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<0> not only is it impossible to make a non-IE5-requiring USP redistributable... according to MS' license, it's illegal too
<1> USP?
<0> Unicode Scripts Processor (unscribe)
<0> damn, FuIru, you missed something cool
<2> don't i always
<0> Itlay_17_m was introducing us to a new game
<0> [08:10] <Italy_17_m> anyone know Ogame? it is interessant architecture
<2> ogame? I am intrigued by your idea and would like to sign up for your newsletter
<0> you're quoting me, now? :P
<2> thought i was quoting somthing else, but could be
<0> "I find your ideas intriguing, and wish to subscribe to your newsletter" :)
<2> always thought it was ripped off something else, heh
<1> interessant?
<2> hnh hnh hnh
<0> possibly... I ripped it off some guy in a forum :)
<2> hmm, i thinkit might be from the simpsons, heh



<0> that makes sense
<2> at least, one site has it attributed to homer, anyhoo
<2> I would like to subscribe to your newsletter." - A reference to The Simpsons episode "Mountain of Madness" (4F10). Bart Simpson complained, "Sharing is a bunch of bull, too. And helping others. And what's all this crap I've been hearing about tolerance?" to which Homer Simpson replied, "Your ideas are intriguing to me, and I wish to subscribe to your newsletter."
<2> http://en.wikipedia.org/wiki/Fark.com heh
<0> bah, the version I use sounds better :P
<3> what about ultrafark.com ?
<2> lol...
<2> ***hat" - A euphemism for the NSFW term "***hole". Probably popularized by director Kevin Smith. The information on the official "***hat" etymology website is suspect.
<2> http://www.confusednation.com/***hat/ <-- suspect? you decide!
<0> I'll decide _you_!
<4> hi all
<4> if we sniff all ssl client trafic can w decrypte ssl3 conversation ?
<4> some1 can answer please
<5> Yes, we can!
<5> But since you used "some1" instead of "someone", we're not going to tell you. Sorry.
<4> :) thank you tqx
<4> is it hard ti decrypte it just a yes or no answer
<4> and thanks in advance :)
<3> did you know if you type your p***word into IRC it will show up as ****s for other people?
<3> here watch, this is my p***word: ********
<3> isnt that cool?
<5> Really...? hmm... /ns identify tqx *********
<4> in irc the p***word is transfered in a clear text I think ?
<5> hmm cool
<4> !
<5> nuh uh!
<3> nope... it will * out your p***word for you
<0> ********
<0> oh, cool, it works
<4> :)
<5> nah, you are using mIRC
<5> it's a feature
<0> hey everyone, my p***word is ******** because ******** is cool!
<3> tequilla, I can't see it :(
<3> only you can see it :/
<6> /ns identify ******
<6> hey, cool.
<3> isnt that bad***?
<3> vargoth, you should try
<3> type your p***word and it will appear to everyone else as ***s
<6> that's a handy feature, but what if your p***word was a common word, like "the"?
<3> hmm
<3> I don't know
<3> I've never used a p***word like that
<3> someone should give it a shot
<5> /ns identify ***
<5> see?
<6> i guess you can tell how cool someone is by how long their p***word is
<4> my nickname is not registred
<5> octothorpe, lies... all the cool kids use short but distinguished p***words
<6> i don't think he would have fallen for it anyways :(
<4> */identify Xiphoris ********
<4> NickServ- P***word accepted for Xiphoris.
<4> -
<4> -NickServ- REMINDER: Do not share your p***word with anyone. DALnet staff will not ask for your p***word unless
<4> -
<4> -NickServ- you are seeking their ***istance. See http://docs.dal.net/docs/p***words.html for more information.
<4> it works :)
<5> OMG LOL OMG LOL OMG LOLZ!!111111



<0> lol
<4> :)
<6> yeah, it's hard to decrypt. a little harder than a rubik's cube
<4> hmmmm
<6> decryption difficulty is measured on the rubik scale. ssl3 rates 1.3 rubiks
<2> is that a normal rubik's cube, or a Professor's cube ?
<0> it's FuIru's little... "cube"...
<0> j/k :P
<2> yah, I'd imagine
<2> I mean, that's not hard at all!
<0> it's never hard... unlike scalar's cube
<6> the normal 3x3 one. a Professor's Cube rates 20 rubiks
<0> bbl
<7> my cube?
<4> 8! x 37 x 12! x 210 = 43 252 003 274 489 856 000 to decrypte ssl
<4> wow
<8> -Was that p*** actually valid? wow
<8> aww man, that's sweet with this RAID installed, I can burn CDs at the full 12x that my CD rom supports and no buffer underruns
<9> I can do that without a RAID..
<1> Keneto: i take it you're just using the raid controller for another ide channel.
<8> I've got a Raid-0 puttering along in here... beforei t I could never burn a CD at mroe than 4x
<8> as you can see, the RAID has negatively impacted my typing
<8> perhaps it's using my keyboard as a buffer
<10> heh
<10> I have no RAID
<10> and can burn CDs up to around 38x
<10> on my 52x burner
<10> so your motherboard must be seriously ****ed up, or you don't have DMA turned on.
<10> heh
<7> Zen***ian
<3> hmmm
<3> scalar, how do you prefer to build large systems?
<3> state machines?
<3> (as opposed to threading)
<3> protothreads is a pretty cool idea
<3> I wonder, do you think it's possible to mix pre-emptive and cooperative multitasking?
<3> I think it would be neat to have certain tasks that cooperate and others that pre-empt :)
<7> what's a protothread?
<7> Xiphoris: you should also buy a few Azteca's dining certificates, because I can only use one once a month. they're $3 for a $10 certificate now. http://www.restaurant.com/microsite.asp?rid=318425
<7> I also IMed the link to Tim. we could aalternate using the coupons
<3> cool
<3> scalar, protothreads is an implementation of microthreads for C
<3> stackless microthreads with cooperative multitasking
<3> http://www.sics.se/~adam/pt/
<3> the reason people use stuff like this is to write behavior that takes the form { do A; do B; do C; } where various tasks need to happen
<3> and you can't make that its own thread because you have a ton of objects doing those things
<3> hmmm I am not explaining clearly...
<3> they're just lightweight threads... lightweight enough that you can have one thread for each "object" in some kind of system
<3> even if you don't agree with the idea of a cooperative system
<3> I think it would be cool to come up with a technology where you can *write* code
<3> such that every object acts like its own thread
<3> and then the technology transforms the code into a traditional multitasking system or something
<3> in some of the examples I've seen where people make games, it seems like a really cool way of writing code
<3> a method that needs to do something, wait, do something, wait, can just be like:
<3> { do_X(); wait(60 seconds); do_Y(); wait(2 minutes); }
<3> as opposed to the alternative which involves lots of message sending
<7> um.
<7> why can't you do that now?
<3> because threads are too heavy
<3> if I started 1,000 threads, one for each object, the system would not be able to handle it
<7> I see, so there would be multiple threads running that code
<3> the protothreads and stackless python threads are light-weight enough that you can
<7> that wasn't clear from what you wrote
<3> yes
<3> the "synchronization" is handled in that objects send each other messages
<3> and objects change their own state when they receive a message
<3> so a queue object gets a message asking it to pop, it pops, sends the value back... or something like that
<3> I'm not sure exactly how the protothreads/stackless python relate to OS threads... i.e., how many native threads you have executing the system
<3> effectively, the system gives you a way to launch 1 thread per some sort of arbitrary logical unit
<3> in traditional systems (like Windows, Linux), threads are too heavy to just use however you want
<3> but protothreads/stackless python gives you threads where switching between them is on the order of a function call
<3> brb taking trash out
<3> if you want to look at an example usage....


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