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<0> http://web.forret.com/tools/color.asp javascript :P <0> er asp bleh. nm <0> or see wikipedia :) http://en.wikipedia.org/wiki/CMYK_color_model <1> ootje :D <1> not really sure how to convert it tho :/ <2> hi <1> LordCrc :D <2> yo <1> yoyo <0> do the maths <3> look on efg's web <3> he has plenty of colour stuff <3> oh pixel said <3> :) <4> hey crc <2> yo edge
<2> hmm, egg + floor = mess <4> still playing with your egg boiler? :) <2> oh yeah <4> lol ok <2> except i was a bit too quick out of bed to start messing with it <2> so i dropped an egg <4> out of bed? <4> oh yeah i keep forgetting <4> you're a "student" now :) <2> lol semester hasnt started yet :) <4> hehe <2> hmm anyone experienced that attachments gets "converted" to "AT2934801.dat" <2> the contents is fine, jsut the filename is scrambled <4> not specifically, but i can see how it happens <2> hmm <2> could it be exchange ****ing it up? <4> possibly <4> it depends on how whoever attached it, actually attached it <2> hmm <2> used Thunderbird <2> which only does it one way afaik <4> could be lots of things <4> ie if the mail was a multipart/mixed to begin with <4> cause if it is, and the attachment ends up as a part of the mix that's nested one level deeper than "usual" <4> who knows how the mail client/retrieval program interprets the content type, content disposition, etc. <2> hmm <4> usually you're just dealing with content-disposition: attachment <4> but in multipart/mixed (or variable), most mail clients try to hide that there are two versions <2> hmm <4> and just display the one you want/the html one/the plaintext one/the one that works <2> but he forwarded the mail in question to me, and i also get the .dat's <4> through various header manipulations <2> so something changed it :) <4> could be the forwarding method <2> that very mail came through fine to others though <2> so could be outlook or exchange <4> well maybe your mail client interprets it differently <4> yeah <4> could be anything like i said :) <2> hmm <4> probably not a specific "thing", more like a combination of factors <5> what database handler should i use ? :x <5> i got MySQL installed <2> edge: gotta love mime... <4> heh you're telling me <4> im writing a mail client so im having to deal with it as we speak :P <2> ah <4> well not a mail client, maybe <2> heh <4> it does do the whole multipart/mixed and attachments and crap <4> so im testing it against all webmail clients and common clients atm <4> to make something work universally is really annoying :P <2> indeed <4> both for sending attachments that display correctly in clients <4> and finding/showing received attachments :P <4> meh my left shift key just fell off <4> i stuck it back down but i can't get it to feel the right way <4> but i really dont wanna send my computer to dell right now :P <2> lol <4> maybe i should buy a new computer <4> but i just bought a new lighter :P
<2> heh <2> im gonna wait till summe i think <2> summer <4> well im gonna wait until work says its ok :) <4> so i dont have to pay it myself <4> or well <4> i will pay it myself either way, but it comes out of my budget :P <4> so to speak <2> interesting <4> what is? <2> the same mail sent to a third person, and there it came through as "unknown.ukn" <2> so def something funky with that <4> sounds like exchange <4> can you send me the raw mail? <4> marcus@flashview.net <2> hmmm i dont have the source, only the one i got forwarded <4> forward it to me <2> ent <2> sent even <4> oki <6> hi all <6> LordCrc, :) <6> how are you? <2> hi there <2> doing fine, you? <6> just great <4> agh <2> edge: hmm? <2> edge: i could zip down the one i got and forwards it if that makes a diff? <6> LordCrc, i have a question to you as to GLScene guru :) <2> CyberK: fire away <4> no thats fine, i think i know what it is :) <4> deal with the glscene guy while i dissect this thingy here <6> given sittuation.. a form with GLscene stuff is stored in dll.. from main application i start a new thread.. load the dll inside of it.. and execute a function of the dll which creates the form.. and showmodal it <6> everything works fine <6> now.. when i start another thread at the same time... it claims "Need at least OpenGL version 1.1" <6> is there an easy way to "threadsafe" the glscene? <6> without major rewrite? <6> edge, talk to me <4> well if there's an easier way, you should use that :) <6> can u describe your way? <2> CyberK: well, if you only run it (the form) in a single thread, it should be fin <2> fine <4> yes <2> does the second thread do anything glscene related? <4> or well <4> mine isn't easy as such i guess :P <4> depends on how glscene works, i dont know it at all, i just approached it from a general dll linking point of view <2> edge: vcl based opengl stuff... <4> i know what it is, i've used it once or twice :) <4> im just saying <6> LordCrc, just to make it clear.. its the same method executed from the dll.. just in another thread.. so in theory i should get 2 copies of the game running at the same time <4> my method of "solving" it is using my dll loader <4> i may have shown it to you at one point <4> since with it, it's perfectly possible to load the same dll twice into an application <6> edge, i dont remember that u show it to me.. <4> and get them running independent of each other <6> edge, whats the concept? <4> unless they use a mutex or some other kernel object <4> in which case that should have been done to make them threadsafe to begin with :) <6> edge, i dont recall that there is any kernel stuff in there <6> how do u do it? <4> wait <4> http://www.vkarlsen.no/pastebin/default.asp?id=7689 <4> i just pasted a unit there <6> i was thinking about starting the thread and then calling loadlibrary in it <4> that i wrote a while ago <4> it's a PE dll loader <4> it allows you to fully instantiate DLLs from memory <4> so you dont have to write them to file <4> you can easily change it to work with loading from resource blobs etc. <4> to test it out <4> just declare an array of bytes the same size as the dll
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