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Comments:
<0> hey when I build my solution in C# express 2005, it builds every project, even ones that haven't changed at all since the last build. why might that be happening? <1> are you sure you're not using rebuild? <0> positive. <1> because i noticed i was doing that instead of build .)
<0> yeah, i'm sure, i know the difference. <1> and apparently that rebuilt everything <0> even if I just close a running project and then press f5, it builds everything. <1> well im using vs2005 (not express) but i'm quite sure i saw it rebuild everything there also <1> as a matter of fact, it's been doing that since visual studio 2003 with c++ projects also i think <0> hm...i don't remember too clearly, i used to use vs2003 full (only switched for xna), but i thought it didn't rebuild everything...all i know is, i'm pretty sure it's building stuff that doesn't really need to be rebuilt, as there should be no need to make me wait 20 seconds when i haven't changed anything at all :P <1> right xna.. installed the framework here the other day but didnt get as far as testing it yet .) <0> it's nice, except that i seem to spend a lot more time than i used to watching the little build animation :P <1> :) <1> does xna offer any 3d stuff or how is it? i didnt get that far in reading yet <1> as in like we were looking at using ogre3d earlier <1> but never really got off the ground <0> it's not terribly different from Managed DirectX, an API which had basically had a one-to-one relationship with DirectX (so, to answer your question, yes, it's meant for 3D graphics) <1> yeah <1> ok great. i know theres a bunch of demos and stuff aroudn so probably shouldnt be too hard to get started i guess <2> XNA is nice if you pay
<2> damn bar stewards! <0> well, it has conveniences over managed directx even if you're only interested in developing for windows. <0> (and i guess eventually mono, maybe, which would be real nice :-) <0> so it's also nice if you don't pay. <3> I've got a predicament.. I have a String^ variable which contains 8 bytes of hex-data at a given position. I need to read 8 bytes from the position of 24 in the array into a UInt32 variable and I just can't figure out how do proceed. Any geniuses awake? <4> question: how do i runtime make a GUID <5> Guid.CreateGuid <5> or something like it <5> it's a static method <5> on the guid cl*** <4> thx ki9a <4> hmm <5> add ToString() to get it as a string <4> si ofc ;) <5> :) <6> hi! plz, in GridView how remore the "header"? -> http://img357.imageshack.us/img357/3541/imgwx7.gif
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