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<0> [08:29] <@SINN> http://www.youtube.com/watch?v=QfiEtxqVgus&mode=related&search= <-- the most disturbing thing about this is that I recognized the barely audible song as the one from the taxi scene in the fifth element
<1> got to put desk together bbiab
<2> http://www.ryanknope.com/wip/hwb.jpg
<2> by peer)
<2> * Phrizzawh has joined #3dsmax
<2> err
<2> something I worked on today
<2> original - http://www.ryanknope.com/wip/orig.jpg
<3> nub question coming up, i by accident disabled the move,rotate and scale frame. anyone knows how to fix this ? :p
<4> 'x'
<3> hahah, thanks :)
<3> ive been trying every ctrl + key there is
<5> flushed away is some great animation
<4> :)
<5> hehe
<5> flashed away



<5> its funny how they mention amd in the credits
<4> :P
<6> is this channel related to 3ds max?
<7> possibly
<6> o.O
<6> hello daniel
<8> hi
<8> o.
<8> o.O
<8> what got you into 3d? :)
<6> im looking at rendering solutions for work
<8> nice
<6> wondering if i really want to pay the $3500 on pixar's renderman pro server
<6> plus 3Delight
<6> if anyone else has experiance with this i would like some advice
<8> not i
<8> i do local renders for fun heh
<6> i want to split renders over 3 computers with 4 quad core processors between them
<8> http://img154.imageshack.us/img154/8794/ideconnectoroj5.jpg <= Comments on my IDE Connector?
<8> lol
<8> <= Segmental/Nullify
<6> daniel, what renderer do you use?
<8> 3dsmax
<8> why?
<8> default hehe
<6> scanline?
<8> for now
<8> gonna go mentalray
<6> ok
<9> Sorry guy... i have something to crit
<9> :D
<9> the plugs are not cilindrical
<8> http://img227.imageshack.us/img227/4484/ideconnector2if2.jpg
<8> fixed
<9> better :D
<8> :D
<4> dude.. u need sata
<8> http://img244.imageshack.us/my.php?image=ideconnectorsfinalview1ty8.jpg and http://img443.imageshack.us/my.php?image=ideconnectorsfinalview2uz7.jpg
<8> updated
<10> WotG
<11> Hiya gk
<11> What's new?
<10> poking around :) doing tests with brail. And wokring on more modeling for the tech scene.
<10> its not even 8:00 yet..so im not up in full speed yet.
<11> have a bunch of Graphic work I got to get done for NAMM booths by Monday
<10> ah
<10> for banner stuff?
<11> yeah, banners, packaging, the booth backdrops and stuff
<10> im rendering out a 17k x 14k big *** scene at work [gkII] is that box...might go see how much its done..forgot to set max to send a mail when its done.
<7> 17kx14k?
<10> yeah
<7> what the hell for?
<7> I never heard of a render that large
<11> yeah, I need to render out 3 foot high posters
<11> fun fun
<7> yeah, render half res then double it
<10> big sign on a construction site Proffesso
<7> hmmm ok
<11> ahh
<7> ive done large highway posters etc before
<7> those only needed to be 8k x 4k



<10> right
<7> cos you never got within 2 feet of em
<10> well im also just testing my box...17kx14k is not needed.
<7> how are you rendering? tiles?
<10> what do you mean?
<7> rendering in chunks
<10> splitscanlines with brazil
<10> yeah
<10> got 20 segemnts
<7> ahhh ok cool
<7> so each tile is pretty normal then
<7> not much of a test then :)
<10> "normal"
<10> it is for me
<10> so thats good
<10> ive nearly completed setting up 15 more boxes for rendering at work last week as well...some are not super but most are duals
<10> started some new stuff in renoise WotG ?
<10> ive begun a new loop..works good so far
<11> no, not yet
<10> ok
<10> did u fix the midi file reading?
<11> Waiting on my OS disks for my sequencer in my SD-1
<10> ok
<11> been pretty busy with work and learning songs, working on original stuff
<10> nice, im just stunned by happiness that my midi works again
<10> its kinda pointless to have a big fanvy masterkeyboard and only be able to play meoldies with no velocity on the pc keybpard LOL
<10> but its doable for sure
<10> made 100's of songs only playing the pc keyboard..cords u name it
<10> you just lack the feel and the span over more octaves.
<10> but thats it
<10> im also doing a small film + music/audio for a bike team of 5 riders...im on it to..we plan to train for a big race in france 2008.
<10> i think ill get my trikot next week
<10> its from my work..the team..
<10> we aim for 4000km in the legs this year
<10> i got 2500km last year just biking to work and home..
<10> so its not super much
<11> wow, kewl
<11> I'm doing a short History of all the m***acers, battles and forts in my town, probably use the ensoniq for all the drums, violin and flute
<10> ok great
<11> ever seen the movie "Last of the mohicans"?
<10> mmm no
<11> ahhh
<11> This was a big battle front for hundreds of years
<10> oh ok
<10> long one huh? LOL
<11> yeah
<11> Lots of wars with the french and English in America until the revolution
<11> I do a lot of local history stuff.... my inner nerd
<11> ;)
<10> yeah its good to have a niche
<10> shower brb
<11> Got a new shipwreck video coming out
<11> I don't make much money off them, but fun to do
<12> is there any application out there who can convert a 3ds max 9 8 or 7 version to 6
<10> you could save out the mesh in obj /3ds
<7> ouch
<12> it seems it is not possible to read it without a higher version
<10> yeah
<12> it seems maybe viz can import that
<10> dont know
<10> big scene?
<12> no just a model
<12> but i need a general solution
<12> just came to my mind
<12> but no possible solution but install max 9 for it
<12> i have max 8 and max 6
<10> why do you need to port?
<12> can i convert to max 6 with vray materials included in any way
<12> well my system can barely handle 3ds max 8
<12> it is easier for me to work in version 6
<10> go deliver newspapers in the morning for 4 months and get a new box
<10> LOL
<12> well that is another solution
<10> a box that can run max fine costs what? $300


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