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<0> anyone awake ?
<0> im making a new form cl***.. ive inherited it off the default one
<0> public partial cl*** frmCreditorMasterFileInformation : System.Windows.Forms.DataboundForm
<0> err woops thats when i make a form from it
<0> the cl*** itself is defined like this
<0> public cl*** DataboundForm : System.Windows.Forms.Form
<0> inside the actual from itself ive made a proptery called bounddatatable



<0> how can i call this from the cl*** definition
<0> i.e it says this doesnt exist this.BoundDataTable
<1> how can I exit my program from function other than Main?
<0> application.exit i think
<1> thanks
<2> is there a directory list box that closely resembles the one in Windows Explorer?
<1> how can I write to stderr in C#?
<3> Console.Error or something like that I believe
<1> yeah, thanks
<0> howdy
<0> i have a cl*** that i have inhereted from system.windows.form
<0> i then have a partial cl*** that adds some methods
<0> however i cant reference the methods in the partial cl*** from the main cl*** definition.. how can i overcome this
<0> howdy\
<0> im making a collection cl***
<0> however i was wondering is it possible with collections
<0> to have a method like "additem"
<0> or can items only be added at the time of creation
<4> hey
<4> why i my thread always running just once?
<2> Is there a way I can convert a network mapped Drive "Z:" to the actual mapping name like \\server\blah?
<5> hi. I have a generic cl*** with T[] and T variables. I get this error when I try to compare them: "Operator '==' cannot be applied to operands of type 'T' and 'T'". how to get around that?
<5> T[] buf; T endByte; /*T is byte*/ if (buf[writePos] == endByte) <- error here
<0> you guys alive?
<0> is it possible to redimension an array in c#



<6> hm, honestly i dont know :P i tend to use lists when i need that sort of behaviour
<6> like system.collections.generics > list or whatever that namespace is
<6> or just the general object-contained one in collections
<5> lap_mirk it's not
<0> k
<0> another question if i have an array of a struct ive made
<0> can i just do NewArray[row] = OldArray[row]
<0> or would i have to copy each individual member of the struct
<7> lap_mirk: afaik you can ***ign directly
<0> good
<0> how about inialization
<0> do u have to set each member
<0> seems like you have to do each member
<7> lap_mirk: when you allocate the array, the array is initialized to all zero's
<0> one last question where would i define structs to have them usable across my entire windows form project
<0> not an instance.. just the struct definition itself
<7> in a namespace you include
<7> depends on how you've set up the namespace
<0> the apps namespace is PCSCHOOLS
<0> so i was going to make a new file with that namespace and put it there
<7> sounds good
<7> if all the forms are in the same namespace
<0> yea they are
<0> sorry about all the Q's im pretty new to this
<7> i figured :P
<0> i just made my first ienumerable cl***
<0> bit to get used to:P
<7> true true
<8> hey


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