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Comments:

<0> salam
<1> what is the correct term for a "programm" that is just a set of simple instructions interpreted by some other programm?
<2> perhaps script?
<1> hmm., already thought about it.. but dont like this term :)
<3> It's a god damn script.
<4> "interpreter"
<2> one might think, given basic knowledge of the language, that an 'interpreter' is something that interprets
<2> not something that is interprete ;p
<3> Or maybe interpretable code. :)
<1> hehe
<5> just in case
<5> anybody knows about cd copy protection?
<3> helio26, I don't think that's something you can do with code :)
<6> does rand() in stdlib.h generates double random numbers, or only integer randoms?



<3> Only integer randoms, but you can create doubles using that.
<6> well i need 2500 random numbers between 0 and 2
<3> Say, you wanted a random number between 0 and 1. You'd partition that space in RAND_MAX even slices...
<3> You see where I'm going or should I continue?
<6> maybe few more lines please
<3> Actually, http://members.cox.net/srice1/random/crandom.html
<3> That looks like a good example.
<7> dunno if you'd find boost's random number library useful
<7> you might.
<3> six, That might be a bit excessive for what he needs - I mean getting boost, and all.
<6> rhw thanks a lot
<6> thats so far best page speakign about randoms
<6> :)
<7> rhw, chances of already having boost are quite good tho
<7> and in most boost an be installed quite quickly.
<3> six, Wanna bet?
<3> :)
<7> i only bet when it's guaranteed that i win. :)
<7> (i.e. i don't bet too often)
<3> Hey, shoopz, do you have boost on your PC?
<6> thats library or no?
<7> yup.
<7> quite useful one too, i should add.
<3> :)
<7> but yeah, could be bit of an overkill.
<6> let me look
<7> www.boost.org
<6> yea i have it
<6> downloaded tons of libraries
<7> rhw, ha :>
<6> :)
<6> but i will go with rhw way
<3> haha
<3> six, ha :>
<6> well thing is i will need to run ths program on other pc that migh not have boost
<6> but it should ahve standarts libraries
<3> It doesn't really matter.
<7> you could always compile it on a system that has boost.
<3> If you don't use the DLLs and use the static libraries, you can add any library you want.
<3> It will be included in the executable (sure, you'll also be paying a price in executable size).
<6> i see
<7> if rand() gets the job done tho, go for it. :)
<6> it should i need only 2500 numbers
<7> aye.
<6> if i include math.h i can use ^ symbol to denote raising power opperation?
<3> No.
<3> You meant <cmath>, which is the correct C++ header for the C version of <math.h>.
<3> And you can use std::pow() instead.
<6> well i include math.h and so far it worked quite nice
<6> std::pow (numer_that_i_wanna_raise)
<6> ?
<3> Ugh, no. Power is a binary operator, correct?
<7> what system are you on? if you're on some unix-type system, try man pow
<3> You raise something at some power.
<6> i'm on win
<7> s/type/like/
<6> rhw for example how you write 2^3
<3> x^y = pow(x,y)
<6> oh ok
<6> thanks



<6> #include std:: pow()?
<7> you should really find get the standard library docs
<3> What IDE are you using?
<3> Ugh, no.
<7> err, -find
<3> #include <cmath>
<6> dev-c++ on windows XP
<6> ok ty
<3> void f() { double res = std::pow(2,2); //...etc
<6> rhw cmath.h isn't valid library :)
<6> math.h is
<7> cmath
<7> not cmath.h
<7> math.h, stdio.h etc are "c-style" libraries that you shouldn't really use in c++
<3> Did I write <cmath.h> ?
<7> what you want is cmath, cstdio
<3> I wrote <cmath>.
<7> the c<name> ones put all the functions in the std namespace.
<6> well my dear compiler in c++ doens't get that and complains if i use cmath.h insdead of math.h
<7> read what he said
<7> see the difference:
<6> ok
<6> yea
<7> #include <cmath>
<7> #include <cmath.h>
<6> tryign that
<7> one of those is wrong, one right.
<6> cmath
<6> awesome, thanks
<6> monte carlo method has rather big error but ech ...
<6> :)
<8> Game05.obj : error LNK2001: unresolved external symbol "public: __thiscall Game::~Game(void)" (??1Game@@QAE@XZ)
<8> Game05Dlg.obj : error LNK2001: unresolved external symbol "public: __thiscall Game::~Game(void)" (??1Game@@QAE@XZ)
<8> Debug/Game05.exe : fatal error LNK1120: 1 unresolved externals
<8> i got a series of this errors
<8> can anyone tells me what happened to this?
<8> halo.. anyone help me pls..
<2> try defining those missing functions
<2> or linking to whatever lib defines them
<8> it compiles fine but when i execute it , it got such prob.
<2> is t3h funcommer
<8> ok i will check for it
<8> thanks
<2> if that's your own code, then you likely declared the functions, but didn't actually define them, or you defined them but neglected to include the .cpp files in your project
<8> ic.
<8> okay i will check through it.
<3> struct C { void f(); }; // f() is only declared, not defined
<3> void C::f() { /* code here */ } // f() is defined now
<8> ohhh alright.
<8> thank u
<3> night all
<2> night, rhw
<9> beer == pee;
<8> ohh!! it's my own fault , i defined cnstructor , but didn't define the destructor well , i define as void game::~game();
<8> thank u guys =DDD
<10> Which the best compiler?
<10> Def
<10> rhw
<9> thats a thing of preferance really
<10> he knows the dev c++??
<10> compiler
<10> you knows the dev c++
<10> ??
<10> PEve
<7> asking for best compiler is asking for trouble
<7> 'best' is a very subjective thing
<10> that it possesses less bugs
<8> then i suggest u best learn urself of fixing bugs.
<9> i use dev c++ it is good
<7> to be honest, if you're asking questions like that, compiler bugs are not going to be your number 1 problem.
<9> the thing i like about dev c++ is that you could download it for free
<7> gcc is free too
<9> ive never really had any trouble with it either.


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