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<0> [08:29] <@SINN> http://www.youtube.com/watch?v=QfiEtxqVgus&mode=related&search= <-- the most disturbing thing about this is that I recognized the barely audible song as the one from the taxi scene in the fifth element <1> got to put desk together bbiab <2> http://www.ryanknope.com/wip/hwb.jpg <2> by peer) <2> * Phrizzawh has joined #3dsmax <2> err <2> something I worked on today <2> original - http://www.ryanknope.com/wip/orig.jpg <3> nub question coming up, i by accident disabled the move,rotate and scale frame. anyone knows how to fix this ? :p <4> 'x' <3> hahah, thanks :) <3> ive been trying every ctrl + key there is <5> flushed away is some great animation <4> :) <5> hehe <5> flashed away
<5> its funny how they mention amd in the credits <4> :P <6> is this channel related to 3ds max? <7> possibly <6> o.O <6> hello daniel <8> hi <8> o. <8> o.O <8> what got you into 3d? :) <6> im looking at rendering solutions for work <8> nice <6> wondering if i really want to pay the $3500 on pixar's renderman pro server <6> plus 3Delight <6> if anyone else has experiance with this i would like some advice <8> not i <8> i do local renders for fun heh <6> i want to split renders over 3 computers with 4 quad core processors between them <8> http://img154.imageshack.us/img154/8794/ideconnectoroj5.jpg <= Comments on my IDE Connector? <8> lol <8> <= Segmental/Nullify <6> daniel, what renderer do you use? <8> 3dsmax <8> why? <8> default hehe <6> scanline? <8> for now <8> gonna go mentalray <6> ok <9> Sorry guy... i have something to crit <9> :D <9> the plugs are not cilindrical <8> http://img227.imageshack.us/img227/4484/ideconnector2if2.jpg <8> fixed <9> better :D <8> :D <4> dude.. u need sata <8> http://img244.imageshack.us/my.php?image=ideconnectorsfinalview1ty8.jpg and http://img443.imageshack.us/my.php?image=ideconnectorsfinalview2uz7.jpg <8> updated <10> WotG <11> Hiya gk <11> What's new? <10> poking around :) doing tests with brail. And wokring on more modeling for the tech scene. <10> its not even 8:00 yet..so im not up in full speed yet. <11> have a bunch of Graphic work I got to get done for NAMM booths by Monday <10> ah <10> for banner stuff? <11> yeah, banners, packaging, the booth backdrops and stuff <10> im rendering out a 17k x 14k big *** scene at work [gkII] is that box...might go see how much its done..forgot to set max to send a mail when its done. <7> 17kx14k? <10> yeah <7> what the hell for? <7> I never heard of a render that large <11> yeah, I need to render out 3 foot high posters <11> fun fun <7> yeah, render half res then double it <10> big sign on a construction site Proffesso <7> hmmm ok <11> ahh <7> ive done large highway posters etc before <7> those only needed to be 8k x 4k
<10> right <7> cos you never got within 2 feet of em <10> well im also just testing my box...17kx14k is not needed. <7> how are you rendering? tiles? <10> what do you mean? <7> rendering in chunks <10> splitscanlines with brazil <10> yeah <10> got 20 segemnts <7> ahhh ok cool <7> so each tile is pretty normal then <7> not much of a test then :) <10> "normal" <10> it is for me <10> so thats good <10> ive nearly completed setting up 15 more boxes for rendering at work last week as well...some are not super but most are duals <10> started some new stuff in renoise WotG ? <10> ive begun a new loop..works good so far <11> no, not yet <10> ok <10> did u fix the midi file reading? <11> Waiting on my OS disks for my sequencer in my SD-1 <10> ok <11> been pretty busy with work and learning songs, working on original stuff <10> nice, im just stunned by happiness that my midi works again <10> its kinda pointless to have a big fanvy masterkeyboard and only be able to play meoldies with no velocity on the pc keybpard LOL <10> but its doable for sure <10> made 100's of songs only playing the pc keyboard..cords u name it <10> you just lack the feel and the span over more octaves. <10> but thats it <10> im also doing a small film + music/audio for a bike team of 5 riders...im on it to..we plan to train for a big race in france 2008. <10> i think ill get my trikot next week <10> its from my work..the team.. <10> we aim for 4000km in the legs this year <10> i got 2500km last year just biking to work and home.. <10> so its not super much <11> wow, kewl <11> I'm doing a short History of all the m***acers, battles and forts in my town, probably use the ensoniq for all the drums, violin and flute <10> ok great <11> ever seen the movie "Last of the mohicans"? <10> mmm no <11> ahhh <11> This was a big battle front for hundreds of years <10> oh ok <10> long one huh? LOL <11> yeah <11> Lots of wars with the french and English in America until the revolution <11> I do a lot of local history stuff.... my inner nerd <11> ;) <10> yeah its good to have a niche <10> shower brb <11> Got a new shipwreck video coming out <11> I don't make much money off them, but fun to do <12> is there any application out there who can convert a 3ds max 9 8 or 7 version to 6 <10> you could save out the mesh in obj /3ds <7> ouch <12> it seems it is not possible to read it without a higher version <10> yeah <12> it seems maybe viz can import that <10> dont know <10> big scene? <12> no just a model <12> but i need a general solution <12> just came to my mind <12> but no possible solution but install max 9 for it <12> i have max 8 and max 6 <10> why do you need to port? <12> can i convert to max 6 with vray materials included in any way <12> well my system can barely handle 3ds max 8 <12> it is easier for me to work in version 6 <10> go deliver newspapers in the morning for 4 months and get a new box <10> LOL <12> well that is another solution <10> a box that can run max fine costs what? $300
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