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<0> of a point in your object space
<0> Im not really sure about the perspective bit
<0> if it's in the projection or in the view matrix
<1> i thougth that using the LookAt u moved the camera to a pos
<1> hmm
<0> in the end that's just a matrix multiplication
<1> i know, it's the same as with opengl



<1> but there i was adwised not to move the "camera" because it could cause trobules later
<1> and it did when i took screenshot
<1> it messed up the hole thing
<1> :(
<0> mess what?
<2> 20:01:45 <1> i thougth that using the LookAt u moved the camera to a pos <- depends on your point of view
<0> blabhblahLookAt is just filling a matrix, isnt it?
<2> Yeah
<1> when i translated the PROJECTION matrix and used the screenshot function from jogl it didnt show what was in the viewport
<1> but then i move the objects:D
<2> Btw D3DXMatrixLookAtLH is just another matrix transformation, the actual "camera" thing is that you SetTransform D3DTS_VIEW
<1> just wondered if it some negative aspects using lookAt
<1> binrapt: k
<0> you're talking about gluLookAt, arent you? :))
<2> Nothing wrong with modifying the view matrix :)
<1> yea
<0> lol
<0> he's not talking about dx but about opengl
<1> but when creating a fps for example is lookAt used for walking and looking around?
<1> or is lookAt not a very widely used function?
<2> Nothing wrong with it
<2> I implemented FPS style movement in my nazi cubes thing
<2> wasd, mouse look and hmm shift for up, control for down
<1> :)
<2> http://modseven.de/pastebin.php?id=1019
<1> http://www.youtube.com/watch?v=7hmVQc91yVE&eurl=



<2> Looks dangerous
<2> And ineffective
<1> www.bikeforest.com/tread/treadmill_sweet_jumps.php
<1> gotta have one
<1> :D
<2> Retarded!
<3> hi there
<3> where can i find the directx 8.1 sdk?
<4> no idea
<3> :/
<3> mmm :|
<5> on my harddrive :P
<3> mmm but can i compile dx8.1 code with the latest sdk?
<3> Build: 1 succeeded, 0 failed, 0 skipped
<3> O
<5> some things you can
<3> like?
<5> non d3d stuff
<3> uh?
<3> i compiled a dx8 init sample
<3> right now
<3> d3d8
<5> with what version of vs?
<3> 7.1
<3> and last dx9 sdk
<5> ok
<3> august 2006
<3> they come with the directx sdk, not visual studio


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