra> i'm on dreamhost atm. <_lra> their support is awful <_lra> i'm waiting about 25secs for a page to load <NiB> surp***hosting is ok <_lra> about 3-4 in the gmt morning <_lra> just ok? <NiB> cheap, excellent service <NiB> u can't have the best for $1 :) <NiB> if u wanna give a try i can make u an account <NiB> on a shared host <NiB> for free <logreybim> moo <_lra> do you have a dedicated server nib? <_lra> gah - surp*** only has php 4 ! <fred^> ! <fred^> scream like a schoolgirl if you love me <fred^> good evening <_lra> NiB - you around? <thesis> hi <thesis> i was wondering how i would clear an input text field when it was clicked on? <thesis> i tried googling getFocus and Selection <thesis> but it just made me more confused <thesis> can someone point me to a proper reference, or perhaps help me? <Sync{3DS}> watch at TextField.onChange in your guide ;) <thesis> im googling it <thesis> but still cant find anything :( <thesis> can you point me to something? <Sync{3DS}> not google <Sync{3DS}> just press F1 in flash <thesis> yes i know :) <thesis> the onChange cl*** is there <thesis> but it doesnt tell me how to listen for selected <Pujol> thesis, you should really be figuring this out for yourself <thesis> fine <Sync{3DS}> lol <angelDawn> ahoi guys :) <Sync{3DS}> yō <decoder> Sync{3DS}: what's 3DS for? <Sync{3DS}> 3d studio max <decoder> I thought so <Sync{3DS}> :> <decoder> are you good at it? <Sync{3DS}> 7 years i use it <Sync{3DS}> lol <decoder> Sync{3DS}: cool. I've used it for 9 <Sync{3DS}> great <Sync{3DS}> u've used it? and now? <decoder> I still do <Sync{3DS}> oh well <decoder> I love it <Sync{3DS}> me too :D <decoder> have you tried the 8 yet? <Sync{3DS}> damn no! i've never enough time to do it :\ <decoder> mapping system on 8 is pretty neat <angelDawn> i rather use maya ;) <decoder> maya is good for animation <angelDawn> but max owns us anyway ;) <angelDawn> or the overlord autodesk <decoder> maya has pretty weak polymodeling tools <angelDawn> actually i come along with them <angelDawn> but its mainly the ui <angelDawn> i know max develops faster <angelDawn> has much better skinning <decoder> I wonder if autodesk will merge the two products? <angelDawn> actually i hope so <decoder> me too, sort of <angelDawn> but the problem is to mix the good stuff together, i guess <decoder> get the best of both into one <angelDawn> the ui of maya and the functionality of max <angelDawn> i luv maya hair <angelDawn> but thats a thing i havent experienced in max <angelDawn> as i stopped using max completly 4 years ago <angelDawn> i used max for 5 years or so, since v1 <decoder> no get everything else from max but animation tools from maya :) <angelDawn> no the ui is incredibly horror <angelDawn> of max <angelDawn> ;) <decoder> how's that? <angelDawn> hehe but i guess thats a question of taste <angelDawn> but the ui of maya was looking really horrible to me, too. in the first time when i switched to maya from max <decoder> I suppose <angelDawn> but now that you know of its power ;) <decoder> but I bloody well hate flash's ui <angelDawn> but still the skinning is pretty horrible in maya <angelDawn> and particles for me atleast too <angelDawn> as i hate to involve alot of mel only to get some dumb particles behave in a simple manner <decoder> heh <angelDawn> i checked once on the particleEditor of max6 (?) it looked very great in the vids <decoder> what particle editor? <Pujol> angelDawn, you should really be figuring out this stuff on your own <angelDawn> what stuff ? <angelDawn> the particles in maya <angelDawn> ? <angelDawn> ahh you ment from max <decoder> I'm beginning to think Pujol is a bot with nuisance script installed <angelDawn> as i dont use it anymore, i just watched the vids <angelDawn> ahh <angelDawn> i dont like bots
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