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Comments:
<0> whichbar* <1> does it work this way? <1> _root.pbarimg.mobile.percentile.text <1> you have stupid var names :P lol <0> I have 2+ movieclips, (all with instance names), whichbar is a variable that contains a 'string' which is also the name of my movieclip instance. "pbarimg" and "pbarmusic" are 2 of the instance names, and what I have whichbar set to. <0> yes <0> it works manually <0> and, since you dont know how the instances relate to each other (the context), you dont really know if they're silly names or not :P <1> well "which" reminds me something else in english <1> so i prefer names what make sense not confuse my brain activity <0> lol like witch? <2> anyone up for math? <1> anyway <0> anyways, you dont need my codes life story, I was just asking how to get it to dynamically be strung together. lol <0> and evaluated. <1> if this mobile.percentile
<1> is a var <1> is it? <3> http://krullraves.ytmnd.com/ <0> no, 'mobile' is a movieclip, and 'percentile' is a dynamic text object inside the movieclip 'mobile' <1> well vars then <1> lol <1> anyway why they have " <0> because it wasnt working any other way :P <1> _root[whichbar + ".mobile.percentile"].text = "1"; <1> is it working this way? <0> no <0> thats just what i have. <0> i thought if it was going to evaluate the string 'whichbar' and ".mobile.percentile" that it'd string them together when they were evaluated inside the [] <1> _root.whichbar += ".mobile.percentile" += .text = "1"; <1> or something <0> Left side of ***ignment operator must be variable or property. <0> _root.whichbar += ".mobile.percentile" += .text = "1"; <1> aye <1> then make an var <0> lol <0> it did it because there was nothing attached to the .text besides your += <1> var stupidcode = "mobile.percentile"; <0> no <1> _root.whichbar.stupidcode.text = "dead"; <0> didnt work. <1> .. <0> and I knew it wouldnt work, lol because it wasnt bitching about the mobile percentile <0> it was bitching at you because you put += in front of .text <1> if you have WHICHBAR as an movieclip and mobile is an MC inside the WB MC and on Mobile MC you have percentile (get a name) Textfield <1> then it has to work if they have instance names <4> somebody wanna answer a windows/partition question? <0> whichbar is NOT a movieclip <0> whichbar is a variable <1> whatever, it contains a MC name <1> doesnt it? <0> yes <0> it does contain an MC name <0> but you have to evaluate it first. <1> what the ****? <1> evaluate? <0> yes <1> argh <1> i hate these ****ing fancy words <1> evaluate haxolate CMS Flaxorate <0> ... <0> lol <0> then you probably dont understand 'dynamic' :P <1> thats the thing what is made with your hand <1> if i remember right <1> lol <0> ... <1> otherwise it's made with code <0> when you evaluate, you compute until it returns a result. <0> so an evaluation is a result. <1> oh well, i cant see through a wall and i dont understand anything since im so stupid <0> so we need to get the result of whichbar before we can use it. <1> either paste your code <1> so i dont have to read your stupid words what i ont understand :p <1> lol
<1> or wait someone smarter.. <0> it wont make any difference whether i paste my code or not, lol I told you what the compiler knows, so you can either make heads or tails of it now, or not at all. you wont get anymore out of it, the movie clip AS arnt included. <1> then make one with code and try that way <1> then we have more code :p <1> lol <5> i try to load a txt from a txt file <5> whats wrong with my code <5> http://pastebin.com/536917 <5> drives me nuts <1> eh <1> never seen .txt loading before, i've used xml allways <5> can u send me a sample for xml then <1> what you mean send <1> me to make a code for you? :p lol <1> use your precious flash AS dictionary for that <5> maybe u know a godosample i learn from <1> that has all the examples what you need <1> i learneed it from that <1> -e <1> well i didnt learn it actually because i dont remember a **** anymore <1> but i got what i wanted. Try in flash help XML <1> http://www.actionscripts.org/tutorials/beginner/XML-Formatted_Content/index.shtml <1> or there <1> maMLUka, http://www.flashdeveloper.nl/g_flash_xml_faq.html <1> or there <1> NrWarren, far as i can understand your whichbar "result" wont come up so you cant use it <1> is that true? <1> or did you trace it? <1> flash allows you to trace your precious variables with funky names :P <1> do that <1> " it wont make any difference whether i paste my code or not, lol I told you what the compiler knows," And it does make difference because im not an compiler <1> you told me but i didnt understand :P i understand code only. <5> you know why i didn't work <5> cuz i used AC 1.0 <5> to compile <5> i am such a damn***!!! <5> heheh <1> AC? <1> enlighten me too <5> AS <0> w00t <0> got it POOFF <0> so simple.. <0> _root[whichbar].mobile.percentile.text = "dead"; <1> lol <1> now i understand what you wanted :P <1> sry man.. <6> !find -c preload <7> is it possible to set right-to-left Text Orientation <7> ...for input text field? <7> anyone? <7> when I write a RTL language inside an input textfield it comes out backwards <8> I think you'd have to do it with code dissonant . <7> what do u suggest? that on letter written I'll move it to the end of the line? <6> is it possible to: have index.html with preloader.swf on it, preload two external flash movies that will be in use on main.html ? www.381main.com/tezt2.php <6> im looking through the flash bible now and im not sure <8> dissonant: yes <7> ok, and lets say the user had typed a number or a word in a LTR language, what shall I do then? <8> I don't know what you need to do! <7> ok.. <7> I found some site which provides extensions to support RTL languages, but I can't really get it to work proper <7> http://www.flashrtl.com/ <9> never even think about the whole rtl thing in flash <7> it's really **** <7> I need to flip each text <7> this site seems to provide a good solution but I didn't manage to use it <10> what s the problem with it ? <7> I've installed the extentsions. according to the documents- http://www.flashrtl.com/document/flashrtl.html I should use convert("some rtl text"); and it should output it reversed <10> u looked at the sample ? <10> u have iported cl***, instanciated it ? <10> u also have a persian cl*** book in the help now...what about lookin at it <7> I've looked in it <7> but I yet managae to operate it right
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