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<0> of a point in your object space <0> Im not really sure about the perspective bit <0> if it's in the projection or in the view matrix <1> i thougth that using the LookAt u moved the camera to a pos <1> hmm <0> in the end that's just a matrix multiplication <1> i know, it's the same as with opengl
<1> but there i was adwised not to move the "camera" because it could cause trobules later <1> and it did when i took screenshot <1> it messed up the hole thing <1> :( <0> mess what? <2> 20:01:45 <1> i thougth that using the LookAt u moved the camera to a pos <- depends on your point of view <0> blabhblahLookAt is just filling a matrix, isnt it? <2> Yeah <1> when i translated the PROJECTION matrix and used the screenshot function from jogl it didnt show what was in the viewport <1> but then i move the objects:D <2> Btw D3DXMatrixLookAtLH is just another matrix transformation, the actual "camera" thing is that you SetTransform D3DTS_VIEW <1> just wondered if it some negative aspects using lookAt <1> binrapt: k <0> you're talking about gluLookAt, arent you? :)) <2> Nothing wrong with modifying the view matrix :) <1> yea <0> lol <0> he's not talking about dx but about opengl <1> but when creating a fps for example is lookAt used for walking and looking around? <1> or is lookAt not a very widely used function? <2> Nothing wrong with it <2> I implemented FPS style movement in my nazi cubes thing <2> wasd, mouse look and hmm shift for up, control for down <1> :) <2> http://modseven.de/pastebin.php?id=1019 <1> http://www.youtube.com/watch?v=7hmVQc91yVE&eurl=
<2> Looks dangerous <2> And ineffective <1> www.bikeforest.com/tread/treadmill_sweet_jumps.php <1> gotta have one <1> :D <2> Retarded! <3> hi there <3> where can i find the directx 8.1 sdk? <4> no idea <3> :/ <3> mmm :| <5> on my harddrive :P <3> mmm but can i compile dx8.1 code with the latest sdk? <3> Build: 1 succeeded, 0 failed, 0 skipped <3> O <5> some things you can <3> like? <5> non d3d stuff <3> uh? <3> i compiled a dx8 init sample <3> right now <3> d3d8 <5> with what version of vs? <3> 7.1 <3> and last dx9 sdk <5> ok <3> august 2006 <3> they come with the directx sdk, not visual studio
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