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<0> http://web.forret.com/tools/color.asp javascript :P
<0> er asp bleh. nm
<0> or see wikipedia :) http://en.wikipedia.org/wiki/CMYK_color_model
<1> ootje :D
<1> not really sure how to convert it tho :/
<2> hi
<1> LordCrc :D
<2> yo
<1> yoyo
<0> do the maths
<3> look on efg's web
<3> he has plenty of colour stuff
<3> oh pixel said
<3> :)
<4> hey crc
<2> yo edge



<2> hmm, egg + floor = mess
<4> still playing with your egg boiler? :)
<2> oh yeah
<4> lol ok
<2> except i was a bit too quick out of bed to start messing with it
<2> so i dropped an egg
<4> out of bed?
<4> oh yeah i keep forgetting
<4> you're a "student" now :)
<2> lol semester hasnt started yet :)
<4> hehe
<2> hmm anyone experienced that attachments gets "converted" to "AT2934801.dat"
<2> the contents is fine, jsut the filename is scrambled
<4> not specifically, but i can see how it happens
<2> hmm
<2> could it be exchange ****ing it up?
<4> possibly
<4> it depends on how whoever attached it, actually attached it
<2> hmm
<2> used Thunderbird
<2> which only does it one way afaik
<4> could be lots of things
<4> ie if the mail was a multipart/mixed to begin with
<4> cause if it is, and the attachment ends up as a part of the mix that's nested one level deeper than "usual"
<4> who knows how the mail client/retrieval program interprets the content type, content disposition, etc.
<2> hmm
<4> usually you're just dealing with content-disposition: attachment
<4> but in multipart/mixed (or variable), most mail clients try to hide that there are two versions
<2> hmm
<4> and just display the one you want/the html one/the plaintext one/the one that works
<2> but he forwarded the mail in question to me, and i also get the .dat's
<4> through various header manipulations
<2> so something changed it :)
<4> could be the forwarding method
<2> that very mail came through fine to others though
<2> so could be outlook or exchange
<4> well maybe your mail client interprets it differently
<4> yeah
<4> could be anything like i said :)
<2> hmm
<4> probably not a specific "thing", more like a combination of factors
<5> what database handler should i use ? :x
<5> i got MySQL installed
<2> edge: gotta love mime...
<4> heh you're telling me
<4> im writing a mail client so im having to deal with it as we speak :P
<2> ah
<4> well not a mail client, maybe
<2> heh
<4> it does do the whole multipart/mixed and attachments and crap
<4> so im testing it against all webmail clients and common clients atm
<4> to make something work universally is really annoying :P
<2> indeed
<4> both for sending attachments that display correctly in clients
<4> and finding/showing received attachments :P
<4> meh my left shift key just fell off
<4> i stuck it back down but i can't get it to feel the right way
<4> but i really dont wanna send my computer to dell right now :P
<2> lol
<4> maybe i should buy a new computer
<4> but i just bought a new lighter :P



<2> heh
<2> im gonna wait till summe i think
<2> summer
<4> well im gonna wait until work says its ok :)
<4> so i dont have to pay it myself
<4> or well
<4> i will pay it myself either way, but it comes out of my budget :P
<4> so to speak
<2> interesting
<4> what is?
<2> the same mail sent to a third person, and there it came through as "unknown.ukn"
<2> so def something funky with that
<4> sounds like exchange
<4> can you send me the raw mail?
<4> marcus@flashview.net
<2> hmmm i dont have the source, only the one i got forwarded
<4> forward it to me
<2> ent
<2> sent even
<4> oki
<6> hi all
<6> LordCrc, :)
<6> how are you?
<2> hi there
<2> doing fine, you?
<6> just great
<4> agh
<2> edge: hmm?
<2> edge: i could zip down the one i got and forwards it if that makes a diff?
<6> LordCrc, i have a question to you as to GLScene guru :)
<2> CyberK: fire away
<4> no thats fine, i think i know what it is :)
<4> deal with the glscene guy while i dissect this thingy here
<6> given sittuation.. a form with GLscene stuff is stored in dll.. from main application i start a new thread.. load the dll inside of it.. and execute a function of the dll which creates the form.. and showmodal it
<6> everything works fine
<6> now.. when i start another thread at the same time... it claims "Need at least OpenGL version 1.1"
<6> is there an easy way to "threadsafe" the glscene?
<6> without major rewrite?
<6> edge, talk to me
<4> well if there's an easier way, you should use that :)
<6> can u describe your way?
<2> CyberK: well, if you only run it (the form) in a single thread, it should be fin
<2> fine
<4> yes
<2> does the second thread do anything glscene related?
<4> or well
<4> mine isn't easy as such i guess :P
<4> depends on how glscene works, i dont know it at all, i just approached it from a general dll linking point of view
<2> edge: vcl based opengl stuff...
<4> i know what it is, i've used it once or twice :)
<4> im just saying
<6> LordCrc, just to make it clear.. its the same method executed from the dll.. just in another thread.. so in theory i should get 2 copies of the game running at the same time
<4> my method of "solving" it is using my dll loader
<4> i may have shown it to you at one point
<4> since with it, it's perfectly possible to load the same dll twice into an application
<6> edge, i dont remember that u show it to me..
<4> and get them running independent of each other
<6> edge, whats the concept?
<4> unless they use a mutex or some other kernel object
<4> in which case that should have been done to make them threadsafe to begin with :)
<6> edge, i dont recall that there is any kernel stuff in there
<6> how do u do it?
<4> wait
<4> http://www.vkarlsen.no/pastebin/default.asp?id=7689
<4> i just pasted a unit there
<6> i was thinking about starting the thread and then calling loadlibrary in it
<4> that i wrote a while ago
<4> it's a PE dll loader
<4> it allows you to fully instantiate DLLs from memory
<4> so you dont have to write them to file
<4> you can easily change it to work with loading from resource blobs etc.
<4> to test it out
<4> just declare an array of bytes the same size as the dll


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