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Comments:

<0> yeah i get it. lol
<0> i just dont like the idea. lol
<1> ;)
<0> mask should have alpha.
<1> but you can do it all with actionscript
<2> anyone here speak german?
<1> you could draw the mask
<1> with actionscript
<0> ACHTUNG SENDUNG!
<2> -_-
<0> lol
<1> ;)
<1> Warren
<1> flash 6
<1> has a puzzle sample file
<0> KOm4, what point would drawing the mask be in actionscript, if I can draw it in the GUI, lol if it has no transaprency.



<1> maby you should check it out
<0> lol thanks anyways
<1> drawing in actionscript
<1> makes it more
<1> reuseable
<1> for other images
<1> and faster
<0> its just crazy that they'll find awesome solutions to getting some code to be more efficient, but then they don't really add any features to the layers.
<3> why would they?
<4> hi guys.. is there a way i can see what type is ***igned to a variable?
<3> they have fireworks..
<3> :P
<1> you can use blure now
<0> woopty doo
<1> or ?
<0> lol
<0> WOOPTY DOO
<1> it's cool for masking
<0> i dont like your attitude KOm4
<0> lol
<1> Warren what is youre problem you idiot :P
<0> :P
<1> i should fart you in your ***-face lol
<0> ew.. why would you do that.
<0> because i just woke up, and the flash isnt working like i want it to, thats my problem. lol
<1> jo glad it's not mine problem
<0> like a puzzle!
<0> lol
<5> !help
<5> does anyone have the richmond font?
<5> does anyone have the richmond font? please?
<1> http://www.myfonts.com/fonts/parkinson/richmond/
<1> 40 $
<6> lots
<6> of
<6> options to buy it
<1> Richmond
<1> from Parkinson
<1> Richmond font family
<1> Linotype Richmond
<1> http://www.linotype.com/1771/linotyperichmond-family.html?PHPSESSID=c
<1> Linotype Richmond Fraktur Regular
<4> guys, when i do trace(var), im getting type Function back.. how can i convert this type to Number?
<7> hello
<8> hey
<8> is removeMovieClip() used only on dinamically created MCs?
<7> hey dumnedzaw i was lookin for some advice on a flash chat system... any advice?
<8> yes
<8> :))
<7> do i need a special server to run one...
<8> :) well not that type of advices :)
<7> what can u tell me about them
<8> aint got experience on flash-chats
<8> use textboxes :))
<8> hey just kiddin'
<8> i dunno :) better check on some tutorial
<8> anyone alive?
<9> anybody know anything about getting the right colors in printing
<10> JonM` - TextFormat or htmltext



<10> THough I don't think I'm understanding your question, actually.
<11> need help
<11> is it possible to load a page in specific frame on page with pressing a link in a flash ?
<11> here is my flash: http://***y.takehost.com
<11> and page should be loadet there where now the yellow background is
<7> what the **** is that
<11> what
<10> Woohoo! Pr0n~!
<11> jeah
<11> isn't nice ?
<9> anyone know a link to show you how to make it so your printer prints out the same colors thats in the image in photoshop
<9> a tutorial or something
<12> Could anyone take a look at my code? I commented the problem parts..
<12> http://pastebin.sekati.com/?id=KekoMon@293f3-f503ae84-t
<12> :/
<13> JonM` google monitor calibration
<9> ya, but I dont think its my monitor
<8> helo
<8> is removeMovieClip() used only on dinamically created MCs?
<8> knock knock
<8> anyone alive?
<12> dumnedzaw http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary631.html
<11> ding dong :)
<12> and the ._visible should help you out too if needed..
<12> Though im wrong maybe to open my mouth about MC's.. i cant even get mine to work :p
<14> jonm - likely rgb/cmyk differences - whats your palette type?
<8> POOFF so u mean that i cant use them on the objects created "manually"?
<15> any game-makers out there?
<8> aha got it
<8> NeedsaJob yes :)
<12> dumnedzaw, no i dont mean anything. I havent tryed :p. But i've used on the "manual" things ._visible = true; option..
<8> thanx
<12> if i remember right then there was such thing like that..
<14> jonm: http://www.creativepro.com/story/feature/19347.html
<12> Pleas someone! look at my code :/ it's not much, just 6 lines what are fked up :p
<12> i even commented the things for you for better understanding :p
<15> I'm trying to create movie clip instances via a loop. Can anyone help explain why my code would work fine in Flash Player 6, but not 7 or above
<9> ty shiznit
<8> POOFF what code?
<14> poof - box is duplicated as an empty movieclip
<14> when you createEmptyMovieClip ... and 'fill it with stuff'
<12> you mean there is nothing in it?
<14> that 'stuff' does not duplicate
<12> omg
<14> your're really wasting your time duplicating createEmptyMovieClip content
<14> you should have a function that 'creates' that stuff
<14> cuz other wont work
<14> :)
<12> now i see why it's called EMPTY
<12> lol
<14> heh
<14> write a functoin to 'populate'
<14> and use that instead of duplication
<14> erm function to create/populate
<14> method i guess in your case :>
<12> no i dont want that same box to be duplicated..
<12> at this moment..
<12> er.. i cant even understand what i want anymore
<14> lol
<8> lol
<14> you want 'structure' duplicated
<8> show me yer code
<8> :)
<12> well the idea was to make an gallery. I wanted the pictures to be in rows
<12> and i was pretending that box to be a picture..
<12> and everytime when new mc is made new image comes there
<12> is duplicated*
<12> and new options added..
<12> dumnedzaw http://pastebin.sekati.com/?id=KekoMon@293f3-f503ae84-t
<14> well, write a function createImageBox(timeline,"name",d,x,y,w,h);
<14> so you can create 'boxes' at timeline[asname] ... so you get timeline.name ... at depth, x/y coords and its width/height
<14> however, for your project, w/h can likely be dropped anyways
<14> but for flexibility, would likely want an 'init box' method similar to above params


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