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Comments:

<0> paint 2.0
<0> all those other things
<0> they ALL ****
<0> flash is a very professioanl suite
<0> why replace it ?
<0> do you want to be disappointed? i'm just not sure
<0> i only say this because look at the rest of Microsoft's developments
<1> I'll be back when you're done
<0> .... well at least i know i can stick to my guns
<2> paint 2.0 is an experiment in dot net, not usability
<2> its what happens when engineers try to make design :(
<3> the **** is sparkle
<1> randie__, just like GIMP then
<1> which ****s
<4> :)
<1> I hope I didn't insult any GIMP lovers in here



<5> hey whats a good action frame tutorial
<1> but I gave GIMP all chances in the world to like it..
<1> and it didn't impress me
<1> digga``, action frame wtf :)
<6> it ****s, but so does photoshop cs2. i guess it became too bloated.... now who will make something good again?
<3> i like cs2
<3> spell check! weeeeeeeeee
<6> its real slow for me
<1> FatherHam, you're correct it's bloated, but it still does what it should, and does it well
<5> my bad actionscript
<3> how is it bloated?
<3> mines not fat
<1> GIMP is a mess AND slower than Photoshop
<6> suv4x4: and it is slower with my amd64 than when i had an amd 600mhz
<1> and lacks basic features needed for design and printing
<5> u know what i mean :P
<1> it's an excuse for not having Photoshop
<3> gimp MS tool?
<1> FatherHam, you mileage might vary as they say
<6> gimp ****s, and so does photoshop. so make something better
<3> do you know how to use PS?
<7> I actually like Fireworks
<3> ack
<6> i havent used fireworks since the 90s. maybe i should see how it is now
<1> FatherHam, to speed Photoshop enourmously, reduce the cache levels to 2 or 1. It's by default 6, which is for making huge printed graphics, but this kills performance on small web graphics. Try it.
<1> It literally flies compared
<1> fw is not bad too
<7> Photoshop is too powerful for my lameness
<1> but maybe they will kill it
<1> :(
<1> I hope they don't
<7> Gimp flat out ****s
<3> die FW
<6> suv4x4: ill try, but now make the bridge faster. i spend most time in the bridge and it is SLOOooooooow
<7> Fireworks is a nice median
<3> PSP ..
<3> i dont even use the bridge
<1> FatherHam, yea well.. I use ACDSee 3.1 (yes the latest is 7 or something I friggin' don't care, it ****s. 3.1 is the best version)
<3> 8
<1> Lynx, amazing
<6> i need the bridge because i use camera raw
<1> Lynx, I bet it's even worse
<3> takes a few sec to load
<3> then its kinda nice
<1> FatherHam, I see. Well FOL, it's not very fast and it's true
<3> i use to be stuck on 3.1
<1> FatherHam, still, GIMP might not even open your files, which means it's worse
<1> k I gotta go do business or something :)
<1> se ya
<6> i dont care what is worse. i care about getting things done
<4> MerZikain: alright, I think I'm just going to re-install flash, because it keeps ****in my file.
<4> since you care.
<8> i don't think flash is the problem
<8> and it's not that i don't care
<8> i'm just all for advancing in skill
<4> You think it's something in my code?
<4> I agree...
<8> didn't have any problem before you started ****in with it so i'd say yes
<4> You a web designer?
<8> among other things
<4> You pay the bills doin' it?



<8> no
<4> you gotta site?
<9> hehe
<9> is that the equivalent to asking asl ?
<4> nah
<4> great
<4> my fricking serial isn't working now\
<10> damn flash components
<10> i hate them
<11> they told me they hated u too TheWino
<10> bastards
<8> ****
<10> trying to use the scrollpane but when the page loads for the first time everything is outside of it
<1> OnoSendi, did you take back your license?
<10> then i refresh and it seems to be working fine
<8> any good ideas on how to keep a setInterval from executing twice if someone double clicks a button that sets one?
<1> OnoSendi, you have two authorisations normally
<9> merz - set a flag on the second button press
<9> then if (flag != true) // don't set interval
<9> well, set flag on first press even :)
<4> MerZikain if (!varIntervalSetTo) { varintervalsetto = setInterval(func,x); } ?
<8> i have a better idea
<8> disable it after clicking
<8> i do that anyway in the interval function
<8> just preempt it and it should keep double clicking from registering
<8> we'll see anyway
<4> Okay, this file is continuously getting ****ed...
<4> I think it definately is how I did something...
<8> well you know the solution
<4> I have to start over
<8> everyone does
<8> but if it's fubar you have no other choice
<4> MerZikain: okay... It opened... then I ctrl+enter'd, and then closed the play window, then ctrl+enter'd again.... and fuxor.
<4> what do you think?
<4> what fps do you guys usually run your movies at?
<8> 30
<12> yep
<12> 30 for me
<12> it's 28 standard usually
<12> 24 for animation
<1> 30 was bad for Mac I think
<8> i always think NTSC
<1> I use 31
<4> ntcs?
<1> oh and it's bad for audio streams
<8> it's a video thing
<8> NTSC and PAL
<4> What's bad for audio streams?
<8> i don't think that has anything to do with frame rate
<8> i'm actually pretty sure it doesn't
<1> OnoSendi, the sample "pieces" should be a whole number when divided yb the frames, if not, additional audio "skew" occurs
<1> i.e. 44100
<8> the only trouble i've ever had with sound is if i tried to play different sounds with varying sampe rates
<8> in which case all sounds defaulted to the highest
<1> MerZikain, audio going out of sync on longer videos is a very common flash issue
<8> which made lower rate sounds speed up to ludicrous speed
<8> which is why i don't work with video
<8> **** a bunch of video
<8> :D
<1> MerZikain, that shouldn't really happen, could be some bug
<8> scripted animation all the way!
<1> MerZikain, it's supposed to upsample it
<8> suv4x4: it is a bug, it's called "flash"
<4> golden gr***hoppa, I am restarting.
<8> and it worked fine once i conformed all of the sounds to the same bit rate
<1> I've used variable samplerate and.. well.. never saw that yet, could be specific to your project
<4> I really dont want to :/
<8> that's what i was just saying
<8> it ups the bit rate but doesn't edit the sound
<8> go find a low rate sound and increase it's bit rate
<8> you'll see exactly what i'm talkin about
<1> btw don't confuse bitrate and samplerate
<8> it "speeds" up the sound


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