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<0> sure :) <1> http://www.buffalostate.edu/depts/edcomputing/t6 <1> thats our link, its going good <1> its just that and 3 jobs adds up <1> and now with radio shack closing 700 stores i'm buying up all there micro r/c cars so i'm back into moding <1> there goes the rest of my free time <2> is flash as hard to learn as it feels? im have a background in more logical environments (visual studio) <2> =) <1> no <1> just takes practice <1> read the action script dictionary, read the help files and tutorials on the web and play with it alittle every day <1> and you'll pick it up <0> lalle - its like anything else - learn the environment/syntax, review functions, cl***es... apply <0> most people get hung up on the 'timelines' <0> more than anything else <0> var scopes etc
<0> once ya get that nailed - yer 'good to go' <1> i've been studying trig and how it applies to flash the past 2 weeks <0> scalers, forces and magnitude - oh my <1> its my own fault for picking a flash game programming book for my indy study cl*** <0> i thought i'd remember more from hs .... i didnt ... only things i remembered didnt help me much lol <0> heheh <1> i got out of highschool 11yrs ago <0> eh, good stuff :) <1> i don't remember any of it <0> almost 16 for me <0> :> <0> thx, i dont feel so bad now <0> lol <1> heh <0> http://physicscl***room.com/ <0> if you want a review :) <0> with tests etc after each lesson <1> i'll check it out <0> worth a bookmark if feelin 'duh' <0> :) <0> helped me get back ontrack pretty quick <0> their nav could use some work - but aside from that, decent site for info <1> ok time to cook dinner so i can goto one of my 3 jobs =D <0> heh <0> they all in a hat? just pick and go? <0> keke :) <0> later <1> =) <1> late <3> is there anyway to make pngs look better when they are rotated/scaled? <4> make them bigger to start with :P <3> nah <3> if they are big and you scale them down, they have jagged edges <5> i just made a rather hip n' happenin logo http://garysimon.net/moreniche/logoalone.gif <6> dreamache: thats real nice <7> sometimes too hot the eye of heaven shines <6> Echoes!!! <6> sup mang <7> hi dudes <7> eight o/ <7> nodda <7> you <7> ? <6> nothing much about to take a break an play fight night 3 <7> =]=]=] <7> you heart boxing <7> :) <6> went to the golden gloves boxing championships last night <7> how was that <6> lol made 10 bucks off of betting on fights <6> lots of fun <7> nice :) <6> next year ill be competing there <7> scary <8> is anyone here familiar with using the microphone functionality in flash <8> im trying to figure out how to save an recorder piece of audio through the mic, and send it to my server.... <8> is this possible? <8> anyone have any advice for me? or anything more about this <9> anyone here awake? <10> lo
<9> i have a movie that is conctantly playing in the main scene. I want a certain button to make that movie to skip to another frame, but I want to do it smoothly. I mean is there away to tell the movie to play from the frame it was on as I pressed a button to a certain frame, and then jump to the desired frame so it would look smooth? <8> does anyone know anything about using a microphone and recording audio in flash....i want to create a flash movie that can record something and then send the audio to my server.....i dont know if this is possible or not <9> or maybe there is a way to insert some actionscript into mc's frame during it's playing? <9> does anyone know or everyone to busy to answer? <8> im not sure what you are asking nightrave <8> do you mean something like the gotoandplay function? <9> no, I already learned that one <9> i mean if you have a smooth movie playing <9> and you want to suddenly do smth <0> constantly? <9> ok, here's what i mean <0> you could 'continue' the animation playing, untill it 'hits' a frame ya <9> you've got a movie with a boat floating from left border to the right <0> liek - you could have a button that sets a frame# to stop at <9> and you have a button to make it dissapear on the left border of the screen <9> but if you press the button as the boat is on the other side, it will make the boat suddenly jump through the screen <0> do you have a bad example online? <9> so how do i make a signal to the boat, that after the button is pressed it shuld move from the frame it was on to the last one and then do smth different <0> that all depends <9> on what? <0> and how everything is setup <9> name me any solution that suits you :) <0> have button evaluate what needs to be done motion wise, and set such to be done <0> :> <0> i'd be scripting it <0> i wouldnt be trying to use a 'timeline tween' but then again, i dont undestand fully what the problem is <9> i want to script it too... but i don' know how to <0> therefore i asked for a 'bad example' <0> well <0> you have movieclips, buttons, and textfields as your main goods in flash <9> ok, the movie goes from frame 1 to 100... If i press a button on the scene, i want that that movie first goes till the last frame and then stops. <8> hey shiznit: do you know if its possible to write a flash movie that can record and save audio and send the audio files to our server? <0> flashcom makes it very easy - and expensive <0> what was url from other day though... <9> i do not want to make it jump to frame 100 right away <7> NightRave: play() and stop() are helpful <9> ok, I see I can't explain that. Ok, I put it the other way. Is it possible to insert some actionscript into the movie while it's playing? <0> btn.onPress = function() { _root.targetframe = 100; _root.onEnterFrame = function() { if(this._currentframe != _root.targetframe) { _root.nextFrame(); } else { delete _root.onEnterFrame; } } } <0> might be a horrible example <0> ... on press, ***ign an onEnterFrame event to a timeline (movieclip) ... which checks to see which is the _currentframe the playhead is at, if its not at the targetframe ... move to nextFrame() .... otherwise, delete the onEnterFrame from where it was ***igned <0> how it relates to your project specifically - no clue <0> ya - play,stop,nextframe,prevframe <9> hmmm... well at least some brain food for me <9> thanx <0> using nextframe/prevframe will be problematic if the clip/timeline is not stop()'d <0> since it would be 'playing' <0> :/ <0> next would be x2, prev would never happen <0> hehe <9> yeah, it's constantly playing :/ <0> onClipEvent(load) { stop(); } <0> or <0> stop(); <0> or <0> mc.stop(); <0> ... <0> stop it <0> maybe <0> lol <0> 'depends' :) <9> and is there a command to insert script into frames? I mean, as I press a button some code like "stop()" is inserted into movieclips certain frame. Is that possible? <9> i mean while this movieclip is playing <9> no idea? <11> u can trigger a stop on a movieclip from within a button. <11> myButton.onPress = function(){ _root.mc.stop()} <5> i asked last night but not many people were on.. is there an ability in flash that allows you to "drag" the swf around a page? <11> there are a couple ways you can do that. the easiest for you atm would be startDrag and stopDrag <5> so you're saying with startdrag/drop i'd be able to make the top bar of this media player: www.xspore.com?media=go draggable, and i could drag it around the page? <11> yessir <5> nicee <5> maybe i'll see if nickfury can do that for a few extra bucks :) <5> actually nevermind, i forgot again, im retarded - no point in letting them browse the page and click links when the media player will reload itself when they go to a diff page. <5> unless there was some way to keep the flash up without changing / reloading when you visit a diff page (no way am i doing frames)
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