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<lra_> suv, it's me trying to resize <lra_> basically i have a 100x100px swf, that i'm loading a swf into, and then resizing the base swf depending on the size of the loaded swf <lra_> but i can't get the resizing to work <suv4x4> lra_, you're trying to resize the SWF object in your HTML? <suv4x4> or resize just an MC <lra_> suv, resize the object in teh html <lra_> using dom <clouder`g> create a JS function that does that and then call it from flash using the getURL javascript:callfunc() <clouder`g> I'm guessing <plangent_> what about this lra_ http://actionscript.org/tutorials/intermediate/p***ing_variables_around/ <lra_> plangent_ - wtf? <lra_> that has nothing to do with resizing :) <lra_> clouder`g - i could just call the js from flash right <clouder`g> Yeah <plangent_> i'm confused about whether you're trying to resize the swf or the browser window then <clouder`g> He's resizing the embed/object using the DOM <clouder`g> Which would scale the swf <lra_> but it ain't working! <clouder`g> Which complicates things then <lra_> clouder`g - i've got Stage.scalemode="noScale" <lra_> so no scale :) <lra_> http://pastebin.sekati.com/?id=Anonymous@04b8d-2a19bbfc-t <lra_> an update, but still no workies :/ <clouder`g> whoa, why don't you just put that into a function and then call the function <lra_> clouder`g - what difference would it make? <clouder`g> Did you get it yet? <MENTALFIX> hey <MENTALFIX> can i m*** select all shapes that carry the same color? <suv4x4> MENTALFIX, hmmm... you can search by color <suv4x4> I nevee tried this let me see <suv4x4> MENTALFIX, well you can find them and select them with Edit>Find>Color <suv4x4> but not all at once :( <suv4x4> you could write a script about it <MENTALFIX> hmmm <MENTALFIX> the thing is <MENTALFIX> i got this real tricky camouflage thing here <MENTALFIX> the pattern consists of 4 colors <MENTALFIX> scattered all over the places <MENTALFIX> place <MENTALFIX> manually dealing with it would take me all day <MENTALFIX> :/ <MENTALFIX> i need to change the colors you see <suv4x4> to CHANGE <suv4x4> you can m*** replace colors <suv4x4> that's different from m*** select <suv4x4> you see, this is why when people want help they need to tell us their final goal, not how they think they'll do it <suv4x4> edit>find and replace>color pick color to replace and the color to replace with and click Replace All <MENTALFIX> thank you so much suv4x4 <MENTALFIX> :) <suv4x4> who da man :P <daddybadd> does anyone know where I can get hold of a very basic guide on how to read XML data through Flash? <_mis_wrk> well daddy theres like 5 ways to do that <_mis_wrk> so it can be kinda hmm to get into :) <daddybadd> :) <daddybadd> well I am trying to make it work but it just won't <_mis_wrk> i can recoment to check this perhaps <_mis_wrk> <daddybadd> well I am trying to make it work but it just won't <_mis_wrk> ups <daddybadd> :D <_mis_wrk> http://www.flashgimp.com/articles/flash_articles/4_matthewdavid_flash_article/index.php <_mis_wrk> this <_mis_wrk> and this <_mis_wrk> http://www.tutorialoutpost.com/count/3288 <MENTALFIX> you da man <MENTALFIX> i confess to da S!! <_mis_wrk> if to go here http://www.gotoandlearn.com/ therss alo a nice Video tuorial with speak, that explains how to get some xml running <daddybadd> oh I like the last part :d <daddybadd> :D <_mis_wrk> those 3 sides i what i used to get my first xml figured out ;:) <_mis_wrk> so good luck <daddybadd> thank you very much <_mis_wrk> just happy to be able to ***ist :) <b***a> I have a function in an MC that is loaded. But i cant call the function from MC. What am i doing wrong? <b***a> var LoadThing:MovieClip = page['newObject'+obj_num].attachMovie("loadingProgress", "loading", 5); <b***a> trace(LoadThing.SetLoaded(2)); <suv4x4> b***a, answered in #actionscript <mrbrad> anyone know how to make transparent videos of a video with a woman talking etc? <POOFF> if i use loadMovie for images, do i have to specify the _width and _height too ? <POOFF> after i've loaded the movie/image.. <chop`> guys, if I use a font in flash that other people might not have, will flash build it into the movie or should i use images? <POOFF> you need to embe it.. or something <chop`> how would i do that? <Managore> Flash automatically adds fonts, I'm quite sure <Managore> Test it out, chop' <POOFF> no it does not <POOFF> i've been there <Managore> It does for me : <Managore> Strange <POOFF> well it does for YOU but not for others <POOFF> you see the font indeed <POOFF> but not other ppl who dont have it installed <Managore> No no, I mean for the flash I make, others can also see the font <POOFF> chop`, http://www.flash-mx.com/news/archives/000136.cfm <chop`> odd <chop`> cool, thank you :) <POOFF> Managore, that's nonsense :P <Managore> I'll test it out, http://www.geocities.com/designingevolution/CybertronianAllianceAd.html tell me if the fonts there are non-standard <POOFF> Managore, Try using some pixel fonts what nobody has, make Screenshot out of it and ask someone to look at it <POOFF> to see is it the same. <POOFF> Managore, there isnt any textfield i suppose? <Managore> I can't remember how I made that, it was a while ago <POOFF> masked things. You cant do that on pure TF <POOFF> you have to bitmap them or whatever it was <POOFF> break apart <POOFF> if i remember right <POOFF> if you do that then yea you see fonts <Managore> The fonts that come in later, not the main large font used once <POOFF> but if you dont then you cant see em <Managore> I think <Managore> Hmm... <Managore> Whatever I've been doing it seems to have worked <POOFF> go ahead, make a textfield with some pixel font or something and add text to it :p <Managore> Too busy staring at that spinning symbol *in awe* <Lollerole> I was wondering <ominous> Well, stop. <Lollerole> i have some text running on the screen <Lollerole> and some other text <Lollerole> should they both be on the same layers? <Lollerole> (different objects and movie clip) <ominous> Unless you're tweening them, they can co-exist on the same layer without a problem <ominous> It's more of a preference and editability issue for anyone else working on your project.. <Lollerole> hm <Lollerole> how can I scale something correctly? <Lollerole> as in width and height are proportioned at all time <ominous> _xscale, _yscale <Lollerole> huh? <Managore> Change the objects x and y scaling properties <Managore> Ie name._xscale = 10, for example <ominous> look up _xscale and _yscale in the reference <Managore> Yeah <ominous> otherwise visually, use the transform palette and set it to 110% or 150% etc <lra_> hey all <lra_> can you dynamically generate on events for instances? ie: _root["button"+i].onRelease = function(){....} <motolov> can i p*** variables between two swf files ? <motolov> without usign a crazy backend <lra_> i remember seeing some way of doing that on macromedia site <motolov> well i want to do it even further by p***ing function arguements <Mr-G> cya soon m8s <motolov> bye mr g@@@@ <Mr-G> o/ <motolov> like if i mouseover on one button on one swf; i'd like to be able to have another swf's button/movieclip react <Leaderman> is there away to convert ver 6 files to mx <al-x> open them in mx <al-x> and export <al-x> no? <Leaderman> Well Im trying to open version 6 files in mx says unsupported <motolov> sounds like your mx needs a kick in the nuts <Leaderman> I do properties on the file says opens with FlashMx 6.0 R25 I know i have mx
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