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Comments:
<0> Right. We have a erm, "machine", that does video processing rather quickly. <0> Our main software (not the plugin crap) is designed as a server/client system. <0> So editing/post/rendering can all be piped through the software and it will manage <0> all the stuff that you can imagine needs managing (minus the bits I haven't thought of yet). <0> However, we want to offer online processing to those people with this software. <0> Ergo they connect to our server(s) to do the bulk of their processing. <0> The network requirements, however, are driving me slowly into denial. <1> hum <1> video <1> so you mean big files <0> Not just video either.
<1> HalfWayMan, unix or windows ? <0> Ah. Well the software is windows. <0> Server-side can be anything I can code. <1> I see <0> The machine is specialised, so I just need to be able to chat to it :) <1> well, you will need a big time machine <0> The thing is, our colour space is seriously huge. <1> the software works on 64 bits ? <1> I mean you should just need to recompile it on a 64 bits machine with a windows 64... <1> maybe will only be this <1> well <1> It shouldn't be a big issue <1> to setup such a server <1> seems a simple config <0> Software is 64-bit, yes. <1> standalone server... <1> unless you want load-balanced thing and all <0> Software communicates to processor/box/thing. <0> Yes, load balancing is a requirement. <1> I know how to load-balance <0> Also tracking of no. tasks performed. <1> load-balance / failover <1> Well, I should need to know more about your software and it's abilities <1> and what you really want/need <1> load-balancing / failover is one of my big specialities <1> usually more in unix but it's almost the same with windows <0> My problem is the current data requirements. A 1 hour film (uncompressed) is 3.22 Tb. <1> hum <0> Compressed it gets a lot smaller :). <1> oh yes this definitly will be a big issue <1> ok <0> We are currently internally using a loss-less compression. <1> how much compressed > <1> ? <0> But it still is HUGE. <1> how much it is ? <1> in weight <0> Well, currently codec is very beta, call it 1.5Tb for that 1 hour of footage. <1> Well, how do you imagine someone uploading something of this size ? <0> My point... <1> It's the first issue to solve <1> or people have to snail-mail to you
<0> Problem is that we could process the footage far faster with our box (***uming it actually works :p) than a standard PC or render-farm. <0> I would prefer to have a way of streaming it too and from them in some manner. <1> hum <1> Well, it's client/server programming <1> but still <1> will take ages by streaming <0> Software will happily do it over the internet. <0> It's impossibly slow, but it works. <0> And the server can do the load balancing. <1> yes, but if the file is so huge, streaming will require a VERY high bandwidth <0> (That's a pain in the rear). <0> Yeah... <1> bah, I don't think it will work this way <0> Give up? <1> until a better compression ? <1> I think so. <1> I might be wrong as I didn't see the file but.... <0> What kind of compression would you like? <0> Asin, what would be a managable size? <1> hum <1> 1GB would be easily manageable <1> I mean, people get 600MB disk images everyday form the web <1> even though it's at download speed (which is higher) I think it is a good size <0> Okay, I <i>could</i> drop the resolution to single-precision. That would halve the initial file size. <1> double it if your customers are patient <0> I doubt the entropic compression we are using will change much. <1> sounds like it <1> Wait for gigabit connections <1> :) <0> Nothing wil be ready for a couple of years :) <0> Company will probably go bust in a bit anyway. <2> is it possible to select java bytecode as the output platform for gcc? <3> hey <3> where are you going? <3> you just got her <1> Sorry to hurt your feeling snuffyou but i think java ****ing ****s and should be put to dead... <1> death * <4> night all :) <4> *gone* <5> Hows everyone? <5> ltns. <6> hi all <2> hello <2> :P <7> sup fofo <1> sup <1> nothing, just working
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