| |
| |
| |
|
Comments:
<0> Allo <0> Anyone ever had ID3DXMesh::OptimizeInPlace fail after adding a certain number of triangles? <1> is it still a valid mesh for optimization? <1> have you run a cleanmesh p***? <0> Cleanmesh>? <0> ?* <1> D3DXCleanMesh
<1> and look at D3DXCLEANTYPE <0> This has to be called? <0> I've been pouring over my mesh modification code and it looks fine, offsets are correct etc. <0> So I was getting desperate. <0> CleanMesh doesn't help. <2> Sups <0> Allo <0> Really irritating... I try to computer tangents/binormals etc, or optimize it, and the program bombs. <0> Gah <2> Do you have proper adjacency? <0> Pretty sure.. <0> Should be fine, yeah' <0> Oh wait, the adjacency generation is failing. <0> And not just failing... bombing the app. <0> What would cause something like that? <2> Your mesh is bad... <2> its not triangulated <0> It's just a grid of quads in essence. <0> It's failing on a single triangle. <0> WOOT! <0> :D <2> Good? <0> No but I'm staving off insanity <2> :) <0> At least trying too.
<0> heh <0> http://rafb.net/paste/results/40AZD412.html ok... I'm a bit confused on the usage here <0> I'm looking at the docs for this function but not completely grasping it. <3> I've read that vibration on xbox360 controllers is not supported when using directinput. That's just stupid... <3> I only have original controllers and using XBCD but can't get managed directinput to make it rumble. <3> and use of more generic collections <4> you need XInput <3> I installed latest DX SDK and removed old references to DirectX/DirectInput/DirectSound and chose the new DirectX ***embly <3> is that XInput? <3> or is it _yet_ another ***embly? <3> I already feel like wasting time convert this small piece of code :) <3> *converting <3> and documentation doesn't even seem complete <4> I don't really know... other than XInput is what you need to make the 360 pads rumble ;D <4> I don't work with managed stuff either <3> as with most MS-stuff, it's a double-edged sword... <1> hey <3> hmm... ObjectInstance has members like DesignatorIndex, ReportId, Offset, Type but no ObjectId member anymore... which one shall I choose ;P <1> managed dx? <3> yes <1> great stuff if you want your code to constantly break ;) <4> :D <1> sup Gholean <4> howdy <3> still get ArgumentException but now it's (hopefully) because I commented out a lot <5> Do you guys know any good MDX 2.0 tutorial sites? If I look at MDX1.1 tutorials, the source code often does not work. Seems like they have re-named a lot of methods in 2.0. <5> I'm using C# by the way :)
Return to
#directx or Go to some related
logs:
#freebsd 12porn #netbsd what is BAFIDENTD #flash Bush Gorbachew baih asmar #computers #gentoo centos+smf-grey
|
|