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<0> hey prommy ... nibstah :)
<0> bowl break!
<0> :P
<0> i forgot how much i dislike working with dxhtml
<1> its the sux :)
<0> who wants to be my hero of the day? need a font... http://www.fontfont.com/shop/index.ep?cview=S127926M&clist=SM71862
<2> anyone here good with excel?
<0> hero position filled - thx
<2> have a quick question that i cant find the answer too
<3> hello - i have a variable containing a unix-time-code... now i want to make that into a date object - like mydate=new Date(utcode) - but that doesnt work - why?
<3> can anyone here help me?
<4> only if your a chick, if not, your on your own
<5> there's always God of course
<4> eh, true..
<3> sigh :-( is my problem that hard?



<6> ahhhhhhhhhhhhhh
<7> can somone help me out, i want to disolve a movie clip but I am not sure how
<8> disolve ?
<9> hi
<9> i have some problem i made some button and i enter some image to the over area then i wanted to make some shape and it's behind the image and i cannt make it up
<9> anyone can help please
<10> nite all
<9> nite
<11> you put some image ontop of some image so some image is behind some other image, the order you draw some image on the stage is the order they layer somewhere ontop of something
<3> does anyone have experience with the Date() object and can give me a lil help ?
<12> what abotu it
<9> hmm
<9> ok
<11> dvine: http://www.flashkit.com/tutorials/Actionscripting/How_to_m-Ogier_Sc-892/index.php
<9> hmm
<9> and there is a way to take some animation that i did and duplicate it and only change a few words in same layer so it will have 2 animations with little changing with out create everything again?
<3> thanks j
<11> no worries seems kinda straight forward
<11> MaxfX: copy and paste the frames, or make an instance in the library
<3> ehm j - i have the following prob - i get a php unix time stamp and want to use it for my date object
<3> i cant get it to work
<11> hm you would have to use loadvars i guess send in the data then pase it in flash
<11> or prase it in php and send in the completed string
<11> my only 2 ideas on my day of 4hrs of sleep
<11> parse*
<11> ;/
<3> i already have the data in flash
<11> i guess i don't know what your talking about
<11> sorry
<3> but when i do mydate=new Date(myUnixStamp) it always returns todays date
<3> this is my prob:
<11> hm
<3> but i want it to use the date in myUnixStamp
<11> i don't know if Date() can accept arguments
<11> why not just take that myUnixStamp string and load it into a variable then break it apart manually
<13> anyone arund? i need some help please
<12> dvine did you read the manual for the Date object
<3> yeah
<3> i did
<12> i dont know it offhand
<3> multiple times
<12> but does date accept arguments
<3> i found it somewhere online
<3> how else should i do it...
<3> can i pastebin you my code?
<3> http://pastebin.sekati.com/?id=Anonymous@0b41d-12d301fb-t
<12> well what are you trying to do
<12> where are you getting myUnixStamp from
<3> i get it p***ed in FlashVars
<3> from php
<12> loadvars from php
<3> in my example i hardcoded it
<12> php can only p*** strings
<12> i thinnk
<12> strings and integers
<12> to flash
<12> so just put your timestamp as a string
<12> unless it has to be a Date
<12> then i think you can convert it
<13> i have a file called "try3.fla". with one single keyframe: mySound = new Sound; mySound.attachSound("loopslou"); mySound.start(6); ; when I test the movie, the music plays ; I have another fla called try2.fla. It has one single keyframe. In there, there is a movie clip called "IntroLoader" and the actions layer has a single line of code: IntroLoader.loadMovie("try3.swf"); when I test try2.fla, the file try3.swf loads inside IntroLoader movie cl
<13> sorry, when I test try.fla, the sound is not playing



<13> why?
<3> i get it p***ed as an integer
<13> when I test try2.fla, the sound is not playing
<3> but utctime is an integer in flash also
<12> well just use it as a number them
<12> and convert to string
<12> i dont know why you need it as anything else other than a string
<12> i gotta go
<12> ill be back
<3> thats not my problem :-( let me know when you are back - i am closer now
<14> ok quick and stupid question, i've got 2 keyframes, one with the button alpha 0, the next with 100, how can i tween it into a fade?
<0> is the button in keyframe 2 the same button from keyframe 1?
<0> if so - rightclick between the two, and select motion tween
<0> if not - thats not how things work.... and you'll need to review some docs :)
<0> n00b
<0> jks :)
<14> lol, that's what i've been doing, but my other buttons vanish
<0> ya
<0> cuz you can only have 1 item on the timeline when tweening
<0> 1 item - one layer
<0> ...
<0> 2 items - one layer = wierd **** happens
<0> when tweening - 1 item per layer... only
<14> ahhh kkk thanks
<0> at least within the keyframes designated for such
<0> cant have anything else on start/end points
<0> :)
<0> or inbetween
<0> later on after that you could have multiples again - but best to keep separated
<0> if for no other reason, forgetfullness :)
<0> and btw - we all did that .... ;)
<15> good evening, i have one or two questions concerning the appropriate size choice for a flash document
<14> it's working kinda now, not tweening, but at least nothing is vanishing
<15> i want my swf to be the largest as possible AND to fit (no scrolling) on a maximum number of screens, is there any standard method for choosing that ?
<0> well what if their browser or screen resolution is really small?
<0> or reallllllly big
<0> :o
<16> there was a guy here taking new media at ryerson... who was it
<16> SHOW YOURSELF
<15> shiznit: i don't know :( i'm dizzy trying to figure it out
<0> heh
<15> worst case scenario, i could choose a happy medium, like, hope that the visitors will use 800x600...
<15> but sounds weird to me
<0> well, thats kinda of a problem - however, flash doesnt have 'noscale' attribute - so it would not 'scale up/down' if browser is resized....
<0> ontop of that, there is a Stage object you could use to findout the width/height of stage and place your stuff accordingly
<0> and a onresize handler incase the browser resizes....
<0> plus, you could have flash interact with js to resize to a larger size if needed... depending on the amount of space needed to present the flash
<0> therefore, no matter what size screen - if no scrollbars needed, there are none - if they are needed, you can set new swf size via js
<0> and then get some scrollbars 'when needed' but otherwise, flush into the browser
<0> ... thats the difficult way though
<0> :/
<15> so i must position everything in a relative fashion so it could fit on any resolution?
<0> its an option ya
<0> or stick with some standard sizes
<0> and hope for the best - scrolls when needed, scrolls when not - same thing
<0> erm no scroll when not
<0> heh
<0> maybe could go with a 760x240, 795x470 or 955x600 ... something like that
<0> but then you got googlebars and all that crap too
<0> uhg
<15> i must take the browser toolbars in consideration too, they can eat-up lots of spaces
<15> well... sounds complicated, but knowing that the stage object is scalable may be a good start...
<0> ya, it would be a hurdle at the beginning - but would really be a benifit in the long run
<15> have you ever done it before?
<0> sure
<15> how do you workaround with the different elements within the swf, so that they re-position themselves on each resize ??
<0> sorry - was away
<0> oh ... :/
<14> hey shiz, i've got my rollover tween happening now, thanks for the layer advice
<17> anyone here use Sothink?
<18> ew, no
<17> hehehe
<17> i got this intro im doing for a non-profit, and dont know how to tell it to go to the main page Prometh, can ya help man?


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