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<lra_> suv, it's me trying to resize
<lra_> basically i have a 100x100px swf, that i'm loading a swf into, and then resizing the base swf depending on the size of the loaded swf
<lra_> but i can't get the resizing to work
<suv4x4> lra_, you're trying to resize the SWF object in your HTML?
<suv4x4> or resize just an MC
<lra_> suv, resize the object in teh html
<lra_> using dom
<clouder`g> create a JS function that does that and then call it from flash using the getURL javascript:callfunc()
<clouder`g> I'm guessing
<plangent_> what about this lra_ http://actionscript.org/tutorials/intermediate/p***ing_variables_around/
<lra_> plangent_ - wtf?
<lra_> that has nothing to do with resizing :)
<lra_> clouder`g - i could just call the js from flash right
<clouder`g> Yeah
<plangent_> i'm confused about whether you're trying to resize the swf or the browser window then
<clouder`g> He's resizing the embed/object using the DOM
<clouder`g> Which would scale the swf
<lra_> but it ain't working!
<clouder`g> Which complicates things then
<lra_> clouder`g - i've got Stage.scalemode="noScale"
<lra_> so no scale :)
<lra_> http://pastebin.sekati.com/?id=Anonymous@04b8d-2a19bbfc-t
<lra_> an update, but still no workies :/
<clouder`g> whoa, why don't you just put that into a function and then call the function
<lra_> clouder`g - what difference would it make?
<clouder`g> Did you get it yet?
<MENTALFIX> hey
<MENTALFIX> can i m*** select all shapes that carry the same color?
<suv4x4> MENTALFIX, hmmm... you can search by color
<suv4x4> I nevee tried this let me see
<suv4x4> MENTALFIX, well you can find them and select them with Edit>Find>Color
<suv4x4> but not all at once :(
<suv4x4> you could write a script about it
<MENTALFIX> hmmm
<MENTALFIX> the thing is
<MENTALFIX> i got this real tricky camouflage thing here
<MENTALFIX> the pattern consists of 4 colors
<MENTALFIX> scattered all over the places
<MENTALFIX> place
<MENTALFIX> manually dealing with it would take me all day
<MENTALFIX> :/
<MENTALFIX> i need to change the colors you see
<suv4x4> to CHANGE
<suv4x4> you can m*** replace colors
<suv4x4> that's different from m*** select
<suv4x4> you see, this is why when people want help they need to tell us their final goal, not how they think they'll do it
<suv4x4> edit>find and replace>color pick color to replace and the color to replace with and click Replace All
<MENTALFIX> thank you so much suv4x4
<MENTALFIX> :)
<suv4x4> who da man :P
<daddybadd> does anyone know where I can get hold of a very basic guide on how to read XML data through Flash?
<_mis_wrk> well daddy theres like 5 ways to do that
<_mis_wrk> so it can be kinda hmm to get into :)
<daddybadd> :)
<daddybadd> well I am trying to make it work but it just won't
<_mis_wrk> i can recoment to check this perhaps
<_mis_wrk> <daddybadd> well I am trying to make it work but it just won't
<_mis_wrk> ups
<daddybadd> :D
<_mis_wrk> http://www.flashgimp.com/articles/flash_articles/4_matthewdavid_flash_article/index.php
<_mis_wrk> this
<_mis_wrk> and this
<_mis_wrk> http://www.tutorialoutpost.com/count/3288
<MENTALFIX> you da man
<MENTALFIX> i confess to da S!!
<_mis_wrk> if to go here http://www.gotoandlearn.com/ therss alo a nice Video tuorial with speak, that explains how to get some xml running
<daddybadd> oh I like the last part :d
<daddybadd> :D
<_mis_wrk> those 3 sides i what i used to get my first xml figured out ;:)
<_mis_wrk> so good luck
<daddybadd> thank you very much
<_mis_wrk> just happy to be able to ***ist :)
<b***a> I have a function in an MC that is loaded. But i cant call the function from MC. What am i doing wrong?
<b***a> var LoadThing:MovieClip = page['newObject'+obj_num].attachMovie("loadingProgress", "loading", 5);
<b***a> trace(LoadThing.SetLoaded(2));
<suv4x4> b***a, answered in #actionscript
<mrbrad> anyone know how to make transparent videos of a video with a woman talking etc?
<POOFF> if i use loadMovie for images, do i have to specify the _width and _height too ?
<POOFF> after i've loaded the movie/image..
<chop`> guys, if I use a font in flash that other people might not have, will flash build it into the movie or should i use images?
<POOFF> you need to embe it.. or something
<chop`> how would i do that?
<Managore> Flash automatically adds fonts, I'm quite sure
<Managore> Test it out, chop'
<POOFF> no it does not
<POOFF> i've been there
<Managore> It does for me :
<Managore> Strange
<POOFF> well it does for YOU but not for others
<POOFF> you see the font indeed
<POOFF> but not other ppl who dont have it installed
<Managore> No no, I mean for the flash I make, others can also see the font
<POOFF> chop`, http://www.flash-mx.com/news/archives/000136.cfm
<chop`> odd
<chop`> cool, thank you :)
<POOFF> Managore, that's nonsense :P
<Managore> I'll test it out, http://www.geocities.com/designingevolution/CybertronianAllianceAd.html tell me if the fonts there are non-standard
<POOFF> Managore, Try using some pixel fonts what nobody has, make Screenshot out of it and ask someone to look at it
<POOFF> to see is it the same.
<POOFF> Managore, there isnt any textfield i suppose?
<Managore> I can't remember how I made that, it was a while ago
<POOFF> masked things. You cant do that on pure TF
<POOFF> you have to bitmap them or whatever it was
<POOFF> break apart
<POOFF> if i remember right
<POOFF> if you do that then yea you see fonts
<Managore> The fonts that come in later, not the main large font used once
<POOFF> but if you dont then you cant see em
<Managore> I think
<Managore> Hmm...
<Managore> Whatever I've been doing it seems to have worked
<POOFF> go ahead, make a textfield with some pixel font or something and add text to it :p
<Managore> Too busy staring at that spinning symbol *in awe*
<Lollerole> I was wondering
<ominous> Well, stop.
<Lollerole> i have some text running on the screen
<Lollerole> and some other text
<Lollerole> should they both be on the same layers?
<Lollerole> (different objects and movie clip)
<ominous> Unless you're tweening them, they can co-exist on the same layer without a problem
<ominous> It's more of a preference and editability issue for anyone else working on your project..
<Lollerole> hm
<Lollerole> how can I scale something correctly?
<Lollerole> as in width and height are proportioned at all time
<ominous> _xscale, _yscale
<Lollerole> huh?
<Managore> Change the objects x and y scaling properties
<Managore> Ie name._xscale = 10, for example
<ominous> look up _xscale and _yscale in the reference
<Managore> Yeah
<ominous> otherwise visually, use the transform palette and set it to 110% or 150% etc
<lra_> hey all
<lra_> can you dynamically generate on events for instances? ie: _root["button"+i].onRelease = function(){....}
<motolov> can i p*** variables between two swf files ?
<motolov> without usign a crazy backend
<lra_> i remember seeing some way of doing that on macromedia site
<motolov> well i want to do it even further by p***ing function arguements
<Mr-G> cya soon m8s
<motolov> bye mr g@@@@
<Mr-G> o/
<motolov> like if i mouseover on one button on one swf; i'd like to be able to have another swf's button/movieclip react
<Leaderman> is there away to convert ver 6 files to mx
<al-x> open them in mx
<al-x> and export
<al-x> no?
<Leaderman> Well Im trying to open version 6 files in mx says unsupported
<motolov> sounds like your mx needs a kick in the nuts
<Leaderman> I do properties on the file says opens with FlashMx 6.0 R25 I know i have mx


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