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<0> heres a function that GetDetailsOf for an item and I want if its possible to Set data into the file
<0> hey anyone know why C# is +key?
<1> cuz those fools are ignorant
<1> ;)
<1> the ops there are a bunch of ***es
<1> btw
<1> XNA is out today
<1> www.microsoft.com/xna
<1> :D
<1> go get it while its hawt
<2> hey guys i have a question, i have an enum { A, B, C, D } for example
<2> and in a cl*** i have a variable
<2> sorry i have an enum TEST { A, B, C, D}
<2> and a cl*** variable TEST testenum
<2> my constructor is
<2> Mycl***(TEST t){



<2> testenum = t;
<2> }
<2> thats not valid is it?
<3> yes, why wouldn't it be?
<2> how could i do it so i can set testenum when the object is created
<1> :)
<1> cl*** Mycl***{
<1> TEST testenum = TEST.A;
<1> ;P
<1> did you make your constructor public?
<2> but i want it so the user can select what the value is
<2> yeah
<1> then what you have is already correct
<2> like when i call it i want to just go like Mycl***(TEST.B)
<1> right
<1> that is already correct
<2> its giving me an error
<1> whats the error? :)
<2> ErrorInconsistent accessibility: parameter type 'IMEConsole.Action.ACTIONINTENT' is less accessible than method 'IMEConsole.Action.Action(System.Guid, string, IMEConsole.Action.ACTIONINTENT, float, System.Guid, bool)'C:\Documents and Settings\sypen\My Documents\Visual Studio 2005\Projects\ConsoleApplication1\ConsoleApplication1\Action.csIMEConsole
<1> hrm
<2> says its less accessible than method
<1> sounds like u need to make the enum public
<2> oh
<1> works now? :)
<2> thanx
<2> yeah it does
<2> ill click on a couple
<1> :)
<4> where in the .net package hierarchy are the current UI color settings hidden?
<4> ie. i need to find out the "selected" color style when deriving a control
<5> i have a question about VSTO linking into the Excel.Interop object (in C#) - is this the place or can someone recommend a more specific group?
<6> yay
<6> #c# chan takeover!
<7> someone is taking over #C#?
<5> yeah
<5> stupid
<5> i come here for help, not to be involved in a stupid nerd-power-struggle
<7> ah yeah
<7> :)
<5> :)
<5> more refugees
<7> actually
<7> these are leftover bots
<7> #C# used to block this channel
<7> +k and all
<7> with a few bots
<7> the bots lost ops
<6> nah, i'm happy bout this
<6> the ops in #c# were the kind with no social life and lived through IRC
<6> so were always banning and kicking and being all superior
<6> which pissed a lot of people off.
<7> Yeah I heard
<6> it seems one of the many people irritated by @divil and the rest have decided to take over the chan.
<7> heh
<7> 's going to be fun!
<5> some people just don't know how to play nice
<7> ;)
<7> hey Thread
<8> Hi, does anyone here have experience with C# Server communicating with a Flash client?
<7> easiest is just via socket
<7> flash does those



<8> Flash uses XMLSocket
<8> And when I try to attempt to connect to my C# server, it seems to disconnect right away
<1> try using etherial
<8> hmm etherial?
<7> Ethereal
<7> it's a tool to see what happens on the socket.
<6> Wireshark now ;)
<6> dunno why they bothered changing the name
<6> Ethereal was much better
<8> Well the thing is, when I'm waiting for data from the client, it returns 0, which should mean that the socket lost connection
<8> This is what determines it: int iRx = socketData.m_currentSocket.EndReceive(asyn);
<7> yeah
<7> thats a disconnect
<8> strange :o(
<8> So you suggest me to use "wireshark" to determine what's happening?
<7> check both the client and server first
<7> seems one side disconnects too soon
<8> The client seems to be fine (Flash), it says it successfully connects
<7> yes
<7> but what does it do after that
<8> well nothing :)
<8> All I'm doing is create the socket, and when I press one button it connects it to the server
<7> and then/
<7> do you send anything?
<8> nope'
<8> But I've tested sending data after connecting, and I receive it
<7> so where is the problem?
<8> it disconnects afterward
<8> I need it to stay connected and wait for data
<7> ah
<7> As I was saying
<8> Sorry I got disconnected.
<7> I dunno how flah works
<7> but you need to store your socket
<7> in a global var somewhere
<7> so it keeps connected
<8> yeah it is
<8> It's on the frame
<7> hrmm
<7> So this is more of a flash issue ?
<8> I'm not sure
<8> The socket is in the frame, so it's global. and I use a button which .connect() it to my server, so it SHOULD be global
<8> hmm.. wait a sec
<8> Fixed!
<8> I think some other frames that got created somehow, ruined the global var
<8> Thanks buddy! appreciate your help
<7> heh
<7> so it was the var
<7> :)
<8> Yep, thankfully! :)
<9> Hmm why can't I join #c# anymore?
<10> some fag like shut it down
<10> or something
<9> strange
<7> Not really
<7> they have a take over in progress.
<7> probably going to be closed for like 2 weeks
<7> till CHANFIX knows it's owned by whoever owns it nwo.
<10> ****ing clowns
<11> i believe your talking #c# ?
<7> Yes.
<7> anyway, gotta run
<12> how can I deal with richtextbox freezing my entire program when it's displaying a large amount of text?
<0> does anyone know the key to C#?
<12> key?
<13> hello
<11> no Darkclaw
<13> I am thinking about switching from c++ to c# and MDX / XNA. is someone here who did some performance measurement or who can give me some insights or.. tell me if it worth a change... my fields are 3d graphics mostly and I know that c# is slower especially if it comes to nested loops and matrix multiplication... but since that seems to be done in MDX via unmanaged code binded to c#... maybe thats ok again.. so anyone who can gi
<0> C# is +key but no one knows what it is
<14> i usually work directly inline with a cast ((myobject)object).mymethod(param1); if I only have one or two methods i want to invoke. It seems like using 'as' would create alot more overhead.
<14> what do you think?
<15> Darkclaw: EvilPlex just set the channel +i said something about give voice to anyone you want to be able to stay in here for the next month and started booting people out
<0> wow, what a prick
<0> sounds like a dictator


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