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<0> not only is it impossible to make a non-IE5-requiring USP redistributable... according to MS' license, it's illegal too <1> USP? <0> Unicode Scripts Processor (unscribe) <0> damn, FuIru, you missed something cool <2> don't i always <0> Itlay_17_m was introducing us to a new game <0> [08:10] <Italy_17_m> anyone know Ogame? it is interessant architecture <2> ogame? I am intrigued by your idea and would like to sign up for your newsletter <0> you're quoting me, now? :P <2> thought i was quoting somthing else, but could be <0> "I find your ideas intriguing, and wish to subscribe to your newsletter" :) <2> always thought it was ripped off something else, heh <1> interessant? <2> hnh hnh hnh <0> possibly... I ripped it off some guy in a forum :) <2> hmm, i thinkit might be from the simpsons, heh
<0> that makes sense <2> at least, one site has it attributed to homer, anyhoo <2> I would like to subscribe to your newsletter." - A reference to The Simpsons episode "Mountain of Madness" (4F10). Bart Simpson complained, "Sharing is a bunch of bull, too. And helping others. And what's all this crap I've been hearing about tolerance?" to which Homer Simpson replied, "Your ideas are intriguing to me, and I wish to subscribe to your newsletter." <2> http://en.wikipedia.org/wiki/Fark.com heh <0> bah, the version I use sounds better :P <3> what about ultrafark.com ? <2> lol... <2> ***hat" - A euphemism for the NSFW term "***hole". Probably popularized by director Kevin Smith. The information on the official "***hat" etymology website is suspect. <2> http://www.confusednation.com/***hat/ <-- suspect? you decide! <0> I'll decide _you_! <4> hi all <4> if we sniff all ssl client trafic can w decrypte ssl3 conversation ? <4> some1 can answer please <5> Yes, we can! <5> But since you used "some1" instead of "someone", we're not going to tell you. Sorry. <4> :) thank you tqx <4> is it hard ti decrypte it just a yes or no answer <4> and thanks in advance :) <3> did you know if you type your p***word into IRC it will show up as ****s for other people? <3> here watch, this is my p***word: ******** <3> isnt that cool? <5> Really...? hmm... /ns identify tqx ********* <4> in irc the p***word is transfered in a clear text I think ? <5> hmm cool <4> ! <5> nuh uh! <3> nope... it will * out your p***word for you <0> ******** <0> oh, cool, it works <4> :) <5> nah, you are using mIRC <5> it's a feature <0> hey everyone, my p***word is ******** because ******** is cool! <3> tequilla, I can't see it :( <3> only you can see it :/ <6> /ns identify ****** <6> hey, cool. <3> isnt that bad***? <3> vargoth, you should try <3> type your p***word and it will appear to everyone else as ***s <6> that's a handy feature, but what if your p***word was a common word, like "the"? <3> hmm <3> I don't know <3> I've never used a p***word like that <3> someone should give it a shot <5> /ns identify *** <5> see? <6> i guess you can tell how cool someone is by how long their p***word is <4> my nickname is not registred <5> octothorpe, lies... all the cool kids use short but distinguished p***words <6> i don't think he would have fallen for it anyways :( <4> */identify Xiphoris ******** <4> NickServ- P***word accepted for Xiphoris. <4> - <4> -NickServ- REMINDER: Do not share your p***word with anyone. DALnet staff will not ask for your p***word unless <4> - <4> -NickServ- you are seeking their ***istance. See http://docs.dal.net/docs/p***words.html for more information. <4> it works :) <5> OMG LOL OMG LOL OMG LOLZ!!111111
<0> lol <4> :) <6> yeah, it's hard to decrypt. a little harder than a rubik's cube <4> hmmmm <6> decryption difficulty is measured on the rubik scale. ssl3 rates 1.3 rubiks <2> is that a normal rubik's cube, or a Professor's cube ? <0> it's FuIru's little... "cube"... <0> j/k :P <2> yah, I'd imagine <2> I mean, that's not hard at all! <0> it's never hard... unlike scalar's cube <6> the normal 3x3 one. a Professor's Cube rates 20 rubiks <0> bbl <7> my cube? <4> 8! x 37 x 12! x 210 = 43 252 003 274 489 856 000 to decrypte ssl <4> wow <8> -Was that p*** actually valid? wow <8> aww man, that's sweet with this RAID installed, I can burn CDs at the full 12x that my CD rom supports and no buffer underruns <9> I can do that without a RAID.. <1> Keneto: i take it you're just using the raid controller for another ide channel. <8> I've got a Raid-0 puttering along in here... beforei t I could never burn a CD at mroe than 4x <8> as you can see, the RAID has negatively impacted my typing <8> perhaps it's using my keyboard as a buffer <10> heh <10> I have no RAID <10> and can burn CDs up to around 38x <10> on my 52x burner <10> so your motherboard must be seriously ****ed up, or you don't have DMA turned on. <10> heh <7> Zen***ian <3> hmmm <3> scalar, how do you prefer to build large systems? <3> state machines? <3> (as opposed to threading) <3> protothreads is a pretty cool idea <3> I wonder, do you think it's possible to mix pre-emptive and cooperative multitasking? <3> I think it would be neat to have certain tasks that cooperate and others that pre-empt :) <7> what's a protothread? <7> Xiphoris: you should also buy a few Azteca's dining certificates, because I can only use one once a month. they're $3 for a $10 certificate now. http://www.restaurant.com/microsite.asp?rid=318425 <7> I also IMed the link to Tim. we could aalternate using the coupons <3> cool <3> scalar, protothreads is an implementation of microthreads for C <3> stackless microthreads with cooperative multitasking <3> http://www.sics.se/~adam/pt/ <3> the reason people use stuff like this is to write behavior that takes the form { do A; do B; do C; } where various tasks need to happen <3> and you can't make that its own thread because you have a ton of objects doing those things <3> hmmm I am not explaining clearly... <3> they're just lightweight threads... lightweight enough that you can have one thread for each "object" in some kind of system <3> even if you don't agree with the idea of a cooperative system <3> I think it would be cool to come up with a technology where you can *write* code <3> such that every object acts like its own thread <3> and then the technology transforms the code into a traditional multitasking system or something <3> in some of the examples I've seen where people make games, it seems like a really cool way of writing code <3> a method that needs to do something, wait, do something, wait, can just be like: <3> { do_X(); wait(60 seconds); do_Y(); wait(2 minutes); } <3> as opposed to the alternative which involves lots of message sending <7> um. <7> why can't you do that now? <3> because threads are too heavy <3> if I started 1,000 threads, one for each object, the system would not be able to handle it <7> I see, so there would be multiple threads running that code <3> the protothreads and stackless python threads are light-weight enough that you can <7> that wasn't clear from what you wrote <3> yes <3> the "synchronization" is handled in that objects send each other messages <3> and objects change their own state when they receive a message <3> so a queue object gets a message asking it to pop, it pops, sends the value back... or something like that <3> I'm not sure exactly how the protothreads/stackless python relate to OS threads... i.e., how many native threads you have executing the system <3> effectively, the system gives you a way to launch 1 thread per some sort of arbitrary logical unit <3> in traditional systems (like Windows, Linux), threads are too heavy to just use however you want <3> but protothreads/stackless python gives you threads where switching between them is on the order of a function call <3> brb taking trash out <3> if you want to look at an example usage....
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