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<0> heres a function that GetDetailsOf for an item and I want if its possible to Set data into the file <0> hey anyone know why C# is +key? <1> cuz those fools are ignorant <1> ;) <1> the ops there are a bunch of ***es <1> btw <1> XNA is out today <1> www.microsoft.com/xna <1> :D <1> go get it while its hawt <2> hey guys i have a question, i have an enum { A, B, C, D } for example <2> and in a cl*** i have a variable <2> sorry i have an enum TEST { A, B, C, D} <2> and a cl*** variable TEST testenum <2> my constructor is <2> Mycl***(TEST t){
<2> testenum = t; <2> } <2> thats not valid is it? <3> yes, why wouldn't it be? <2> how could i do it so i can set testenum when the object is created <1> :) <1> cl*** Mycl***{ <1> TEST testenum = TEST.A; <1> ;P <1> did you make your constructor public? <2> but i want it so the user can select what the value is <2> yeah <1> then what you have is already correct <2> like when i call it i want to just go like Mycl***(TEST.B) <1> right <1> that is already correct <2> its giving me an error <1> whats the error? :) <2> ErrorInconsistent accessibility: parameter type 'IMEConsole.Action.ACTIONINTENT' is less accessible than method 'IMEConsole.Action.Action(System.Guid, string, IMEConsole.Action.ACTIONINTENT, float, System.Guid, bool)'C:\Documents and Settings\sypen\My Documents\Visual Studio 2005\Projects\ConsoleApplication1\ConsoleApplication1\Action.csIMEConsole <1> hrm <2> says its less accessible than method <1> sounds like u need to make the enum public <2> oh <1> works now? :) <2> thanx <2> yeah it does <2> ill click on a couple <1> :) <4> where in the .net package hierarchy are the current UI color settings hidden? <4> ie. i need to find out the "selected" color style when deriving a control <5> i have a question about VSTO linking into the Excel.Interop object (in C#) - is this the place or can someone recommend a more specific group? <6> yay <6> #c# chan takeover! <7> someone is taking over #C#? <5> yeah <5> stupid <5> i come here for help, not to be involved in a stupid nerd-power-struggle <7> ah yeah <7> :) <5> :) <5> more refugees <7> actually <7> these are leftover bots <7> #C# used to block this channel <7> +k and all <7> with a few bots <7> the bots lost ops <6> nah, i'm happy bout this <6> the ops in #c# were the kind with no social life and lived through IRC <6> so were always banning and kicking and being all superior <6> which pissed a lot of people off. <7> Yeah I heard <6> it seems one of the many people irritated by @divil and the rest have decided to take over the chan. <7> heh <7> 's going to be fun! <5> some people just don't know how to play nice <7> ;) <7> hey Thread <8> Hi, does anyone here have experience with C# Server communicating with a Flash client? <7> easiest is just via socket <7> flash does those
<8> Flash uses XMLSocket <8> And when I try to attempt to connect to my C# server, it seems to disconnect right away <1> try using etherial <8> hmm etherial? <7> Ethereal <7> it's a tool to see what happens on the socket. <6> Wireshark now ;) <6> dunno why they bothered changing the name <6> Ethereal was much better <8> Well the thing is, when I'm waiting for data from the client, it returns 0, which should mean that the socket lost connection <8> This is what determines it: int iRx = socketData.m_currentSocket.EndReceive(asyn); <7> yeah <7> thats a disconnect <8> strange :o( <8> So you suggest me to use "wireshark" to determine what's happening? <7> check both the client and server first <7> seems one side disconnects too soon <8> The client seems to be fine (Flash), it says it successfully connects <7> yes <7> but what does it do after that <8> well nothing :) <8> All I'm doing is create the socket, and when I press one button it connects it to the server <7> and then/ <7> do you send anything? <8> nope' <8> But I've tested sending data after connecting, and I receive it <7> so where is the problem? <8> it disconnects afterward <8> I need it to stay connected and wait for data <7> ah <7> As I was saying <8> Sorry I got disconnected. <7> I dunno how flah works <7> but you need to store your socket <7> in a global var somewhere <7> so it keeps connected <8> yeah it is <8> It's on the frame <7> hrmm <7> So this is more of a flash issue ? <8> I'm not sure <8> The socket is in the frame, so it's global. and I use a button which .connect() it to my server, so it SHOULD be global <8> hmm.. wait a sec <8> Fixed! <8> I think some other frames that got created somehow, ruined the global var <8> Thanks buddy! appreciate your help <7> heh <7> so it was the var <7> :) <8> Yep, thankfully! :) <9> Hmm why can't I join #c# anymore? <10> some fag like shut it down <10> or something <9> strange <7> Not really <7> they have a take over in progress. <7> probably going to be closed for like 2 weeks <7> till CHANFIX knows it's owned by whoever owns it nwo. <10> ****ing clowns <11> i believe your talking #c# ? <7> Yes. <7> anyway, gotta run <12> how can I deal with richtextbox freezing my entire program when it's displaying a large amount of text? <0> does anyone know the key to C#? <12> key? <13> hello <11> no Darkclaw <13> I am thinking about switching from c++ to c# and MDX / XNA. is someone here who did some performance measurement or who can give me some insights or.. tell me if it worth a change... my fields are 3d graphics mostly and I know that c# is slower especially if it comes to nested loops and matrix multiplication... but since that seems to be done in MDX via unmanaged code binded to c#... maybe thats ok again.. so anyone who can gi <0> C# is +key but no one knows what it is <14> i usually work directly inline with a cast ((myobject)object).mymethod(param1); if I only have one or two methods i want to invoke. It seems like using 'as' would create alot more overhead. <14> what do you think? <15> Darkclaw: EvilPlex just set the channel +i said something about give voice to anyone you want to be able to stay in here for the next month and started booting people out <0> wow, what a prick <0> sounds like a dictator
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