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<0> sure :)
<1> http://www.buffalostate.edu/depts/edcomputing/t6
<1> thats our link, its going good
<1> its just that and 3 jobs adds up
<1> and now with radio shack closing 700 stores i'm buying up all there micro r/c cars so i'm back into moding
<1> there goes the rest of my free time
<2> is flash as hard to learn as it feels? im have a background in more logical environments (visual studio)
<2> =)
<1> no
<1> just takes practice
<1> read the action script dictionary, read the help files and tutorials on the web and play with it alittle every day
<1> and you'll pick it up
<0> lalle - its like anything else - learn the environment/syntax, review functions, cl***es... apply
<0> most people get hung up on the 'timelines'
<0> more than anything else
<0> var scopes etc



<0> once ya get that nailed - yer 'good to go'
<1> i've been studying trig and how it applies to flash the past 2 weeks
<0> scalers, forces and magnitude - oh my
<1> its my own fault for picking a flash game programming book for my indy study cl***
<0> i thought i'd remember more from hs .... i didnt ... only things i remembered didnt help me much lol
<0> heheh
<1> i got out of highschool 11yrs ago
<0> eh, good stuff :)
<1> i don't remember any of it
<0> almost 16 for me
<0> :>
<0> thx, i dont feel so bad now
<0> lol
<1> heh
<0> http://physicscl***room.com/
<0> if you want a review :)
<0> with tests etc after each lesson
<1> i'll check it out
<0> worth a bookmark if feelin 'duh'
<0> :)
<0> helped me get back ontrack pretty quick
<0> their nav could use some work - but aside from that, decent site for info
<1> ok time to cook dinner so i can goto one of my 3 jobs =D
<0> heh
<0> they all in a hat? just pick and go?
<0> keke :)
<0> later
<1> =)
<1> late
<3> is there anyway to make pngs look better when they are rotated/scaled?
<4> make them bigger to start with :P
<3> nah
<3> if they are big and you scale them down, they have jagged edges
<5> i just made a rather hip n' happenin logo http://garysimon.net/moreniche/logoalone.gif
<6> dreamache: thats real nice
<7> sometimes too hot the eye of heaven shines
<6> Echoes!!!
<6> sup mang
<7> hi dudes
<7> eight o/
<7> nodda
<7> you
<7> ?
<6> nothing much about to take a break an play fight night 3
<7> =]=]=]
<7> you heart boxing
<7> :)
<6> went to the golden gloves boxing championships last night
<7> how was that
<6> lol made 10 bucks off of betting on fights
<6> lots of fun
<7> nice :)
<6> next year ill be competing there
<7> scary
<8> is anyone here familiar with using the microphone functionality in flash
<8> im trying to figure out how to save an recorder piece of audio through the mic, and send it to my server....
<8> is this possible?
<8> anyone have any advice for me? or anything more about this
<9> anyone here awake?
<10> lo



<9> i have a movie that is conctantly playing in the main scene. I want a certain button to make that movie to skip to another frame, but I want to do it smoothly. I mean is there away to tell the movie to play from the frame it was on as I pressed a button to a certain frame, and then jump to the desired frame so it would look smooth?
<8> does anyone know anything about using a microphone and recording audio in flash....i want to create a flash movie that can record something and then send the audio to my server.....i dont know if this is possible or not
<9> or maybe there is a way to insert some actionscript into mc's frame during it's playing?
<9> does anyone know or everyone to busy to answer?
<8> im not sure what you are asking nightrave
<8> do you mean something like the gotoandplay function?
<9> no, I already learned that one
<9> i mean if you have a smooth movie playing
<9> and you want to suddenly do smth
<0> constantly?
<9> ok, here's what i mean
<0> you could 'continue' the animation playing, untill it 'hits' a frame ya
<9> you've got a movie with a boat floating from left border to the right
<0> liek - you could have a button that sets a frame# to stop at
<9> and you have a button to make it dissapear on the left border of the screen
<9> but if you press the button as the boat is on the other side, it will make the boat suddenly jump through the screen
<0> do you have a bad example online?
<9> so how do i make a signal to the boat, that after the button is pressed it shuld move from the frame it was on to the last one and then do smth different
<0> that all depends
<9> on what?
<0> and how everything is setup
<9> name me any solution that suits you :)
<0> have button evaluate what needs to be done motion wise, and set such to be done
<0> :>
<0> i'd be scripting it
<0> i wouldnt be trying to use a 'timeline tween' but then again, i dont undestand fully what the problem is
<9> i want to script it too... but i don' know how to
<0> therefore i asked for a 'bad example'
<0> well
<0> you have movieclips, buttons, and textfields as your main goods in flash
<9> ok, the movie goes from frame 1 to 100... If i press a button on the scene, i want that that movie first goes till the last frame and then stops.
<8> hey shiznit: do you know if its possible to write a flash movie that can record and save audio and send the audio files to our server?
<0> flashcom makes it very easy - and expensive
<0> what was url from other day though...
<9> i do not want to make it jump to frame 100 right away
<7> NightRave: play() and stop() are helpful
<9> ok, I see I can't explain that. Ok, I put it the other way. Is it possible to insert some actionscript into the movie while it's playing?
<0> btn.onPress = function() { _root.targetframe = 100; _root.onEnterFrame = function() { if(this._currentframe != _root.targetframe) { _root.nextFrame(); } else { delete _root.onEnterFrame; } } }
<0> might be a horrible example
<0> ... on press, ***ign an onEnterFrame event to a timeline (movieclip) ... which checks to see which is the _currentframe the playhead is at, if its not at the targetframe ... move to nextFrame() .... otherwise, delete the onEnterFrame from where it was ***igned
<0> how it relates to your project specifically - no clue
<0> ya - play,stop,nextframe,prevframe
<9> hmmm... well at least some brain food for me
<9> thanx
<0> using nextframe/prevframe will be problematic if the clip/timeline is not stop()'d
<0> since it would be 'playing'
<0> :/
<0> next would be x2, prev would never happen
<0> hehe
<9> yeah, it's constantly playing :/
<0> onClipEvent(load) { stop(); }
<0> or
<0> stop();
<0> or
<0> mc.stop();
<0> ...
<0> stop it
<0> maybe
<0> lol
<0> 'depends' :)
<9> and is there a command to insert script into frames? I mean, as I press a button some code like "stop()" is inserted into movieclips certain frame. Is that possible?
<9> i mean while this movieclip is playing
<9> no idea?
<11> u can trigger a stop on a movieclip from within a button.
<11> myButton.onPress = function(){ _root.mc.stop()}
<5> i asked last night but not many people were on.. is there an ability in flash that allows you to "drag" the swf around a page?
<11> there are a couple ways you can do that. the easiest for you atm would be startDrag and stopDrag
<5> so you're saying with startdrag/drop i'd be able to make the top bar of this media player: www.xspore.com?media=go draggable, and i could drag it around the page?
<11> yessir
<5> nicee
<5> maybe i'll see if nickfury can do that for a few extra bucks :)
<5> actually nevermind, i forgot again, im retarded - no point in letting them browse the page and click links when the media player will reload itself when they go to a diff page.
<5> unless there was some way to keep the flash up without changing / reloading when you visit a diff page (no way am i doing frames)


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